void Start() { arRaycastManager = FindObjectOfType <ARRaycastManager>(); cursorScript = FindObjectOfType <ELC_CursorProperties>(); handScript = FindObjectOfType <ELC_hand>(); AnchorManager = FindObjectOfType <ARAnchorManager>(); }
private void Start() { hand = FindObjectOfType <ELC_hand>(); renderer = GetComponent <MeshRenderer>(); }