public PraeWeapon(string name, float weightSingle, Currency value, Sprite icon, EGearType gearType, bool sellable = true, int amount = 1, int stackSize = 1) : base(name, weightSingle, value, icon, gearType, sellable, amount, stackSize) { }
public void Set(PraeGear pg) { base.Set(pg); gearType = pg.gearType; }