/// <summary> /// 显示标签部分 /// </summary> private void DisplayTagArea() { GUILayout.BeginHorizontal(); var pretollbarselectindex = mToolBarSelectIndex; mToolBarSelectIndex = GUILayout.Toolbar(mToolBarSelectIndex, mToolBarStrings, EditorStyles.toolbarButton, GUILayout.ExpandWidth(true)); if (pretollbarselectindex != mToolBarSelectIndex) { CurrentOperationType = (EABOperationType)Enum.Parse(typeof(EABOperationType), ABOperationTypeNameArray[mToolBarSelectIndex]); } GUILayout.EndHorizontal(); }
private void OnEnable() { ABOperationTypeNameArray = Enum.GetNames(typeof(EABOperationType)); mToolBarSelectIndex = 0; CurrentOperationType = (EABOperationType)Enum.Parse(typeof(EABOperationType), ABOperationTypeNameArray[mToolBarSelectIndex]); // 创建资源打包器 var appVersion = new Version(Application.version); var buildVersion = appVersion.Revision; var buildTarget = EditorUserBuildSettings.activeBuildTarget; mAssetBuilder = new AssetBundleBuilder(buildTarget, buildVersion); // 读取配置 LoadSettingsFromPlayerPrefs(mAssetBuilder); }
private void OnEnable() { ABOperationTypeNameArray = Enum.GetNames(typeof(EABOperationType)); mToolBarSelectIndex = 0; CurrentOperationType = (EABOperationType)Enum.Parse(typeof(EABOperationType), ABOperationTypeNameArray[mToolBarSelectIndex]); }