Exemplo n.º 1
0
 public void Stop()
 {
     Durations.Add(new Duration {
         Start = LastStartDate ?? DateTimeOffset.Now, End = DateTimeOffset.Now
     });
     LastStartDate = null;
 }
        public void Update(bool inFlow, IDataPacketJSON packet)
        {
            if (inFlow == true)
            {
                CarCount += packet.interactions.Count;
                return;
            }

            else
            {
                foreach (var interaction in packet.interactions)
                {
                    CarCount--;

                    double duration = interaction.duration;
                    Sum += duration;

                    if (Durations.Count == MAX_STORE)
                    {
                        double removed = Durations[0];
                        Durations.RemoveAt(0);
                        Sum -= removed;
                    }

                    Durations.Add(duration);
                    MeanDuration = Sum / Durations.Count;
                }
            }

            IDevice dev = Dictionaries.Devices[packet.deviceID];
            int nodeBID = dev.Edge.NodeB.NodeID;
            Ellipse e = Dictionaries.NodeEllipses[nodeBID];

            try
            {
                e.Dispatcher.Invoke(() =>
                {
                    if (MeanDuration < ORANGE_THRESHOLD)
                    {
                        e.Fill = new SolidColorBrush(Colors.GreenYellow);
                    }
                    else if (MeanDuration < RED_THRESHOLD)
                    {
                        e.Fill = new SolidColorBrush(Colors.Orange);
                    }
                    else
                    {
                        e.Fill = new SolidColorBrush(Colors.Red);
                    }
                });
            }
            catch { }      

            Dictionaries.SetColours();
        }
        public Task Execute(IJobExecutionContext context)
        {
            DateTime now = DateTime.UtcNow;

            log.Info("Fire time: " + now);
            if (lastFireTime != null)
            {
                Durations.Add(now - lastFireTime.Value);
            }

            lastFireTime = now;
            return(Task.CompletedTask);
        }
Exemplo n.º 4
0
        private void CalculateTrip()
        {
            for (var i = 0; i < Coordinates.Count; i++)
            {
                Legs.Add(new List <DirectionSteps>());

                Distances.Add(new List <double>());

                Durations.Add(new List <double>());

                for (var j = 0; j < Coordinates.Count; j++)
                {
                    Legs[i].Add(new DirectionSteps());

                    Distances[i].Add(0);

                    Durations[i].Add(0);
                }
            }

            GetDistTable(0, 0);

            BestPath = new List <int>();

            NextSet = new List <int>();

            BestTrip = MaxTripSentry;

            var numActive = Coordinates.Count;

            var numCombos = 1 << Coordinates.Count;

            var c = new List <List <double> >();

            var parent = new List <List <int> >();

            for (var i = 0; i < numCombos; i++)
            {
                c.Add(new List <double>());

                parent.Add(new List <int>());

                for (var j = 0; j < numActive; ++j)
                {
                    c[i].Add(0.0);

                    parent[i].Add(0);
                }
            }

            int index;

            for (var k = 1; k < numActive; ++k)
            {
                index = 1 + (1 << k);

                c[index][k] = Durations[0][k];
            }

            for (var s = 3; s <= numActive; ++s)
            {
                for (var i = 0; i < numActive; ++i)
                {
                    NextSet.Add(0);
                }

                index = NextSetOf(s);

                while (index >= 0)
                {
                    for (var k = 1; k < numActive; ++k)
                    {
                        if (NextSet[k] != 0)
                        {
                            var previousIndex = index - (1 << k);

                            c[index][k] = MaxTripSentry;

                            for (var m = 1; m < numActive; ++m)
                            {
                                if (NextSet[m] != 0 && m != k)
                                {
                                    if (c[previousIndex][m] + Durations[m][k] < c[index][k])
                                    {
                                        c[index][k]      = c[previousIndex][m] + Durations[m][k];
                                        parent[index][k] = m;
                                    }
                                }
                            }
                        }
                    }
                    index = NextSetOf(s);
                }
            }

            for (var i = 0; i < numActive; ++i)
            {
                BestPath.Add(0);
            }

            index = (1 << numActive) - 1;

            var currentNode = -1;

            BestPath.Add(0);

            for (var i = 1; i < numActive; ++i)
            {
                if (c[index][i] + Durations[i][0] < BestTrip)
                {
                    BestTrip = c[index][i] + Durations[i][0];

                    currentNode = i;
                }
            }

            BestPath[numActive - 1] = currentNode;

            for (var i = numActive - 1; i > 0; --i)
            {
                currentNode = parent[index][currentNode];

                index -= 1 << BestPath[i];

                BestPath[i - 1] = currentNode;
            }
        }
Exemplo n.º 5
0
        private void CalculateTrip()
        {
            for (int i = 0; i < Coordinates.Count; i++)
            {
                Legs.Add(new List <DirectionSteps>());

                Distances.Add(new List <double>());

                Durations.Add(new List <double>());

                for (int j = 0; j < Coordinates.Count; j++)
                {
                    Legs[i].Add(new DirectionSteps());

                    Distances[i].Add(0);

                    Durations[i].Add(0);
                }
            }

            GetDistTable(0, 0);

            BestPath = new List <int>();

            double minDistance = -1;

            for (int i = 1; i < Coordinates.Count; i++)
            {
                List <int> coordinatesIndex = new List <int>();

                for (int j = 1; (j < Coordinates.Count); j++)
                {
                    if (j == i)
                    {
                        continue;
                    }
                    coordinatesIndex.Add(j);
                }
                var coordinatesIndexPermutation = GetPermutations(coordinatesIndex, coordinatesIndex.Count);

                List <List <int> > listCoordinatesIndexPermutationComplete = new List <List <int> >();

                foreach (var coordinateIndexPermutation in coordinatesIndexPermutation)
                {
                    var coordinateIndexPermutationTemp = new List <int> {
                        0
                    };

                    coordinateIndexPermutationTemp.AddRange(coordinateIndexPermutation);

                    coordinateIndexPermutationTemp.Add(i);

                    listCoordinatesIndexPermutationComplete.Add(coordinateIndexPermutationTemp);
                }

                // get min
                foreach (var coordinatesIndexPermutationComplete in listCoordinatesIndexPermutationComplete)
                {
                    double pathDistance = 0;

                    for (int j = 0; j < coordinatesIndexPermutationComplete.Count - 1; j++)
                    {
                        pathDistance += Distances[coordinatesIndexPermutationComplete[j]][coordinatesIndexPermutationComplete[j + 1]];
                    }

                    if (minDistance < 0 || pathDistance < minDistance)
                    {
                        BestPath    = coordinatesIndexPermutationComplete;
                        minDistance = pathDistance;
                    }
                }
            }
            // get min of results is best path
        }