// public void ApplyFastFight() // { // Log.info(this, "发送8-15给服务器请求扫荡"); // MemoryStream msdata = new MemoryStream (); // Module_8.write_8_15 (msdata, _selectedCopyPoint, (byte)_fightNum); // AppNet.gameNet.send(msdata, 8 , 15); // } //--------------------------------------------------------------------------------- //更新副本数据 public void UpdateDaemonIslandInfo(DungeonSuperInfoMsg_8_16 daemonIslandinfo) { _newOpenMapId = daemonIslandinfo.maxid; _daemonCopyInfo = daemonIslandinfo.info; DataUpdate(UPDATE_DAEMONISLAND_INFO); }
//返回恶魔岛副本信息 public void Fun_8_16(INetData data) { Log.info(this, "8-16协议返回恶魔岛副本信息"); DungeonSuperInfoMsg_8_16 dungeonSuperInfoMsg_8_16 = new DungeonSuperInfoMsg_8_16(); dungeonSuperInfoMsg_8_16.read(data.GetMemoryStream()); Singleton <DaemonIslandMode> .Instance.UpdateDaemonIslandInfo(dungeonSuperInfoMsg_8_16); }