private void Reset() { state = DuelState.NotStarted; Opponent = null; Requester = null; }
private void StartDuel() { state = DuelState.Started; duelRequestTimer = 0f; }
private void Reset() { this.state = DuelState.NotStarted; this.Opponent = null; this.Requester = null; }
public void RequestDuel(PlayerController target) { target.Duel.Request(this); Opponent = target; state = DuelState.RequestSent; }
private void StartDuel() { this.state = DuelState.Started; this.duelRequestTimer = 0f; }