Exemplo n.º 1
0
        private void UpdatePlacer()
        {
            if (!Placer.Visible)
            {
                Placer = null;
            }
            if (!MyCubeBuilder.Static.DynamicMode && MyCubeBuilder.Static.HitInfo.HasValue)
            {
                var    hit  = MyCubeBuilder.Static.HitInfo.Value as IHitInfo;
                var    grid = hit.HitEntity as MyCubeGrid;
                GridAi gridAi;
                if (grid != null && GridToMasterAi.TryGetValue(grid, out gridAi))
                {
                    if (MyCubeBuilder.Static.CurrentBlockDefinition != null)
                    {
                        var         subtypeIdHash = MyCubeBuilder.Static.CurrentBlockDefinition.Id.SubtypeId;
                        WeaponCount weaponCount;
                        if (gridAi.WeaponCounter.TryGetValue(subtypeIdHash, out weaponCount))
                        {
                            if (weaponCount.Max > 0 && gridAi.Construct.GetWeaponCount(subtypeIdHash) >= weaponCount.Max)
                            {
                                MyCubeBuilder.Static.NotifyPlacementUnable();
                                MyCubeBuilder.Static.Deactivate();
                                return;
                            }
                        }

                        if (WeaponAreaRestrictions.ContainsKey(subtypeIdHash))
                        {
                            MyOrientedBoundingBoxD restrictedBox;
                            MyOrientedBoundingBoxD buildBox = MyCubeBuilder.Static.GetBuildBoundingBox();
                            BoundingSphereD        restrictedSphere;
                            if (IsWeaponAreaRestricted(subtypeIdHash, buildBox, grid, 0, null, out restrictedBox, out restrictedSphere))
                            {
                                DsDebugDraw.DrawBox(buildBox, _uninitializedColor);
                            }

                            if (MyAPIGateway.Session.Config.HudState == 1)
                            {
                                if (restrictedBox.HalfExtent.AbsMax() > 0)
                                {
                                    DsDebugDraw.DrawBox(restrictedBox, _restrictionAreaColor);
                                }
                                if (restrictedSphere.Radius > 0)
                                {
                                    DsDebugDraw.DrawSphere(restrictedSphere, _restrictionAreaColor);
                                }
                                for (int i = 0; i < gridAi.Weapons.Count; i++)
                                {
                                    MyOrientedBoundingBoxD b;
                                    BoundingSphereD        s;
                                    CoreComponent          Comp = gridAi.Weapons[i];
                                    MyOrientedBoundingBoxD blockBox;
                                    SUtils.GetBlockOrientedBoundingBox(Comp.MyCube, out blockBox);

                                    CalculateRestrictedShapes(Comp.MyCube.BlockDefinition.Id.SubtypeId, blockBox, out b, out s);

                                    if (s.Radius > 0)
                                    {
                                        DsDebugDraw.DrawSphere(s, _restrictionAreaColor);
                                    }
                                    if (b.HalfExtent.AbsMax() > 0)
                                    {
                                        DsDebugDraw.DrawBox(b, _restrictionAreaColor);
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }