public void HideObj(GameObject g, float time = 0) { if (!DropQueue.Contains(g)) { cs_ObjManager.HideObj(g, time); } }
private void btProcessDropQueue_Click(object sender, EventArgs e) { DropQueue.processDropQueueFolder(); }
public void ProcessDropObj() { if (DropQueue == null) { return; } if (DropQueue.Count == 0) { return; } GameObject go = DropQueue.Dequeue(); if (go == null) { return; } BCGameObj tem = go.GetComponent <BCGameObj>(); if (tem == null) { HideObj(go); return; } CancelInvoke("GotCoinEnd"); Invoke("GotCoinEnd", 0.2f); if (!bPlayGotCoin) { bPlayGotCoin = true; InvokeRepeating("GotCoinSound", 0.1f, 0.15f); } WGAchievementManager.Self.processAchievement(tem.ID, DTAchievementType.GOT_COIN, tem.Value); // PlayerGetCoin(tem.Value); if (tem.Value > 0) { V2CoinDropEffect cd = V2CoinDropEffect.CreateDropEffect(); cd.labCoinNum.text = "+" + tem.Value.ToString(); cd.transform.parent = cs_BearManage.go3DUIFrontPanel.transform; cd.transform.position = go.transform.position; // GameObject goAdd = Instantiate(goAddCoin) as GameObject; // UILabel lab = goAdd.GetComponent<UILabel>(); // lab.text = "+"+tem.Value.ToString(); // goAdd.transform.parent = cs_BearManage.go3DUIFrontPanel.transform; // goAdd.transform.position = go.transform.position; Vector3 v3temp = cd.transform.localPosition; // goAdd.transform.localPosition; v3temp.z = -10f; v3temp.y = -1.4f; cd.transform.localPosition = v3temp; TweenPosition tp = cd.tpContent; // goAdd.GetComponent<TweenPosition>(); tp.from = v3temp; tp.to = new Vector3(v3temp.x, Random.Range(3, 7), v3temp.z); _mAddCoinNum2 += tem.Value; CancelInvoke("IGotCoin"); Invoke("IGotCoin", 0.5f); } WGAchievementManager.Self.processAchievement(tem.ID, DTAchievementType.DROP_OBJ); PlayGetExp(tem.Exp); if (tem.Type == 1) { if (_mAddCoinNum == 0) { _FristDropTime = Time.time; _LastDropTime = Time.time; dropCount++; _mAddCoinNum += tem.Value; } else { if (_LastDropTime - _FristDropTime < DeltaTime) { _LastDropTime = Time.time; dropCount++; _mAddCoinNum += tem.Value; } } } float delt = 0; switch (tem.Type) { case 1: //金币 if (WGHelpManager.Self != null) { bool show = false; if (!show && !WGHelpManager.Self.StatesIsEnd(EMHelpStates.Drop_Coin)) { show = true; Time.timeScale = 0; WGHelpManager.Self.ShowHelpView(EMHelpStates.Drop_Coin); } } break; case 2: //道具币 qReleaseSkillQueue.Enqueue(tem.ID); break; case 3: //收藏品 qDropCollection.Enqueue(tem.ID); WGAchievementManager.Self.processAchievement(tem.ID, DTAchievementType.GOT_ITEM); WGAchievementManager.Self.processAchievement(tem.ID, DTAchievementType.GOT_ITEM_GROUP); PlayerGetCollection(tem.ID); delt = 2; break; } HideObj(go, delt); }
public static void fileChangeIn_DropQueue(FolderWatcher folderWatcher) { DropQueue.processDropQueueFolder(); // DI.log.info("fileChangeIn_DropQueue that changed: {0}", folderWatcher.file); }