private void buttonConnect_Click(object sender, EventArgs e) { if (IsConnected) { driver.Connected = false; } else { driver = new DriverAccess.Camera(driverId); driver.Connected = true; } SetUIState(); }
private void buttonConnect_Click(object sender, EventArgs e) { if (IsConnected) { driver.Connected = false; driver.Dispose(); driver = null; } else { driver = new ASCOM.DriverAccess.Camera(Properties.Settings.Default.DriverId); driver.Connected = true; } SetUIState(); }