Exemplo n.º 1
0
    // Update is called once per frame
    void Update()
    {
//******Camera movement******
        float camYVal = Input.GetAxis(camY);

        if (camYVal != 0)
        {
            //Debug.Log("camY "+ camYVal);
        }

        float camXVal = Input.GetAxis(camX);

        if (camXVal != 0)
        {
            //Debug.Log("camX "+ camXVal);
        }

        if (camYVal != 0 || camXVal != 0)
        {
            //cc.RotateCamera(camYVal, camXVal);
        }

// ******Car movement******
        verticalVal   = Input.GetAxis(vertical);
        horizontalVal = Input.GetAxis(horizontal);

        //Steering
        if (HasTiltedHorizontal)
        {
            dc.Steer(horizontalVal);
        }
        else
        {
            dc.Steer(0);
        }

        if (!IsGrounded && (HasTiltedHorizontal || HasTiltedVertical))
        {
            //Debug.Log("air steer");
            dc.AerialSteer(horizontalVal, verticalVal);
        }

        //Accelerate
        if (Input.GetButton(accelerate) && IsGrounded)
        {
            //Debug.Log("Accelerate");
            IsDriving = true;
            dc.Accelerate(1);
        }
        if (Input.GetButtonUp(accelerate))
        {
            //Debug.Log("Accelerate");
            dc.Accelerate(0);
        }

        //Reverse or Brake
        if (Input.GetButtonDown(reverse))
        {
            if (IsDriving)
            {
                BrakeNotReverse = true;
            }
            else
            {
                BrakeNotReverse = false;
            }
        }

        if (Input.GetButton(reverse) && IsGrounded)
        {
            if (BrakeNotReverse)
            {
                //Debug.Log("Brake");
                dc.Brake(1);
            }
            else
            {
                IsDriving = true;
                dc.Reverse(1);
                cc.ChangeCameraViewToReverse();
            }
        }

        if (Input.GetButtonUp(reverse))
        {
            dc.Brake(0);
            dc.Reverse(0);
        }

//*****Abilities*****
        if (Input.GetButton(jump) && upgrades.boosterRocketsEnabled)
        {
            dc.Rocket();
        }

//*****Abilities*****
        if (Input.GetButtonDown(DebugReset))
        {
            //Debug.Log("Jump");
            dc.ResetRotation();
        }


        if (Input.GetButton(nitro) && upgrades.nitroBoostersEnabled)
        {
            gb.nitroBoost();
        }

        //Check States
        IsGrounded          = dc.CheckWheelsGrounded();
        HasJumped           = !IsGrounded;
        HasTiltedHorizontal = SetStickBool(horizontalVal);
        HasTiltedVertical   = SetStickBool(verticalVal);
    }