Exemplo n.º 1
0
        private static bool HandleDispenser(Session Session, Item Item, RoomInstance Instance, ItemEventType Event, int RequestData, uint Opcode)
        {
            switch (Event)
            {
            case ItemEventType.Moved:
            {
                RoomActor InteractingActor = (Item.TemporaryInteractionReferenceIds.ContainsKey(0) ?
                                              Instance.GetActor(Item.TemporaryInteractionReferenceIds[0]) : null);

                if (InteractingActor != null)
                {
                    InteractingActor.UnblockWalking();
                }

                goto case ItemEventType.InstanceLoaded;
            }

            case ItemEventType.InstanceLoaded:
            {
                if (Item.DisplayFlags != "0")
                {
                    Item.DisplayFlags = "0";
                    Item.BroadcastStateUpdate(Instance);
                }

                return(true);
            }

            case ItemEventType.Interact:
            {
                RoomActor InteractingActor = Instance.GetActorByReferenceId(Session.CharacterId);

                if (InteractingActor == null)
                {
                    return(true);
                }

                if (InteractingActor.Position.X != Item.SquareInFront.X || InteractingActor.Position.Y !=
                    Item.SquareInFront.Y)
                {
                    InteractingActor.MoveToItemAndInteract(Item, RequestData, Opcode);
                    return(true);
                }

                if (Item.TemporaryInteractionReferenceIds.Count == 0)
                {
                    Item.TemporaryInteractionReferenceIds.Add(0, InteractingActor.Id);

                    InteractingActor.BlockWalking();
                    InteractingActor.PositionToSet = Item.SquareInFront;

                    int NewRot = Rotation.Calculate(InteractingActor.Position.GetVector2(),
                                                    Item.RoomPosition.GetVector2());

                    if (InteractingActor.BodyRotation != NewRot)
                    {
                        InteractingActor.BodyRotation = NewRot;
                        InteractingActor.HeadRotation = NewRot;
                        InteractingActor.UpdateNeeded = true;
                    }

                    Item.DisplayFlags = "1";
                    Item.BroadcastStateUpdate(Instance);

                    Item.RequestUpdate(2);
                }

                return(true);
            }

            case ItemEventType.UpdateTick:
            {
                if (Item.DisplayFlags != "0")
                {
                    Item.DisplayFlags = "0";
                    Item.BroadcastStateUpdate(Instance);
                }

                if (Item.TemporaryInteractionReferenceIds.Count < 1)
                {
                    return(true);
                }

                RoomActor InteractingActor = Instance.GetActor(Item.TemporaryInteractionReferenceIds[0]);
                Item.TemporaryInteractionReferenceIds.Clear();

                if (InteractingActor == null)
                {
                    return(true);
                }

                InteractingActor.CarryItem(DrinkSetManager.GetRandomDrinkForSet(Item.Definition.BehaviorData));

                int NewRot = Rotation.Calculate(InteractingActor.Position.GetVector2(),
                                                Item.RoomPosition.GetVector2());

                if (InteractingActor.BodyRotation != NewRot)
                {
                    InteractingActor.BodyRotation = NewRot;
                    InteractingActor.HeadRotation = NewRot;
                    InteractingActor.UpdateNeeded = true;
                }

                InteractingActor.UnblockWalking();
                return(true);
            }
            }

            return(true);
        }
Exemplo n.º 2
0
        public static void Main(string[] args)
        {
            mAlive = true;
            DateTime InitStart = DateTime.Now;

            // Set up basic output, configuration, etc
            Output.InitializeStream(true, OutputLevel.DebugInformation);
            Output.WriteLine("Initializing Snowlight...");

            ConfigManager.Initialize(Constants.DataFileDirectory + "\\server-main.cfg");
            Output.SetVerbosityLevel((OutputLevel)ConfigManager.GetValue("output.verbositylevel"));

            // Load Lang
            LangManager.Initialize(Constants.LangFileDirectory + "\\lang_" + ConfigManager.GetValue("lang") + ".lang");

            // Process args
            foreach (string arg in args)
            {
                Output.WriteLine("Command line argument: " + arg);
                Input.ProcessInput(arg.Split(' '));
            }

            try
            {
                // Initialize and test database
                Output.WriteLine("Initializing MySQL manager...");
                SqlDatabaseManager.Initialize();

                // Initialize network components
                Output.WriteLine("Setting up server listener on port " + (int)ConfigManager.GetValue("net.bind.port") + "...");
                mServer = new SnowTcpListener(new IPEndPoint(IPAddress.Any, (int)ConfigManager.GetValue("net.bind.port")),
                                              (int)ConfigManager.GetValue("net.backlog"), new OnNewConnectionCallback(
                                                  SessionManager.HandleIncomingConnection));

                using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
                {
                    Output.WriteLine("Resetting database counters and statistics...");
                    PerformDatabaseCleanup(MySqlClient);

                    Output.WriteLine("Initializing game components and workers...");

                    // Core
                    DataRouter.Initialize();

                    // Sessions, characters
                    Handshake.Initialize();
                    GlobalHandler.Initialize();
                    SessionManager.Initialize();
                    CharacterInfoLoader.Initialize();
                    RightsManager.Initialize(MySqlClient);
                    SingleSignOnAuthenticator.Initialize();

                    // Room management and navigator
                    RoomManager.Initialize(MySqlClient);
                    RoomInfoLoader.Initialize();
                    RoomHandler.Initialize();
                    RoomItemHandler.Initialize();
                    Navigator.Initialize(MySqlClient);

                    // Help and moderation
                    HelpTool.Initialize(MySqlClient);
                    ModerationPresets.Initialize(MySqlClient);
                    ModerationTicketManager.Initialize(MySqlClient);
                    ModerationHandler.Initialize();
                    ModerationBanManager.Initialize(MySqlClient);

                    // Catalog, pets and items
                    ItemDefinitionManager.Initialize(MySqlClient);
                    CatalogManager.Initialize(MySqlClient);
                    CatalogPurchaseHandler.Initialize();
                    Inventory.Initialize();
                    ItemEventDispatcher.Initialize();
                    PetDataManager.Initialize(MySqlClient);

                    // Messenger
                    MessengerHandler.Initialize();

                    // Achievements and quests
                    AchievementManager.Initialize(MySqlClient);
                    QuestManager.Initialize(MySqlClient);

                    // Misc/extras
                    CrossdomainPolicy.Initialize("Data\\crossdomain.xml");
                    InfobusManager.Initialize();
                    ActivityPointsWorker.Initialize();
                    BotManager.Initialize(MySqlClient);
                    InterstitialManager.Initialize(MySqlClient);
                    ChatEmotions.Initialize();
                    EffectsCacheWorker.Initialize();
                    RecyclerManager.Initialize(MySqlClient);
                    DrinkSetManager.Initialize(MySqlClient);
                    SongManager.Initialize();
                    TradeHandler.Initialize();
                    RandomGenerator.Initialize();
                    StatisticsSyncUtil.Initialize();

                    // Polish
                    WarningSurpressors.Initialize();
                }
            }
            catch (Exception e)
            {
                HandleFatalError("Could not initialize Snowlight: " + e.Message + "\n" + e.StackTrace);
                return;
            }

            // Init complete
            TimeSpan TimeSpent = DateTime.Now - InitStart;

            Output.WriteLine("The server has initialized successfully (" + Math.Round(TimeSpent.TotalSeconds, 2) + " seconds). Ready for connections.", OutputLevel.Notification);
            Output.WriteLine((string)LangManager.GetValue("initialized.info.cmd"), OutputLevel.Notification);

            Console.Beep();
            Input.Listen(); // This will make the main thread process console while Program.Alive.
        }
Exemplo n.º 3
0
        public static void Main(string[] args)
        {
            mAlive = true;
            DateTime InitStart = DateTime.Now;

            // Set up basic output
            Console.WriteLine("Initializing Snowlight..."); // Cannot be localized before config+lang is loaded

            // Load configuration, translation, and re-configure output from config data
            ConfigManager.Initialize(Constants.DataFileDirectory + "server-main.cfg");
            Output.InitializeStream(true, (OutputLevel)ConfigManager.GetValue("output.verbositylevel"));
            Output.WriteLine("Initializing Snowlight...");

            Localization.Initialize(Constants.LangFileDirectory + "lang_" + ConfigManager.GetValue("lang") + ".lang");

            // Process args
            foreach (string arg in args)
            {
                Output.WriteLine(Localization.GetValue("core.init.cmdarg", arg));
                Input.ProcessInput(arg.Split(' '));
            }

            try
            {
                // Initialize and test database
                Output.WriteLine(Localization.GetValue("core.init.mysql"));
                SqlDatabaseManager.Initialize();

                // Initialize network components
                Output.WriteLine(Localization.GetValue("core.init.net", ConfigManager.GetValue("net.bind.port").ToString()));
                mServer = new SnowTcpListener(new IPEndPoint((IPAddress)ConfigManager.GetValue("net.bind.ip"), (int)ConfigManager.GetValue("net.bind.port")),
                                              (int)ConfigManager.GetValue("net.backlog"), new OnNewConnectionCallback(
                                                  SessionManager.HandleIncomingConnection));

                Output.WriteLine(Localization.GetValue("core.init.net", ConfigManager.GetValue("net.cmd.bind.port").ToString()));
                musServer = new SnowTcpListener(new IPEndPoint((IPAddress)ConfigManager.GetValue("net.cmd.bind.ip"), (int)ConfigManager.GetValue("net.cmd.bind.port")),
                                                (int)ConfigManager.GetValue("net.backlog"), new OnNewConnectionCallback(
                                                    CommandListener.parse));

                using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
                {
                    Output.WriteLine(Localization.GetValue("core.init.dbcleanup"));
                    PerformDatabaseCleanup(MySqlClient);

                    Output.WriteLine(Localization.GetValue("core.init.game"));

                    // Core
                    DataRouter.Initialize();

                    // Sessions, characters
                    Handshake.Initialize();
                    GlobalHandler.Initialize();
                    SessionManager.Initialize();
                    CharacterInfoLoader.Initialize();
                    RightsManager.Initialize(MySqlClient);
                    SingleSignOnAuthenticator.Initialize();

                    // Room management and navigator
                    RoomManager.Initialize(MySqlClient);
                    RoomInfoLoader.Initialize();
                    RoomHandler.Initialize();
                    RoomItemHandler.Initialize();
                    Navigator.Initialize(MySqlClient);

                    // Help and moderation
                    HelpTool.Initialize(MySqlClient);
                    ModerationPresets.Initialize(MySqlClient);
                    ModerationTicketManager.Initialize(MySqlClient);
                    ModerationHandler.Initialize();
                    ModerationBanManager.Initialize(MySqlClient);

                    // Catalog, pets and items
                    ItemDefinitionManager.Initialize(MySqlClient);
                    CatalogManager.Initialize(MySqlClient);
                    CatalogPurchaseHandler.Initialize();
                    Inventory.Initialize();
                    ItemEventDispatcher.Initialize();
                    PetDataManager.Initialize(MySqlClient);

                    // Messenger
                    MessengerHandler.Initialize();

                    // Achievements and quests
                    AchievementManager.Initialize(MySqlClient);
                    QuestManager.Initialize(MySqlClient);

                    // Misc/extras
                    CrossdomainPolicy.Initialize("Data\\crossdomain.xml");
                    InfobusManager.Initialize();
                    ActivityPointsWorker.Initialize();
                    BotManager.Initialize(MySqlClient);
                    InterstitialManager.Initialize(MySqlClient);
                    ChatEmotions.Initialize();
                    EffectsCacheWorker.Initialize();
                    RecyclerManager.Initialize(MySqlClient);
                    DrinkSetManager.Initialize(MySqlClient);
                    SongManager.Initialize();
                    TradeHandler.Initialize();
                    RandomGenerator.Initialize();
                    StatisticsSyncUtil.Initialize();
                    Wordfilter.Initialize(MySqlClient);

                    // Polish
                    WarningSurpressors.Initialize();
                }
            }
            catch (Exception e)
            {
                HandleFatalError(Localization.GetValue("core.init.error.details", new string[] { e.Message, e.StackTrace }));
                return;
            }

            // Init complete
            TimeSpan TimeSpent = DateTime.Now - InitStart;

            Output.WriteLine(Localization.GetValue("core.init.ok", Math.Round(TimeSpent.TotalSeconds, 2).ToString()), OutputLevel.Notification);
            Output.WriteLine((string)Localization.GetValue("core.init.ok.cmdinfo"), OutputLevel.Notification);

            Console.Write("$" + Environment.UserName.ToLower() + "@snowlight> ");
            Console.Beep();
            Input.Listen(); // This will make the main thread process console while Program.Alive.
        }