protected override void OnInitialize() { base.OnInitialize(); var prop = Property as EdgeDrawProperty; if (prop == null) { return; } Drawers.Clear(); var startVertexDrawerProp = new VertexDrawProperty(); startVertexDrawerProp.Color = prop.StartVertexColor; startVertexDrawerProp.Position = prop.StartVertex; Drawers.Add(new VertexDrawer(startVertexDrawerProp)); var lineDrawerProp = new LineDrawerProperty(); lineDrawerProp.Color = prop.LineColor; lineDrawerProp.StartVertex = prop.StartVertex; lineDrawerProp.EndVertex = prop.EndVertex; Drawers.Add(new LineDrawer(lineDrawerProp)); var endVertexDrawerProp = new VertexDrawProperty(); endVertexDrawerProp.Color = prop.EndVertexColor; endVertexDrawerProp.Position = prop.EndVertex; Drawers.Add(new VertexDrawer(endVertexDrawerProp)); }
private void DrawBody(Rect position, IEditorDictionary dict) { foreach (KeyValuePair <object, object> entry in dict.GetEntries().ToList()) { position = position.ColumnNext(); float buttonWidth = ButtonDrawers.ButtonSize.x; float columnSize = (position.width - buttonWidth) / 2; Rect[] row = position.SplitRow(columnSize, columnSize, buttonWidth); object newKey = Drawers.Draw(row[0], dict.KeyType, entry.Key); object newValue = Drawers.Draw(row[1], dict.ValueType, entry.Value); if (newKey != entry.Key || newValue != entry.Value) { dict.RemoveEntry(entry.Key); dict.AddEntry(newKey, newValue); } if (ButtonDrawers.Minus(row[2])) { dict.RemoveEntry(newKey); } } }
public List <ObjectDTO> SceneReconstruction(int planId) { List <ObjectDTO> objects = new List <ObjectDTO>(); List <BoxDTO> BoxesInPlan = Boxs.BoxesInPlan(planId); foreach (BoxDTO box in BoxesInPlan) { List <BoardDTO> BoardsInBox = Boards.BoardsInBox(box.Id); List <DrawerDTO> DrawersInBox = Drawers.DrawersInBox(box.Id); List <DoorDTO> DoorsInBox = Doors.DoorsInBox(box.Id); List <bool> PozicijeFioka = new List <bool>(); List <bool> PozicijeVrata = new List <bool>(); for (int i = 0; i < BoardsInBox.Count + 1; i++) { PozicijeFioka.Add(false); PozicijeVrata.Add(false); } foreach (DrawerDTO d in DrawersInBox) { PozicijeFioka[d.pregrada] = true; } foreach (DoorDTO d in DoorsInBox) { PozicijeVrata[d.pregrada] = true; } ObjectDTO o = new ObjectDTO() { Width = box.Width, Height = box.Height, Depth = box.Depth, Name = box.Name, BoardThickness = box.BoardThickness, PositionX = box.PositionX, PositionY = box.PositionY, PositionZ = box.PositionZ, Texture = box.Texture, childs = BoardsInBox, nizFioka = DrawersInBox, pozicije_fioka = PozicijeFioka, nizVrata = DoorsInBox, pozicije_vrata = PozicijeVrata, vertikalno = box.vertikalno, horizontalno = box.horizontalno, globalX = box.globalX, globalY = box.globalY, globalZ = box.globalZ }; objects.Add(o); } return(objects); }
public virtual bool IsFinishedDraw() { if (Drawers.Any()) { return(Drawers.Last().IsFinishedDraw()); } return(true); }
public void GeneratePairs() { if (Drawers.Where(d => d.Picked).Count() == 0) { return; } pair.Pair(Drawers.Where(d => d.Picked)); LastGeneration = pair.LastGeneration; }
void Awake() { _d = this; Switch(true); exchange = GetComponentInChildren <ExchangeZone>(); drawers = GameObject.Find("Drawers").GetComponent <Drawers>(); arms = transform.Find("Arms").GetComponent <RectTransform>(); phone = GameObject.FindObjectOfType <Phone>(); radio = GameObject.Find("radio").GetComponent <AudioSource>(); }
public Collideable() { Drawers.Add(new HitboxDrawer()); Behaviors.Add(new SpawnOnRemovalBehavior { Prototype = new Decoration() { BaseTexture = "explosion", LengthMs = 600, LengthVariance = 300 }, InheritSize = true }); CollisionBoxScale = 1; }
protected override void OnInitialize() { base.OnInitialize(); var prop = Property as TriangleDrawProperty; if (prop == null) { return; } Drawers.Clear(); var vertexAProp = new VertexDrawProperty(); vertexAProp.Color = prop.VertexAColor; vertexAProp.Position = prop.VertexA; Drawers.Add(new VertexDrawer(vertexAProp)); var lineABDrawerProp = new LineDrawerProperty(); lineABDrawerProp.Color = prop.EdgeABColor; lineABDrawerProp.StartVertex = prop.VertexA; lineABDrawerProp.EndVertex = prop.VertexB; Drawers.Add(new LineDrawer(lineABDrawerProp)); var vertexBProp = new VertexDrawProperty(); vertexBProp.Color = prop.VertexAColor; vertexBProp.Position = prop.VertexB; Drawers.Add(new VertexDrawer(vertexBProp)); var lineBCDrawerProp = new LineDrawerProperty(); lineBCDrawerProp.Color = prop.EdgeBCColor; lineBCDrawerProp.StartVertex = prop.VertexB; lineBCDrawerProp.EndVertex = prop.VertexC; Drawers.Add(new LineDrawer(lineBCDrawerProp)); var vertexCProp = new VertexDrawProperty(); vertexCProp.Color = prop.VertexCColor; vertexCProp.Position = prop.VertexC; Drawers.Add(new VertexDrawer(vertexCProp)); var lineCADrawerProp = new LineDrawerProperty(); lineCADrawerProp.Color = prop.EdgeCAColor; lineCADrawerProp.StartVertex = prop.VertexC; lineCADrawerProp.EndVertex = prop.VertexA; Drawers.Add(new LineDrawer(lineCADrawerProp)); }
public void AddNewGuestDrawer() { if (Drawers.Select(d => d.Name).Contains(NewGuestDrawer) || string.IsNullOrWhiteSpace(NewGuestDrawer)) { return; } Drawers.Add(new Drawer(NewGuestDrawer, "https://i.imgur.com/EHWNFi5.png") { IsGuest = true }); //PickedDrawers = new List<Drawer>(); //TU }
public Player() { BaseTexture = "player_new"; R = 4 * textureScale; Behaviors.Add(controlBehavior); Behaviors.Add(new FramedMovementBehavior()); Drawers.Add(manaDrawer); Drawers.Add(paybackDrawer); Health = new Health(this, 9); Mana = new Consumable(20); Payback = new Consumable(1000); IsFriendly = true; Mana.Amount = 0; Payback.Amount = 0; }
public bool Update(int currentFrame) { ShouldDraw = false; if (Life != 0 && Property.Delay <= currentFrame) { Life--; ShouldDraw = Life != 0; } var ret = ShouldDraw | OnUpdate(currentFrame); Drawers.ForEach(d => ret |= d.Update(currentFrame)); return(ret); }
public void SaveConfiguration(string ArrayOfObjects, int planId) { //List<ObjectDTO> objects = (List<ObjectDTO>)JsonSerializer.DeserializeFromString(ArrayOfObjects, typeof(List<ObjectDTO>)); ObjectDTO o = (ObjectDTO)JsonSerializer.DeserializeFromString(ArrayOfObjects, typeof(ObjectDTO)); //foreach (ObjectDTO o in objects) //{ //} BoxDTO box = new BoxDTO() { PlanId = planId, Width = o.Width, Height = o.Height, Depth = o.Depth, BoardThickness = o.BoardThickness, PositionX = o.PositionX, PositionY = o.PositionY, PositionZ = o.PositionZ, Name = o.Name, Texture = o.Texture, vertikalno = o.vertikalno, horizontalno = o.horizontalno, globalX = o.globalX, globalY = o.globalY, globalZ = o.globalZ }; int boxId = Boxs.Create(box); foreach (BoardDTO b in o.childs) { BoardDTO board = new BoardDTO() { BoxId = boxId, Width = b.Width, Height = b.Height, Depth = b.Depth, BoardThickness = b.BoardThickness, PositionX = b.PositionX, PositionY = b.PositionY, PositionZ = b.PositionZ, Name = b.Name, Texture = b.Texture }; int boardId = Boards.Create(board); } List <int> pozicije = new List <int>(); if (o.pozicije_fioka != null) { for (int i = 0; i < o.childs.Count + 1; i++) { if (o.pozicije_fioka[i] == true) { pozicije.Add(i); } } } int k = 0; foreach (DrawerDTO d in o.nizFioka) { DrawerDTO drawer = new DrawerDTO() { BoxId = boxId, Width = d.Width, Height = d.Height, Depth = d.Depth, BoardThickness = d.BoardThickness, PositionX = d.PositionX, PositionY = d.PositionY, PositionZ = d.PositionZ, Name = d.Name, Texture = d.Texture, pregrada = pozicije[k] }; int drawerId = Drawers.Create(drawer); k++; } pozicije = new List <int>(); if (o.pozicije_vrata != null) { for (int i = 0; i < o.childs.Count + 1; i++) { if (o.pozicije_vrata[i] == true) { pozicije.Add(i); } } } k = 0; foreach (DoorDTO d in o.nizVrata) { DoorDTO door = new DoorDTO() { BoxId = boxId, Width = d.Width, Height = d.Height, Depth = d.Depth, PositionX = d.PositionX, PositionY = d.PositionY, PositionZ = d.PositionZ, Name = d.Name, Texture = d.Texture, pregrada = pozicije[k] }; int doorId = Doors.Create(door); k++; } }
private bool CanBeDrawn(IEditorDictionary dict) => Drawers.CanDraw(dict.KeyType) && Drawers.CanDraw(dict.ValueType);
/// <summary> /// Add a new user to the lobby /// </summary> /// <param name="User">User object describing the new user</param> public void AddUser(User User) { Drawers.Add(User.SessionId, User); }