private static void OnLoadingComplete() { try { switch (ObjectManager.GetLocalPlayer().ChampionName) { case "Jhin": var unused = new Jhin(); Console.WriteLine("FrOnDaL AIO Jhin loaded"); break; case "Veigar": var unused1 = new Veigar(); Console.WriteLine("FrOnDaL AIO Veigar loaded"); break; case "Swain": var unused2 = new Swain(); Console.WriteLine("FrOnDaL AIO Swain loaded"); break; case "Varus": var unused3 = new Varus(); Console.WriteLine("FrOnDaL AIO Varus loaded"); break; case "Thresh": var unused4 = new Thresh(); Console.WriteLine("FrOnDaL AIO Thresh loaded"); break; case "Lux": var unused5 = new Lux(); Console.WriteLine("FrOnDaL AIO Lux loaded"); break; case "Shen": var unused6 = new Shen(); Console.WriteLine("FrOnDaL AIO Shen loaded"); break; case "DrMundo": var unused7 = new DrMundo(); Console.WriteLine("FrOnDaL AIO Dr.Mundo loaded"); break; case "JarvanIV": var unused8 = new JarvanIv(); Console.WriteLine("FrOnDaL AIO Jarvan IV loaded"); break; case "AurelionSol": var unused9 = new AurelionSol(); Console.WriteLine("FrOnDaL AIO AurelionSol loaded"); break; case "Ziggs": var unused10 = new Ziggs(); Console.WriteLine("FrOnDaL AIO Ziggs loaded"); break; } } catch (Exception) { Console.WriteLine("Champion not supported " + ObjectManager.GetLocalPlayer().ChampionName); } }
private static void OnLoadingComplete() { if (ObjectManager.Player == null) { return; } buff.OnGameLoad(); try { switch (GameObjects.Player.CharacterName) { case "Jayce": Jayce.OnGameLoad(); break; case "DrMundo": DrMundo.OnGameLoad(); break; case "Veigar": veigar.OnGameLoad(); break; case "MonkeyKing": Wukong.OnGameLoad(); break; case "Lux": lux.OnGameLoad(); break; case "MissFortune": MF.OnGameLoad(); break; case "Ivern": ivern.OnGameLoad(); break; case "Trundle": Trundle.OnGameLoad(); break; case "Warwick": Warwick.OnGameLoad(); break; case "Ryze": ryze.OnGameLoad(); break; case "RekSai": RekSai.OnGameLoad(); break; case "Taliyah": Taliyah.OnGameLoad(); break; case "Gangplank": gankplank.OnGameLoad(); break; case "Tryndamere": Tryndamere.OnGameLoad(); break; case "Anivia": Anivia.OnGameLoad(); break; case "Garen": Garen.OnGameLoad(); break; case "Gwen": Gwen.OnGameLoad(); break; case "Illaoi": Illaoi.OnGameLoad(); break; case "Mordekaiser": Mordekaiser.OnGameLoad(); break; case "Rumble": Rumble.OnGameLoad(); break; case "XinZhao": XinZhao.OnGameLoad(); break; case "Renekton": Renekton.OnGameLoad(); break; case "Chogath": Chogath.OnGameLoad(); break; case "Urgot": Urgot.OnGameLoad(); break; case "Kayle": Kayle.OnGameLoad(); break; default: Game.Print("<font color='#b756c5' size='25'>SimpleAIO Does Not Support :" + ObjectManager.Player.CharacterName + "</font>"); Console.WriteLine("Not Supported " + ObjectManager.Player.CharacterName); break; } } catch (Exception ex) { Game.Print("Error in loading"); Console.WriteLine("Error in loading :"); Console.WriteLine(ex); } }