Exemplo n.º 1
0
 private void DoorLogic(DoorSwitch inDoor, bool doorState)
 {
     if (inDoor.isLocked())
     {
         if (doorState == true)
         {
             inDoor.Unlock();
         }
     }
     else
     {
         if (doorState == false)
         {
             inDoor.Lock();
         }
     }
 }
Exemplo n.º 2
0
    private void OpenDoor()
    {
        if (playerInteract.Interact())
        {
            interacted = true;

            if (doorSwitch.isLocked() == false)
            {
                if (doorSwitch.isClosed())
                {
                    doorSwitch.Open();
                }
                else if (doorSwitch.isOpen())
                {
                    doorSwitch.Close();
                }
            }
        }
    }