void DownCollisions()
        {
            float directionY = -1;
            float rayLenght  = 0.1f + skinWidth;

            for (int i = 0; i < verticalRayCount; i++)
            {
                Vector2 rayOrigin = (directionY == -1) ? raycastOrigins.bottomLeft : raycastOrigins.topLeft;
                rayOrigin += Vector2.right * (verticalRaySpacing * i);
                RaycastHit2D hit = Physics2D.Raycast(rayOrigin, Vector2.up * directionY, rayLenght, collisionMask);

                //Debug.DrawRay(rayOrigin, Vector2.up * directionY, Color.red);

                if (hit)
                {
                    if (hit.collider.CompareTag("SlowFall"))
                    {
                        collisions.slowTime = true;
                    }

                    if (hit.collider.CompareTag("TV"))
                    {
                        hit.collider.GetComponent <TextBoxActivate>().PlayerHit();
                        collisions.hitTV = true;
                    }

                    if (hit.collider.CompareTag("Dog"))
                    {
                        DogColetaTutorial dogTutorial = hit.collider.GetComponent <DogColetaTutorial>();
                        dogTutorial.AtivaDog();
                    }
                    if (hit.collider.tag == "Boost")
                    {
                        collisions.boostMoto = true;
                    }

                    if (hit.collider.CompareTag("PortaTutorial"))
                    {
                        collisions.isDoor = true;
                        PortaTutorial porta = hit.collider.GetComponent <PortaTutorial>();
                        porta.abriPorta = true;
                        return;
                    }
                    if (hit.collider.CompareTag("TextBox"))
                    {
                        hit.collider.GetComponent <TextBoxActivate>().PlayerHit();
                    }

                    if (hit.collider.CompareTag("Porta"))
                    {
                        collisions.isDoor = true;
                        hit.collider.GetComponent <PortaManager>().OpenDoor();
                        continue;
                    }

                    if (hit.collider.CompareTag("Coletavel"))
                    {
                        DestroyColetavel2D coletavel2D = hit.collider.GetComponent <DestroyColetavel2D>();
                        coletavel2D.PegouColetavel(true);
                        playerThings.PV.RPC("SendOnlineCollisions", RpcTarget.Others);
                        FMODUnity.RuntimeManager.PlayOneShot("event:/SFX/Feedback/Coletaveis/ColetaDoOsso");

                        Scored();
                    }

                    if (hit.collider.CompareTag("Moedinha"))
                    {
                        //hit.collider.gameObject.SendMessage("Coleta");
                        //Destroy(hit.collider.gameObject);
                        CoinObject coin = hit.collider.GetComponent <CoinObject>();
                        coin.PegouMoeda();
                    }

                    if (hit.collider.CompareTag("Carrinho"))
                    {
                        //dogController.Carro();
                        dogController.ChangeState("CarroState");
                        hitCarro.Value = false;
                        if (isDogNormal == true)
                        {
                            FMODUnity.RuntimeManager.PlayOneShot("event:/SFX/Feedback/Coletaveis/TransformaDog");
                            isDogNormal = false;
                        }
                    }

                    if (hit.collider.CompareTag("Pipa"))
                    {
                        //dogController.Pipa();
                        dogController.ChangeState("PipaState");
                        hitPipa.Value = false;
                        if (isDogNormal == true)
                        {
                            FMODUnity.RuntimeManager.PlayOneShot("event:/SFX/Feedback/Coletaveis/TransformaDog");
                            isDogNormal = false;
                        }
                    }

                    if (hit.collider.CompareTag("Futebol"))
                    {
                        collisions.cabecaBola = true;
                    }

                    if (hit.collider.CompareTag("GolSelect"))
                    {
                        GolSelect select = hit.collider.GetComponent <GolSelect>();
                        select.jogador = playerThings.GetComponent <PlayerThings>();
                        //hit.collider.GetComponent<BoxCollider2D>().enabled = false;
                        select.photonView.RPC("DesabilitaColider", RpcTarget.All);
                    }

                    if (hit.collider.CompareTag("CaixaDagua"))
                    {
                        if (isCaixaDaguaSound == true)
                        {
                            StartCoroutine(TocaSomCaixaDeAgua());
                        }
                        collisions.caixaDagua = true;
                    }
                }
            }
        }
        void LeftCollisions()
        {
            float directionX = -1;
            float rayLenght;

            //if (isBallGame && PlayerThings.leftDir&& futebolPlayer.kicked == true || handVolei.cortou)
            if (leftRay)
            {
                rayLenght = hitLenght + skinWidth;
            }
            else
            {
                rayLenght = 0.1f + skinWidth;
            }

            for (int i = 0; i < horizontalRayCount; i++)
            {
                Vector2 rayOrigin = (directionX == -1) ? raycastOrigins.bottomLeft : raycastOrigins.bottomRight;
                rayOrigin += Vector2.up * (horizontalRaySpacing * i);
                RaycastHit2D hit = Physics2D.Raycast(rayOrigin, Vector2.right * directionX, rayLenght, collisionMask);

                //Debug.DrawRay(rayOrigin, Vector2.right * directionX, Color.red);

                if (hit)
                {
                    if (hit.collider.CompareTag("TV"))
                    {
                        hit.collider.GetComponent <TextBoxActivate>().PlayerHit();
                        collisions.hitTV = true;
                    }

                    if (hit.collider.CompareTag("Dog"))
                    {
                        DogColetaTutorial dogTutorial = hit.collider.GetComponent <DogColetaTutorial>();
                        dogTutorial.AtivaDog();
                    }
                    if (hit.collider.CompareTag("Pet"))
                    {
                        if (hit.distance == 0)
                        {
                            collisions.hitDog = true;
                        }
                    }
                    if (hit.collider.CompareTag("Boost"))
                    {
                        collisions.boostMoto = true;
                    }

                    if (hit.collider.CompareTag("PortaTutorial"))
                    {
                        collisions.isDoor = true;
                        PortaTutorial porta = hit.collider.GetComponent <PortaTutorial>();
                        porta.abriPorta = true;
                        return;
                    }
                    if (hit.collider.CompareTag("TextBox"))
                    {
                        hit.collider.GetComponent <TextBoxActivate>().PlayerHit();
                    }
                    if (hit.collider.CompareTag("Porta"))
                    {
                        collisions.isDoor = true;
                        hit.collider.GetComponent <PortaManager>().OpenDoor();
                        continue;
                    }

                    if (hit.collider.CompareTag("Coletavel"))
                    {
                        DestroyColetavel2D coletavel2D = hit.collider.GetComponent <DestroyColetavel2D>();
                        coletavel2D.PegouColetavel(true);
                        playerThings.PV.RPC("SendOnlineCollisions", RpcTarget.Others);
                        FMODUnity.RuntimeManager.PlayOneShot("event:/SFX/Feedback/Coletaveis/ColetaDoOsso");

                        Scored();
                    }
                    if (hit.collider.CompareTag("Moedinha"))
                    {
                        //hit.collider.gameObject.SendMessage("Coleta");
                        CoinObject coin = hit.collider.GetComponent <CoinObject>();
                        coin.PegouMoeda();
                    }

                    if (hit.collider.CompareTag("Carrinho"))
                    {
                        //dogController.Carro();
                        dogController.ChangeState("CarroState");
                        hitCarro.Value = false;
                        if (isDogNormal == true)
                        {
                            FMODUnity.RuntimeManager.PlayOneShot("event:/SFX/Feedback/Coletaveis/TransformaDog");
                            isDogNormal = false;
                        }
                    }

                    if (hit.collider.CompareTag("Pipa"))
                    {
                        //dogController.Pipa();
                        dogController.ChangeState("PipaState");
                        hitPipa.Value = false;
                        if (isDogNormal == true)
                        {
                            FMODUnity.RuntimeManager.PlayOneShot("event:/SFX/Feedback/Coletaveis/TransformaDog");
                            isDogNormal = false;
                        }
                    }

                    if (hit.collider.CompareTag("DogTiro"))
                    {
                        playerThings.StartCoroutine("LevouDogada");
                        if (isShotRecived)
                        {
                            StartCoroutine(TocaSomTiroDoDog());
                        }
                    }

                    if (hit.collider.CompareTag("Volei"))
                    {
                        if (PlayerThings.rightDir)
                        {
                            collisions.tocouBola = true;
                            if (isBallKicked)
                            {
                                StartCoroutine(TocaSomChutaBola());
                            }
                        }

                        if (PlayerThings.leftDir)
                        {
                            collisions.cortaBola = true;
                            if (isBallKicked)
                            {
                                StartCoroutine(TocaSomChutaBola());
                            }
                        }
                    }

                    if (hit.collider.CompareTag("Futebol"))
                    {
                        if (PlayerThings.rightDir)
                        {
                            if (hit.distance == 0)
                            {
                                collisions.tocouBola = true;
                                if (isBallKicked)
                                {
                                    StartCoroutine(TocaSomChutaBola());
                                }
                            }
                        }

                        if (PlayerThings.leftDir)
                        {
                            collisions.chutouBola = true;
                            if (isBallKicked)
                            {
                                StartCoroutine(TocaSomChutaBola());
                            }
                        }
                    }

                    if (hit.collider.CompareTag("AI"))
                    {
                        if (PlayerThings.leftDir)
                        {
                            footballFSM           = hit.collider.GetComponent <FootballFSMController>();
                            collisions.canKickBot = true;
                            futebolPlayer.KickBot(footballFSM);
                        }
                    }

                    if (hit.collider.CompareTag("LinhaDeChegada"))
                    {
                        hit.collider.gameObject.GetComponent <LinhaDeChegada>().Colidiu(gameObject);
                    }
                }
            }
        }