Exemplo n.º 1
0
        public AppDock()
        {
            InitializeComponent();
            DataContext = DockViewModel.Instance;
            Singleton <BroadcastCenter> .Instance.Subscribe("status_create", delegate { StartComposing(); });

            Singleton <BroadcastCenter> .Instance.Subscribe("status_share", (sender, args) => StartComposing());

            Singleton <BroadcastCenter> .Instance.Subscribe("status_comment", (sender, args) => StartComposing());

            Singleton <BroadcastCenter> .Instance.Subscribe("post_weibo_complete",
                                                            (sender, args) => StopComposing());

            Singleton <BroadcastCenter> .Instance.Subscribe("dock_image_count_changed", (sender, args) =>
            {
                if (args is int intArgs)
                {
                    _imageCount = intArgs;
                    ToggleImageTeachingTip();
                }
            });

            Singleton <BroadcastCenter> .Instance.Subscribe("share_add_image",
                                                            delegate { DockInput.Focus(FocusState.Programmatic); });

            Singleton <BroadcastCenter> .Instance.Subscribe("share_add_text",
                                                            delegate { DockInput.Focus(FocusState.Programmatic); });
        }
    public override void OnGUI()
    {
        Node_Color n           = (Node_Color)node;
        DockOutput result      = n.GetDockOutputByName("result");
        Color      resultColor = (Color)result.value;

        backgroundColor = SetOpacity(resultColor, Mathf.Clamp(resultColor.a, 0.25f, 1f));

        for (int i = 0; i < n.inputs.Count; ++i)
        {
            GUILayout.BeginHorizontal();
            DockInput dockInput = n.inputs [i];
            DrawDock(dockInput);
            GUILayout.Label(dockInput.name, GUILayout.Width(10));
            dockInput.value = numberFields[i].Float((float)dockInput.value);
            dockInput.value = GUILayout.HorizontalSlider((float)dockInput.value, 0, 255);

            GUILayout.EndHorizontal();
        }
        GUILayout.BeginHorizontal();

        GUILayout.Label("");
        Rect  textureRect = GUILayoutUtility.GetLastRect();
        Color origColor   = GUI.color;

        GUI.color = SetOpacity(resultColor, 1);

        GUI.DrawTexture(textureRect, Texture2D.whiteTexture);
        GUI.color = origColor;

        DrawDock(result);
        GUILayout.EndHorizontal();
    }
Exemplo n.º 3
0
    public override void Update()
    {
        DockInput  input  = GetDockInputByName("input");
        DockOutput result = GetDockOutputByName("result");

        float inputValue = GetFirstTargetValue <float> (input, 0f);

        switch (opTrigonometry)
        {
        case Op_Trigonometry.Sin: result.value = Mathf.Sin(inputValue); break;

        case Op_Trigonometry.Cos: result.value = Mathf.Cos(inputValue); break;

        case Op_Trigonometry.Tg: result.value = Mathf.Tan(inputValue); break;

        case Op_Trigonometry.Ctg: result.value = 1f / Mathf.Tan(inputValue); break;
        }
    }
Exemplo n.º 4
0
    public override void OnGUI()
    {
        Node_Op_Trigonometry n = (Node_Op_Trigonometry)node;

        backgroundColor = Color.cyan;

        n.opTrigonometry = (Node_Op_Trigonometry.Op_Trigonometry)popup.EnumPopup((Enum)n.opTrigonometry);
        title            = "Operator " + n.GetOperatorSymbol();

        DockInput  input  = n.GetDockInputByName("input");
        DockOutput result = n.GetDockOutputByName("result");

        GUILayout.BeginHorizontal();
        DrawDock(input);
        GUILayout.FlexibleSpace();
        GUILayout.Label("= ");
        GUILayout.Box(((float)result.value).ToString("0.00"));
        DrawDock(result);
        GUILayout.EndHorizontal();
    }