private void virtualRegion_RegionEntered(int id, int x, int y, int key) { var region = vRegion.GetRegion(id); if (region != null) { tooltip.Show(DnaBook.GetPreview(id), this, x, y); } }
public override void Init(int width, int height) { base.Init(width, height); showImage = true; config = ConfigData.GetSceneQuestConfig(EventId); if (config.Level > 0) { eventLevel = config.Level; } else { eventLevel = ConfigData.GetSceneConfig(UserProfile.InfoBasic.MapId).Level; } int regionIndex = 1; if (config.TriggerDNAHard != null && config.TriggerDNAHard.Length > 0) { for (int i = 0; i < config.TriggerDNAHard.Length; i++) { var dnaId = DnaBook.GetDnaId(config.TriggerDNAHard[i]); if (UserProfile.InfoBasic.HasDna(dnaId)) { vRegion.AddRegion(new ImageRegion(dnaId, 28 * regionIndex, 55, 24, 24, ImageRegionCellType.None, HSIcons.GetImage("Dna", dnaId))); dnaChangeDict[dnaId] = "事件难度 " + config.TriggerDNAHard[i].Substring(3); //dnaChangeDict[dnaId] += "$经验资源 " + GetDnaStr(-int.Parse(config.TriggerDNAHard[i + 1])); regionIndex++; } } } if (config.TriggerDNARate != null && config.TriggerDNARate.Length > 0) { for (int i = 0; i < config.TriggerDNARate.Length; i++) { var dnaId = DnaBook.GetDnaId(config.TriggerDNARate[i]); if (UserProfile.InfoBasic.HasDna(dnaId)) { var dataStr = "出现几率 " + config.TriggerDNARate[i].Substring(3); if (dnaChangeDict.ContainsKey(dnaId)) { dnaChangeDict[dnaId] += "$" + dataStr; } else { vRegion.AddRegion(new ImageRegion(dnaId, 28 * regionIndex, 55, 24, 24, ImageRegionCellType.None, HSIcons.GetImage("Dna", dnaId))); dnaChangeDict[dnaId] = dataStr; } regionIndex++; } } } interactBlock = SceneQuestBook.GetQuestData(this, EventId, eventLevel, config.Script); answerList = new List <SceneQuestBlock>(); SetupQuestItem(); }
public TalkEventItem(int evtId, int l, Rectangle r, SceneQuestEvent e) { level = l; pos = r; evt = e; config = ConfigData.GetSceneQuestConfig(evtId); if (config.TriggerDNAHard != null && config.TriggerDNAHard.Length > 0) { for (int i = 0; i < config.TriggerDNAHard.Length; i++) { if (UserProfile.InfoBasic.HasDna(DnaBook.GetDnaId(config.TriggerDNAHard[i]))) { hardness += DnaBook.GetDnaEffect(config.TriggerDNAHard[i]); } } } RunningState = TalkEventState.Running; }
private static bool IsQuestRateAvail(SceneQuestConfig questConfig) { if (questConfig.TriggerRate == 0) { return(true); } int rateBase = questConfig.TriggerRate; if (questConfig.TriggerDNARate != null && questConfig.TriggerDNARate.Length > 0) { for (int i = 0; i < questConfig.TriggerDNARate.Length; i++) { var dnaName = questConfig.TriggerDNARate[i].Substring(0, 3); if (UserProfile.InfoBasic.HasDna(DnaBook.GetDnaId(dnaName))) { rateBase *= (10 + DnaBook.GetDnaEffect(questConfig.TriggerDNARate[i])) / 10; } } } return(MathTool.GetRandom(100) < rateBase); }
private void CheckCondition(string info) { string[] parms = info.Split('-'); var config = ConfigData.GetSceneQuestConfig(eventId); if (parms[0] == "cantrade") { int multi = int.Parse(parms[1]); string type = "all"; if (parms.Length > 2) { type = parms[2]; } double multiNeed = multi * MathTool.Clamp(1, 0.2, 5); double multiGet = multi * MathTool.Clamp(1, 0.2, 5); uint goldNeed = 0; if (config.TradeGold < 0) { goldNeed = GameResourceBook.OutGoldSceneQuest(level, (int)(-config.TradeGold * multiNeed), true); } uint foodNeed = 0; if (config.TradeFood < 0) { foodNeed = Math.Min(100, GameResourceBook.OutFoodSceneQuest((int)(-config.TradeFood * multiNeed), true)); } uint healthNeed = 0; if (config.TradeHealth < 0) { healthNeed = Math.Min(100, GameResourceBook.OutHealthSceneQuest((int)(-config.TradeHealth * multiNeed), true)); } uint mentalNeed = 0; if (config.TradeMental < 0) { mentalNeed = Math.Min(100, GameResourceBook.OutMentalSceneQuest((int)(-config.TradeMental * multiNeed), true)); } Disabled = !UserProfile.Profile.InfoBag.HasResource(GameResourceType.Gold, goldNeed) || UserProfile.Profile.InfoBasic.FoodPoint < foodNeed || UserProfile.Profile.InfoBasic.HealthPoint < healthNeed || UserProfile.Profile.InfoBasic.MentalPoint < mentalNeed; if (string.IsNullOrEmpty(config.TradeDropItem)) { uint goldAdd = 0; if (config.TradeGold > 0 && (type == "all" || type == "gold")) { goldAdd = GameResourceBook.InGoldSceneQuest(level, (int)(config.TradeGold * multiGet), true); } uint foodAdd = 0; if (config.TradeFood > 0 && (type == "all" || type == "food")) { foodAdd = Math.Min(100, GameResourceBook.InFoodSceneQuest((int)(config.TradeFood * multiGet), true)); } uint healthAdd = 0; if (config.TradeHealth > 0 && (type == "all" || type == "health")) { healthAdd = Math.Min(100, GameResourceBook.InHealthSceneQuest((int)(config.TradeHealth * multiGet), true)); } uint mentalAdd = 0; if (config.TradeMental > 0 && (type == "all" || type == "mental")) { mentalAdd = Math.Min(100, GameResourceBook.InMentalSceneQuest((int)(config.TradeMental * multiGet), true)); } Script = string.Format("获得{0}(消耗{1})", GetTradeStr(goldAdd, foodAdd, healthAdd, mentalAdd), GetTradeStr(goldNeed, foodNeed, healthNeed, mentalNeed)); } else { var dropId = DropBook.GetDropId(config.TradeDropItem); Script = string.Format("获得{0}(消耗{1})", ConfigData.GetDropConfig(dropId).Name, GetTradeStr(goldNeed, foodNeed, healthNeed, mentalNeed)); } } else if (parms[0] == "cantest") { int type = int.Parse(parms[1]); bool canConvert = type == 1; //是否允许转换成幸运检测 var testType = type == 1 ? config.TestType1 : config.TestType2; int sourceVal = UserProfile.InfoDungeon.GetAttrByStr(testType); Disabled = UserProfile.InfoDungeon.DungeonId <= 0 || sourceVal < 0; if (Disabled && canConvert) { Disabled = false; } if (!Disabled) { var biasData = type == 1 ? config.TestBias1 : config.TestBias2; if (UserProfile.InfoDungeon.DungeonId > 0 && UserProfile.InfoDungeon.GetAttrByStr(testType) >= 0) { var attrNeed = UserProfile.InfoDungeon.GetRequireAttrByStr(testType, biasData); Script = string.Format("|icon.oth1||进行{0}考验|lime|(判定{1} {2:0.0}%胜率)", GetTestAttrStr(testType), attrNeed, GetWinRate(UserProfile.InfoDungeon.GetAttrByStr(testType) + 0.5f, attrNeed)); } else //因为convert了 { Script = string.Format("|icon.oth1||进行运气考验|lime|(判定{0} {1:0.0}%胜率)", 3 + biasData, GetWinRate(3.5f, 3 + biasData)); } } } else if (parms[0] == "hasditem") { var itemId = DungeonBook.GetDungeonItemId(config.NeedDungeonItemId); Disabled = UserProfile.InfoDungeon.GetDungeonItemCount(itemId) < config.NeedDungeonItemCount; } else if (parms[0] == "hasdna") { if (config.DnaInfo != null && config.DnaInfo.Length > 0) { string dnaStr = ""; int dnaId = 0; foreach (var dnaName in config.DnaInfo) { var nowId = DnaBook.GetDnaId(dnaName); dnaId |= (int)Math.Pow(2, nowId); dnaStr += ConfigData.GetPlayerDnaConfig(nowId).Name + " "; } Script = string.Format("|icon.oth14||{0}|lime|(DNA限定{1})", Script, dnaStr); Disabled = !UserProfile.InfoBasic.HasDna(dnaId); } } }