public void classDropdown_IndexChanged(int index) { DnDClass selected = classList[classDropdown.value]; playerController.player.playerClass = selected.name; playerController.player.allignment = selected.allignment; classDescription.text = selected.name + "- " + selected.summary + "\nAllignment = " + selected.allignment; }
private string ConvertDnDClassToString(DnDClass element) { return(element.Name + " - " + element.ClassLevel); }