Exemplo n.º 1
0
 private void BtnHash_Click(object sender, EventArgs e)
 {
     txtHashes.Text  = "";
     btnHash.Enabled = false;
     try
     {
         foreach (var disc in _psx.Discs)
         {
             DiscHasher hasher = new DiscHasher(disc);
             uint       hash   = hasher.Calculate_PSX_RedumpHash();
             txtHashes.Text += $"{hash:X8} {disc.Name}\r\n";
         }
     }
     finally
     {
         btnHash.Enabled = true;
     }
 }
Exemplo n.º 2
0
 private void btnHash_Click(object sender, EventArgs e)
 {
     txtHashes.Text  = "";
     btnHash.Enabled = false;
     try
     {
         var psx = ((Octoshock)Global.Emulator);
         foreach (var disc in psx.Discs)
         {
             DiscHasher hasher = new DiscHasher(disc);
             uint       hash   = hasher.Calculate_PSX_RedumpHash();
             txtHashes.Text += string.Format("{0:X8} {1}\r\n", hash, disc.Name);
         }
     }
     finally
     {
         btnHash.Enabled = true;
     }
 }
        public void Run(string[] args)
        {
            string indir     = null;
            string dpTemp    = null;
            string fpOutfile = null;

            for (int i = 0; ;)
            {
                if (i == args.Length)
                {
                    break;
                }
                var arg = args[i++];
                if (arg == "--indir")
                {
                    indir = args[i++];
                }
                if (arg == "--tempdir")
                {
                    dpTemp = args[i++];
                }
                if (arg == "--outfile")
                {
                    fpOutfile = args[i++];
                }
            }

            var done = new HashSet <string>();

            foreach (var line in File.ReadAllLines(fpOutfile))
            {
                if (line.Trim() == "")
                {
                    continue;
                }
                var parts = line.Split(new[] { "//" }, StringSplitOptions.None);
                done.Add(parts[1]);
            }

            using (var outf = new StreamWriter(fpOutfile))
            {
                Dictionary <uint, string> FoundHashes = new Dictionary <uint, string>();
                object olock = new object();

                var todo = FindExtensionsRecurse(indir, ".CUE");

                int progress = 0;

                //loop over games (parallel doesnt work well when reading tons of data over the network, as we are here to do the complete redump hash)
                var po = new ParallelOptions();
                //po.MaxDegreeOfParallelism = Environment.ProcessorCount - 1;
                po.MaxDegreeOfParallelism = 1;
                Parallel.ForEach(todo, po, (fiCue) =>
                {
                    string name = Path.GetFileNameWithoutExtension(fiCue);

                    lock (olock)
                    {
                        if (done.Contains(name))
                        {
                            progress++;
                            return;
                        }
                    }

                    //now look for the cue file
                    using (var disc = Disc.LoadAutomagic(fiCue))
                    {
                        var hasher = new DiscHasher(disc);

                        uint bizHashId  = hasher.Calculate_PSX_BizIDHash();
                        uint redumpHash = hasher.Calculate_PSX_RedumpHash();

                        lock (olock)
                        {
                            progress++;
                            Console.WriteLine("{0}/{1} [{2:X8}] {3}", progress, todo.Count, bizHashId, Path.GetFileNameWithoutExtension(fiCue));
                            outf.WriteLine("bizhash:{0:X8} datahash:{1:X8} //{2}", bizHashId, redumpHash, name);
                            if (FoundHashes.ContainsKey(bizHashId))
                            {
                                Console.WriteLine("--> COLLISION WITH: {0}", FoundHashes[bizHashId]);
                                outf.WriteLine("--> COLLISION WITH: {0}", FoundHashes[bizHashId]);
                            }
                            else
                            {
                                FoundHashes[bizHashId] = name;
                            }

                            Console.Out.Flush();
                            outf.Flush();
                        }
                    }
                }); //major loop
            }       //using(outfile)
        }           //MyRun()