void SpawnCrow() { DirtTile dirtTile = SelectTile(); if (dirtTile != null) { if (dirtTile.hasCrow) { return; } Vector3 spawnPoint = new Vector3(); if (spawnPointIndex == 0) { spawnPoint = spawnPoint01.position; spawnPointIndex++; } else if (spawnPointIndex == 1) { spawnPoint = spawnPoint02.position; spawnPointIndex++; } else if (spawnPointIndex == 2) { spawnPoint = spawnPoint03.position; spawnPointIndex = 0; } GameObject go = Instantiate(crowPrefab, spawnPoint, Quaternion.identity); Crow crow = go.GetComponent <Crow>(); crow.SetTarget(dirtTile); dirtTile.hasCrow = true; } }
private void OnTriggerEnter2D(Collider2D collider) { if (collider.CompareTag("Player")) { target = null; } }
private void Update() { if (target != null) { if (Vector2.Distance(transform.position, target.transform.position) > .1f) { Vector2 dir = (target.transform.position - transform.position).normalized; transform.Translate(dir * flySpeed * Time.deltaTime); } else { GetComponent <CircleCollider2D>().enabled = true; countdown -= Time.deltaTime; if (countdown <= 0f) { target.BirdEatsCrop(); target = null; } } } else { Vector2 dir = (flyOffTo - transform.position).normalized; transform.Translate(dir * flySpeed * Time.deltaTime); if (Vector2.Distance(transform.position, flyOffTo) <= .1f) { Destroy(gameObject); } } }
private void Update() { if (canInteract) { if (Input.GetKeyDown(interactKey1) || Input.GetKeyDown(interactKey2)) { if (target == null) { return; } DirtTile dirt = target.GetComponent <DirtTile>(); if (dirt != null) { for (int i = 0; i < tool.seeds.Length; i++) { if (tool.seeds[i].isSelected) { crop = tool.seeds[i].crop; } } dirt.Interact(crop, tool, this); crop = new Crop(null); } TrashCan trashcan = target.GetComponent <TrashCan>(); { if (trashcan) { //trashcan.Interact(crop, tool, this); } } Fishing fishing = target.GetComponent <Fishing>(); { if (fishing) { fishing.Interact(tool, this); } } RefillWater refillWater = target.GetComponent <RefillWater>(); { if (refillWater) { refillWater.Interact(tool, this); } } } } }
private void Update() { if (Input.GetKeyDown(interactKey)) { if (target == null) { return; } DirtTile dirt = target.GetComponent <DirtTile>(); if (dirt != null) { dirt.Interact(crop, tool, this); } TableTile table = target.GetComponent <TableTile>(); if (table != null) { table.Interact(crop, tool, this); } TrashCan trashCan = target.GetComponent <TrashCan>(); if (trashCan != null) { trashCan.Interact(crop, tool, this); } Truck truck = target.GetComponent <Truck>(); if (truck != null) { truck.Interact(crop, this); } SeedBarrel barrel = target.GetComponent <SeedBarrel>(); if (barrel != null) { barrel.Interact(crop, tool, this); } } }
public void SetTarget(DirtTile t) { target = t; }
public Interior(string itk, Sprite interiorFor, ContentManager content, GraphicsDevice graphics) { /*interiorWasLoaded = loadState; * if (!interiorWasLoaded) * interiorId = Guid.NewGuid();*/ _graphics = graphics; _content = content; interiorTypeKey = itk; interiorMap = new List <TilePiece>(); interiorTiles = new HashSet <TilePiece>(); interiorObjects = new HashSet <Sprite>(); interiorObjectsToAdd = new HashSet <Sprite>(); interiorForObj = interiorFor; // load the interiorMap tileset _interiorMapData = JObject.Parse(File.ReadAllText(@"C:\Users\GMON\source\repos\GustoGame\GustoGame\Content\" + interiorTypeKey + "Interior.json")); // set the interior map int multX = (int)_interiorMapData["multX"]; int multY = (int)_interiorMapData["multY"]; width = multX * GameOptions.PrefferedBackBufferWidth; height = multY * GameOptions.PrefferedBackBufferHeight; cols = width / (GameOptions.tileWidth * 2); rows = height / (GameOptions.tileHeight * 2); if (interiorForObj != null) { startDrawPoint = new Vector2(interiorForObj.location.X - (width / 2), interiorForObj.location.Y - (height / 2)); } else { startDrawPoint = Vector2.Zero; } Vector2 drawPoint = startDrawPoint; int index = 0; for (int i = 0; i < rows; i++) { for (int j = 0; j < cols; j++) { TilePiece tile = null; JObject tileDetails = _interiorMapData["data"][index.ToString()].Value <JObject>(); List <Sprite> groundObjects = null; // ground object if ((string)tileDetails["sittingObject"] != "null") { groundObjects = GetGroundObjects((string)tileDetails["sittingObject"], drawPoint, content, graphics); foreach (var groundObject in groundObjects) { groundObject.SetTileDesignRow(RandomEvents.rand.Next(0, groundObject.nRows)); //interiorGroundObjects.Add(groundObject); interiorObjects.Add(groundObject); } } // set interiorPiece piece switch (tileDetails["terrainPiece"].ToString()) { case "sd1": tile = new ShipDeckTile(index, null, groundObjects, drawPoint, "GameGusto", content, graphics, "shipDeckTile"); break; case "sd1w": tile = new ShipDeckTileWall(index, null, groundObjects, drawPoint, "GameGusto", content, graphics, "shipDeckTileWall"); break; case "si1": tile = new ShipInteriorTile(index, null, groundObjects, drawPoint, "GameGusto", content, graphics, "shipInteriorTile"); break; case "si1w": tile = new ShipInteriorTileWall(index, null, groundObjects, drawPoint, "GameGusto", content, graphics, "shipInteriorTileWall"); break; case "d1": tile = new DirtTile(index, null, groundObjects, drawPoint, "GameGusto", content, graphics, "dirtTile"); break; case "cvs1w": tile = new CanvasTileWall(index, null, groundObjects, drawPoint, "GameGusto", content, graphics, "canvasTileWall"); break; } if (tile != null) { //tile.inInteriorId = interiorId; tile.SetTileDesignRow(RandomEvents.rand.Next(0, tile.nRows)); interiorTiles.Add(tile); } interiorMap.Add(tile); index++; } } // Go through again to set all columns to correct frame for walls int index2 = 0; foreach (var tile in interiorMap) { if (tile == null) { index2++; continue; } if (tile.wallPiece) { // left if (interiorMap[index2 + 1] != null && interiorMap[index2 - 1] == null && !interiorMap[index2 + 1].wallPiece) { tile.currColumnFrame = 3; // left wall } // right if (interiorMap[index2 - 1] != null && interiorMap[index2 + 1] == null && !interiorMap[index2 - 1].wallPiece) { tile.currColumnFrame = 1; // right wall } // bottom wall if (interiorMap[index2 - cols] != null && interiorMap[index2 + cols] == null && !interiorMap[index2 - cols].wallPiece) // check above { tile.currColumnFrame = 2; // bottom wall } // top wall (looks the best) if (interiorMap[index2 + cols] != null && interiorMap[index2 - cols] == null && !interiorMap[index2 + cols].wallPiece) // check below { tile.currColumnFrame = 0; } } index2++; } }
public Map() { map = new Tile[50, 101]; //Outer edges //North South for (int row = 0; row < 50; row++) { map[row, 0] = new RockTile(); map[row, 100] = new RockTile(); map[row, 1] = new RockTile(); map[row, 99] = new RockTile(); } //East West for (int column = 1; column < 101; column++) { map[0, column] = new RockTile(); map[49, column] = new RockTile(); } // Initializes all other tiles for (int row = 1; row < 49; row++) { for (int column = 2; column < 99; column++) { if (column % 2 == 0) { map[row, column] = new PlainTile(); } else { map[row, column] = new GrassTile(); } } } //Random Trees for (int i = 0; i < 75; i++) { randX = rand.Next(6, 45); randY = rand.Next(6, 95); if (map[randX, randY].TileType == "Grass") { map[randX, randY] = new TreeTile(); } } //Random Rocks for (int i = 0; i < 30; i++) { randX = rand.Next(6, 45); randY = rand.Next(6, 87); if (map[randX, randY].TileType == "Grass") { map[randX, randY] = new RockTile(); } } //Castle map[39, 98] = new RockTile(); map[39, 97] = new RockTile(); map[39, 96] = new RockTile(); map[39, 95] = new RockTile(); map[39, 94] = new RockTile(); map[39, 90] = new RockTile(); map[39, 89] = new RockTile(); map[39, 88] = new RockTile(); map[39, 87] = new RockTile(); map[40, 87] = new RockTile(); map[41, 87] = new RockTile(); map[42, 87] = new RockTile(); map[43, 87] = new RockTile(); map[44, 87] = new RockTile(); map[45, 87] = new RockTile(); map[46, 87] = new RockTile(); map[47, 87] = new RockTile(); map[48, 87] = new RockTile(); //Lake map[3, 86] = new WaterTile(); map[3, 87] = new WaterTile(); map[3, 88] = new WaterTile(); map[3, 89] = new WaterTile(); map[3, 90] = new WaterTile(); map[3, 91] = new WaterTile(); map[8, 86] = new WaterTile(); map[8, 87] = new WaterTile(); map[8, 88] = new WaterTile(); map[8, 89] = new WaterTile(); map[8, 90] = new WaterTile(); map[8, 91] = new WaterTile(); map[9, 88] = new WaterTile(); map[9, 89] = new WaterTile(); map[10, 88] = new WaterTile(); map[10, 89] = new WaterTile(); map[11, 88] = new WaterTile(); map[11, 89] = new WaterTile(); map[12, 88] = new WaterTile(); map[12, 89] = new WaterTile(); map[13, 87] = new WaterTile(); map[13, 88] = new WaterTile(); map[14, 87] = new WaterTile(); map[14, 88] = new WaterTile(); map[15, 87] = new WaterTile(); map[15, 88] = new WaterTile(); map[16, 87] = new WaterTile(); map[16, 88] = new WaterTile(); map[17, 88] = new WaterTile(); map[17, 89] = new WaterTile(); map[18, 88] = new WaterTile(); map[18, 89] = new WaterTile(); map[19, 88] = new WaterTile(); map[19, 89] = new WaterTile(); map[20, 89] = new WaterTile(); map[20, 90] = new WaterTile(); map[21, 89] = new WaterTile(); map[21, 90] = new WaterTile(); map[22, 89] = new WaterTile(); map[22, 90] = new WaterTile(); map[23, 88] = new WaterTile(); map[23, 89] = new WaterTile(); map[24, 87] = new WaterTile(); map[24, 88] = new WaterTile(); map[25, 86] = new WaterTile(); map[25, 87] = new WaterTile(); map[26, 86] = new WaterTile(); map[26, 87] = new WaterTile(); map[27, 86] = new WaterTile(); map[27, 87] = new WaterTile(); map[28, 86] = new WaterTile(); map[28, 87] = new WaterTile(); map[29, 86] = new WaterTile(); map[29, 87] = new WaterTile(); map[30, 87] = new WaterTile(); map[30, 88] = new WaterTile(); map[31, 87] = new WaterTile(); map[31, 88] = new WaterTile(); map[32, 87] = new WaterTile(); map[32, 88] = new WaterTile(); map[33, 88] = new WaterTile(); map[33, 89] = new WaterTile(); map[34, 88] = new WaterTile(); map[34, 89] = new WaterTile(); map[35, 88] = new WaterTile(); map[35, 89] = new WaterTile(); map[34, 83] = new WaterTile(); map[34, 84] = new WaterTile(); map[34, 85] = new WaterTile(); map[34, 86] = new WaterTile(); map[34, 87] = new WaterTile(); map[34, 88] = new WaterTile(); map[34, 89] = new WaterTile(); map[34, 90] = new WaterTile(); map[34, 91] = new WaterTile(); map[34, 92] = new WaterTile(); map[34, 93] = new WaterTile(); map[34, 94] = new WaterTile(); map[34, 95] = new WaterTile(); map[34, 96] = new WaterTile(); map[34, 97] = new WaterTile(); map[34, 98] = new WaterTile(); map[35, 84] = new WaterTile(); map[35, 85] = new WaterTile(); map[35, 86] = new WaterTile(); map[35, 87] = new WaterTile(); map[35, 88] = new WaterTile(); map[35, 89] = new WaterTile(); map[35, 90] = new WaterTile(); map[35, 91] = new WaterTile(); map[35, 92] = new WaterTile(); map[35, 93] = new WaterTile(); map[35, 94] = new WaterTile(); map[35, 95] = new WaterTile(); map[35, 96] = new WaterTile(); map[35, 97] = new WaterTile(); map[35, 98] = new WaterTile(); map[36, 82] = new WaterTile(); map[37, 82] = new WaterTile(); map[38, 82] = new WaterTile(); map[39, 82] = new WaterTile(); map[40, 82] = new WaterTile(); map[41, 82] = new WaterTile(); map[42, 82] = new WaterTile(); map[43, 82] = new WaterTile(); map[44, 82] = new WaterTile(); map[45, 82] = new WaterTile(); map[46, 82] = new WaterTile(); map[47, 82] = new WaterTile(); map[48, 82] = new WaterTile(); map[37, 83] = new WaterTile(); map[38, 83] = new WaterTile(); map[39, 83] = new WaterTile(); map[40, 83] = new WaterTile(); map[41, 83] = new WaterTile(); map[42, 83] = new WaterTile(); map[43, 83] = new WaterTile(); map[44, 83] = new WaterTile(); map[45, 83] = new WaterTile(); map[46, 83] = new WaterTile(); map[47, 83] = new WaterTile(); map[48, 83] = new WaterTile(); for (int row = 4; row < 8; row++) { for (int column = 84; column < 94; column++) { map[row, column] = new WaterTile(); } } //Forest map[28, 4] = new TreeTile(); map[30, 4] = new TreeTile(); map[32, 4] = new TreeTile(); map[33, 4] = new TreeTile(); map[34, 4] = new TreeTile(); map[35, 4] = new TreeTile(); map[36, 4] = new TreeTile(); map[37, 4] = new TreeTile(); map[38, 4] = new TreeTile(); map[39, 4] = new TreeTile(); map[41, 4] = new TreeTile(); map[42, 4] = new TreeTile(); map[43, 4] = new TreeTile(); map[44, 4] = new TreeTile(); map[46, 4] = new TreeTile(); map[47, 4] = new TreeTile(); map[28, 5] = new TreeTile(); map[30, 5] = new TreeTile(); map[39, 5] = new TreeTile(); map[41, 5] = new TreeTile(); map[47, 5] = new TreeTile(); map[28, 6] = new TreeTile(); map[30, 6] = new TreeTile(); map[32, 6] = new TreeTile(); map[33, 6] = new TreeTile(); map[35, 6] = new TreeTile(); map[36, 6] = new TreeTile(); map[37, 6] = new TreeTile(); map[39, 6] = new TreeTile(); map[41, 6] = new TreeTile(); map[43, 6] = new TreeTile(); map[44, 6] = new TreeTile(); map[46, 6] = new TreeTile(); map[47, 6] = new TreeTile(); map[28, 7] = new TreeTile(); map[30, 7] = new TreeTile(); map[33, 7] = new TreeTile(); map[35, 7] = new TreeTile(); map[36, 7] = new TreeTile(); map[37, 7] = new TreeTile(); map[43, 7] = new TreeTile(); map[44, 7] = new TreeTile(); map[46, 7] = new TreeTile(); map[47, 7] = new TreeTile(); map[28, 8] = new TreeTile(); map[30, 8] = new TreeTile(); map[33, 8] = new TreeTile(); map[35, 8] = new TreeTile(); map[37, 8] = new TreeTile(); map[39, 8] = new TreeTile(); map[40, 8] = new TreeTile(); map[41, 8] = new TreeTile(); map[42, 8] = new TreeTile(); map[43, 8] = new TreeTile(); map[44, 8] = new TreeTile(); map[46, 8] = new TreeTile(); map[47, 8] = new TreeTile(); map[25, 9] = new TreeTile(); map[26, 9] = new TreeTile(); map[27, 9] = new TreeTile(); map[28, 9] = new TreeTile(); map[30, 9] = new TreeTile(); map[31, 9] = new TreeTile(); map[33, 9] = new TreeTile(); map[35, 9] = new TreeTile(); map[47, 9] = new TreeTile(); map[33, 10] = new TreeTile(); map[35, 10] = new TreeTile(); map[36, 10] = new TreeTile(); map[37, 10] = new TreeTile(); map[38, 10] = new TreeTile(); map[39, 10] = new TreeTile(); map[40, 10] = new TreeTile(); map[42, 10] = new TreeTile(); map[43, 10] = new TreeTile(); map[44, 10] = new TreeTile(); map[25, 11] = new TreeTile(); map[26, 11] = new TreeTile(); map[27, 11] = new TreeTile(); map[28, 11] = new TreeTile(); map[31, 11] = new TreeTile(); map[33, 11] = new TreeTile(); map[38, 11] = new TreeTile(); map[39, 11] = new TreeTile(); map[40, 11] = new TreeTile(); map[42, 11] = new TreeTile(); map[43, 11] = new TreeTile(); map[44, 11] = new TreeTile(); map[45, 11] = new TreeTile(); map[46, 11] = new TreeTile(); map[47, 11] = new TreeTile(); map[28, 12] = new TreeTile(); map[31, 12] = new TreeTile(); map[34, 12] = new TreeTile(); map[35, 12] = new TreeTile(); map[39, 12] = new TreeTile(); map[40, 12] = new TreeTile(); map[28, 13] = new TreeTile(); map[31, 13] = new TreeTile(); map[35, 13] = new TreeTile(); map[36, 13] = new TreeTile(); map[40, 13] = new TreeTile(); map[43, 13] = new TreeTile(); map[44, 13] = new TreeTile(); map[46, 13] = new TreeTile(); map[47, 13] = new TreeTile(); map[28, 14] = new TreeTile(); map[31, 14] = new TreeTile(); map[32, 14] = new TreeTile(); map[33, 14] = new TreeTile(); map[36, 14] = new TreeTile(); map[37, 14] = new TreeTile(); map[42, 14] = new TreeTile(); map[43, 14] = new TreeTile(); map[44, 14] = new TreeTile(); map[46, 14] = new TreeTile(); map[47, 14] = new TreeTile(); map[28, 15] = new TreeTile(); map[32, 15] = new TreeTile(); map[33, 15] = new TreeTile(); map[37, 15] = new TreeTile(); map[38, 15] = new TreeTile(); map[39, 15] = new TreeTile(); map[40, 15] = new TreeTile(); map[42, 15] = new TreeTile(); map[43, 15] = new TreeTile(); map[46, 15] = new TreeTile(); map[47, 15] = new TreeTile(); map[28, 16] = new TreeTile(); map[32, 16] = new TreeTile(); map[33, 16] = new TreeTile(); map[34, 16] = new TreeTile(); map[28, 17] = new TreeTile(); map[33, 17] = new TreeTile(); map[34, 17] = new TreeTile(); map[37, 17] = new TreeTile(); map[38, 17] = new TreeTile(); map[39, 17] = new TreeTile(); map[40, 17] = new TreeTile(); map[41, 17] = new TreeTile(); map[42, 17] = new TreeTile(); map[43, 17] = new TreeTile(); map[44, 17] = new TreeTile(); map[45, 17] = new TreeTile(); map[46, 17] = new TreeTile(); map[47, 17] = new TreeTile(); map[28, 18] = new TreeTile(); map[29, 18] = new TreeTile(); map[30, 18] = new TreeTile(); map[30, 19] = new TreeTile(); map[34, 19] = new TreeTile(); map[35, 19] = new TreeTile(); map[36, 19] = new TreeTile(); map[37, 19] = new TreeTile(); map[38, 19] = new TreeTile(); map[41, 19] = new TreeTile(); map[42, 19] = new TreeTile(); map[43, 19] = new TreeTile(); map[45, 19] = new TreeTile(); map[46, 19] = new TreeTile(); map[47, 19] = new TreeTile(); map[30, 20] = new TreeTile(); map[35, 20] = new TreeTile(); map[36, 20] = new TreeTile(); map[37, 20] = new TreeTile(); map[38, 20] = new TreeTile(); map[42, 20] = new TreeTile(); map[43, 20] = new TreeTile(); map[45, 20] = new TreeTile(); map[46, 20] = new TreeTile(); map[47, 20] = new TreeTile(); map[30, 21] = new TreeTile(); map[36, 21] = new TreeTile(); map[37, 21] = new TreeTile(); map[38, 21] = new TreeTile(); map[39, 21] = new TreeTile(); map[42, 21] = new TreeTile(); map[43, 21] = new TreeTile(); map[45, 21] = new TreeTile(); map[46, 21] = new TreeTile(); map[47, 21] = new TreeTile(); map[30, 22] = new TreeTile(); map[31, 22] = new TreeTile(); map[32, 22] = new TreeTile(); map[33, 22] = new TreeTile(); map[33, 23] = new TreeTile(); map[34, 23] = new TreeTile(); map[35, 23] = new TreeTile(); map[36, 23] = new TreeTile(); map[37, 23] = new TreeTile(); map[38, 23] = new TreeTile(); map[41, 23] = new TreeTile(); map[42, 23] = new TreeTile(); map[43, 23] = new TreeTile(); map[44, 23] = new TreeTile(); map[45, 23] = new TreeTile(); map[46, 23] = new TreeTile(); map[47, 23] = new TreeTile(); map[43, 24] = new TreeTile(); map[44, 24] = new TreeTile(); map[45, 24] = new TreeTile(); map[46, 24] = new TreeTile(); map[47, 24] = new TreeTile(); // House map[27, 78] = new HouseTile(); map[27, 79] = new HouseTile(); map[27, 80] = new HouseTile(); map[28, 78] = new HouseTile(); map[28, 79] = new PlainTile(); map[28, 80] = new HouseTile(); map[28, 81] = new TreeTile(); //Road map[16, 33] = new DirtTile(); map[17, 33] = new DirtTile(); map[16, 34] = new DirtTile(); map[17, 34] = new DirtTile(); map[15, 34] = new DirtTile(); map[14, 35] = new DirtTile(); map[15, 35] = new DirtTile(); map[16, 35] = new DirtTile(); map[13, 36] = new DirtTile(); map[14, 36] = new DirtTile(); map[15, 36] = new DirtTile(); map[13, 37] = new DirtTile(); map[14, 37] = new DirtTile(); map[13, 38] = new DirtTile(); map[14, 38] = new DirtTile(); map[13, 39] = new DirtTile(); map[14, 39] = new DirtTile(); map[13, 40] = new DirtTile(); map[14, 40] = new DirtTile(); map[13, 41] = new DirtTile(); map[14, 41] = new DirtTile(); map[13, 42] = new DirtTile(); map[14, 42] = new DirtTile(); map[13, 43] = new DirtTile(); map[14, 43] = new DirtTile(); map[13, 44] = new DirtTile(); map[14, 44] = new DirtTile(); map[13, 45] = new DirtTile(); map[14, 45] = new DirtTile(); map[13, 46] = new DirtTile(); map[14, 46] = new DirtTile(); map[13, 47] = new DirtTile(); map[14, 47] = new DirtTile(); map[15, 47] = new DirtTile(); map[14, 48] = new DirtTile(); map[15, 48] = new DirtTile(); map[16, 48] = new DirtTile(); map[15, 49] = new DirtTile(); map[16, 49] = new DirtTile(); map[17, 49] = new DirtTile(); map[18, 49] = new DirtTile(); map[19, 49] = new DirtTile(); map[16, 50] = new DirtTile(); map[17, 50] = new DirtTile(); map[18, 50] = new DirtTile(); map[19, 50] = new DirtTile(); map[20, 50] = new DirtTile(); map[19, 51] = new DirtTile(); map[20, 51] = new DirtTile(); map[21, 51] = new DirtTile(); map[20, 52] = new DirtTile(); map[21, 52] = new DirtTile(); map[20, 53] = new DirtTile(); map[21, 53] = new DirtTile(); map[20, 54] = new DirtTile(); map[21, 54] = new DirtTile(); map[20, 55] = new DirtTile(); map[21, 55] = new DirtTile(); map[20, 56] = new DirtTile(); map[21, 56] = new DirtTile(); map[20, 57] = new DirtTile(); map[21, 57] = new DirtTile(); map[20, 58] = new DirtTile(); map[21, 58] = new DirtTile(); map[20, 59] = new DirtTile(); map[21, 59] = new DirtTile(); map[20, 60] = new DirtTile(); map[21, 60] = new DirtTile(); map[20, 61] = new DirtTile(); map[21, 61] = new DirtTile(); map[22, 61] = new DirtTile(); map[20, 62] = new DirtTile(); map[21, 62] = new DirtTile(); map[22, 62] = new DirtTile(); map[21, 63] = new DirtTile(); map[22, 63] = new DirtTile(); map[23, 63] = new DirtTile(); map[22, 64] = new DirtTile(); map[23, 64] = new DirtTile(); map[24, 64] = new DirtTile(); map[23, 65] = new DirtTile(); map[24, 65] = new DirtTile(); map[25, 65] = new DirtTile(); map[24, 66] = new DirtTile(); map[25, 66] = new DirtTile(); map[26, 66] = new DirtTile(); map[25, 67] = new DirtTile(); map[26, 67] = new DirtTile(); map[25, 68] = new DirtTile(); map[26, 68] = new DirtTile(); map[25, 69] = new DirtTile(); map[26, 69] = new DirtTile(); map[25, 70] = new DirtTile(); map[26, 70] = new DirtTile(); map[25, 71] = new DirtTile(); map[26, 71] = new DirtTile(); map[25, 72] = new DirtTile(); map[26, 72] = new DirtTile(); map[25, 73] = new DirtTile(); map[26, 73] = new DirtTile(); map[25, 74] = new DirtTile(); map[26, 74] = new DirtTile(); map[25, 75] = new DirtTile(); map[26, 75] = new DirtTile(); map[25, 76] = new DirtTile(); map[26, 76] = new DirtTile(); map[25, 77] = new DirtTile(); map[26, 77] = new DirtTile(); map[25, 78] = new DirtTile(); map[26, 78] = new DirtTile(); map[25, 79] = new DirtTile(); map[26, 79] = new DirtTile(); map[25, 80] = new DirtTile(); map[26, 80] = new DirtTile(); map[25, 81] = new DirtTile(); map[26, 81] = new DirtTile(); map[25, 82] = new DirtTile(); map[26, 82] = new DirtTile(); map[25, 83] = new DirtTile(); map[26, 83] = new DirtTile(); map[25, 84] = new DirtTile(); map[26, 84] = new DirtTile(); map[25, 85] = new DirtTile(); map[26, 85] = new DirtTile(); map[26, 86] = new DirtTile(); map[25, 86] = new DirtTile(); map[25, 87] = new DirtTile(); map[26, 87] = new DirtTile(); map[25, 88] = new DirtTile(); map[26, 88] = new DirtTile(); map[25, 89] = new DirtTile(); map[26, 89] = new DirtTile(); map[25, 90] = new DirtTile(); map[26, 90] = new DirtTile(); map[25, 91] = new DirtTile(); map[26, 91] = new DirtTile(); map[27, 74] = new DirtTile(); map[27, 75] = new DirtTile(); map[27, 76] = new DirtTile(); map[28, 75] = new DirtTile(); map[28, 76] = new DirtTile(); map[28, 77] = new DirtTile(); map[29, 76] = new DirtTile(); map[29, 77] = new DirtTile(); map[29, 78] = new DirtTile(); map[30, 77] = new DirtTile(); map[30, 78] = new DirtTile(); map[30, 79] = new DirtTile(); map[31, 78] = new DirtTile(); map[31, 79] = new DirtTile(); map[31, 80] = new DirtTile(); map[32, 79] = new DirtTile(); map[32, 80] = new DirtTile(); map[32, 81] = new DirtTile(); map[33, 80] = new DirtTile(); map[33, 81] = new DirtTile(); map[33, 82] = new DirtTile(); map[34, 81] = new DirtTile(); map[34, 82] = new DirtTile(); map[34, 83] = new DirtTile(); map[35, 82] = new DirtTile(); map[35, 83] = new DirtTile(); map[35, 84] = new DirtTile(); map[36, 83] = new DirtTile(); map[36, 84] = new DirtTile(); map[36, 85] = new DirtTile(); map[37, 84] = new DirtTile(); map[37, 85] = new DirtTile(); map[37, 86] = new DirtTile(); map[37, 87] = new DirtTile(); map[37, 88] = new DirtTile(); map[37, 89] = new DirtTile(); map[37, 90] = new DirtTile(); map[37, 91] = new DirtTile(); map[37, 92] = new DirtTile(); map[37, 93] = new DirtTile(); map[37, 94] = new DirtTile(); map[37, 95] = new DirtTile(); map[37, 96] = new DirtTile(); map[37, 97] = new DirtTile(); map[37, 98] = new DirtTile(); map[38, 85] = new DirtTile(); map[38, 86] = new DirtTile(); map[38, 87] = new DirtTile(); map[38, 88] = new DirtTile(); map[38, 89] = new DirtTile(); map[38, 90] = new DirtTile(); map[38, 91] = new DirtTile(); map[38, 92] = new DirtTile(); map[38, 93] = new DirtTile(); map[38, 94] = new DirtTile(); map[38, 95] = new DirtTile(); map[38, 96] = new DirtTile(); map[38, 97] = new DirtTile(); map[38, 98] = new DirtTile(); map[38, 85] = new DirtTile(); map[39, 85] = new DirtTile(); map[40, 85] = new DirtTile(); map[41, 85] = new DirtTile(); map[42, 85] = new DirtTile(); map[43, 85] = new DirtTile(); map[44, 85] = new DirtTile(); map[45, 85] = new DirtTile(); map[46, 85] = new DirtTile(); map[47, 85] = new DirtTile(); map[48, 85] = new DirtTile(); map[38, 86] = new DirtTile(); map[39, 86] = new DirtTile(); map[40, 86] = new DirtTile(); map[41, 86] = new DirtTile(); map[42, 86] = new DirtTile(); map[43, 86] = new DirtTile(); map[44, 86] = new DirtTile(); map[45, 86] = new DirtTile(); map[46, 86] = new DirtTile(); map[47, 86] = new DirtTile(); map[48, 86] = new DirtTile(); map[38, 91] = new DirtTile(); map[38, 92] = new DirtTile(); map[38, 93] = new DirtTile(); map[39, 91] = new DirtTile(); map[39, 92] = new DirtTile(); map[39, 93] = new DirtTile(); }