// Use this for initialization void Start() { spotManager = this.transform.parent.GetComponent<DigSpots>(); timeToBreak = Random.Range(timeToBreak / 2,timeToBreak); }
// Use this for initialization void Start() { timeToDig = Random.Range(3,10); _money = Camera.main.GetComponent<PlayerMoney>(); _spawn = Camera.main.GetComponent<Spawner>(); _health = Camera.main.GetComponent<PlayerHealth>(); spotManager = this.transform.parent.GetComponent<DigSpots>(); }