public FightInfo() { AdventureController.Instance.Hero.Statistics.Fights++; Round = 1; Phase = 0; DicesInfo = new DiceRollingInfo(); }
public FightInfo() { Round = 0; Phase = 0; DicesInfo = new DiceRollingInfo(); }
public FightInfo() { AdventureController.Instance.Hero.Statistics.Fights++; Round = 1; Phase = 0; DicesInfo = new DiceRollingInfo(); }
public FightInfo() { Round = 0; Phase = 0; DicesInfo = new DiceRollingInfo(); }