static void Main(string[] args) { DiceRoller diceRoller = new DiceRoller(); Random randomGenerator = new Random(); for (int i = 0; i < 20; i++) { diceRoller.InsertDie(new Die(6, randomGenerator)); } diceRoller.RollAllDice(); IList <int> results = diceRoller.GetRollingResults(); foreach (int result in results) { Console.WriteLine(result); } }