Exemplo n.º 1
0
    void Update()
    {
        if (m_timerStarted)
        {
            m_currentTime += Time.deltaTime;

            if (m_currentTime >= m_dialogueWaitTime)
            {
                m_currentTime  = 0.0f;
                m_timerStarted = false;

                if (m_currentLine.responses.Length > 0)
                {
                    DialogueUIOption data = new DialogueUIOption();
                    data.line         = m_currentLine;
                    data.onclickEvent = new UnityAction[m_currentLine.responses.Length];

                    int index = 0;
                    foreach (DialogueOption response in m_currentLine.responses)
                    {
                        int currentIndex = index;
                        data.onclickEvent[index] += () => { this.NextLine(currentIndex); };
                        index++;
                    }

                    GH.EventSystem.instance.RaiseEvent(data);
                }
                else
                {
                    GH.EventSystem.instance.RaiseEvent(new HideUI());
                }
            }
        }
    }
Exemplo n.º 2
0
    //SHOW DIALOGUE
    void ShowUI(DialogueUIOption option)
    {
        int index = 0;

        foreach (DialogueOption choice in option.line.responses)
        {
            DialogueButtonData button = createdButtons.Dequeue();
            button.buttonText.SetText(choice.line);

            button.unityButton.onClick.AddListener(option.onclickEvent[index]);
            button.button.SetActive(true);

            activeButtons.Add(button);
            index++;
        }
    }