Exemplo n.º 1
0
    void PickAbility(DialoguePicked e)
    {
        int playerNum = e.pickedByPlayerNum;

        Ability.Type ability = e.dialogue.abilityGiven;
        abilityLists[playerNum - 1].Add(ability);
        abilityPool.Remove(ability);
        currentRoundAbilityPool.Remove(ability);
        Services.TransitionUIManager.dialoguesAccumulated[playerNum - 1].Add(e.dialogue);
        Debug.Log(ability.ToString() + " picked");
    }
Exemplo n.º 2
0
 void EndFloat(DialoguePicked e)
 {
     SetStatus(TaskStatus.Success);
 }
Exemplo n.º 3
0
 public void QueueDialogue(DialoguePicked e)
 {
     queuedDialogue = e.dialogue;
 }