public void SetOptionButton(GameObject button, DialogueOption dialogueOption) { button.SetActive(true); button.GetComponentInChildren <Text>().text = dialogueOption.DevuelveTexto(); //Texto del botón button.GetComponent <Button>().onClick.RemoveAllListeners(); button.GetComponent <Button>().onClick.AddListener(delegate { ManagerDialogo.instance.SetSelectedOption(dialogueOption.DevuelveDestinationNodeID()); }); //Listener del botón }