Exemplo n.º 1
0
 /// <summary>
 /// Initialize a UI and sequencer with displaySettings.
 /// </summary>
 /// <param name='ui'>
 /// Dialogue UI.
 /// </param>
 /// <param name='sequencer'>
 /// Sequencer.
 /// </param>
 /// <param name='displaySettings'>
 /// Display settings to initiate the UI and sequencer with.
 /// </param>
 public void Initialize(IDialogueUI ui, Sequencer sequencer, DisplaySettings displaySettings, DialogueEntrySpokenDelegate dialogueEntrySpokenHandler)
 {
     this.ui        = ui;
     this.sequencer = sequencer;
     this.settings  = displaySettings;
     this.dialogueEntrySpokenHandler = dialogueEntrySpokenHandler;
     ui.Open();
     sequencer.Open();
     ui.SelectedResponseHandler        += OnSelectedResponse;
     sequencer.FinishedSequenceHandler += OnFinishedSubtitle;
 }
Exemplo n.º 2
0
 /// <summary>
 /// Initialize a UI and sequencer with displaySettings.
 /// </summary>
 /// <param name='ui'>
 /// Dialogue UI.
 /// </param>
 /// <param name='sequencer'>
 /// Sequencer.
 /// </param>
 /// <param name='displaySettings'>
 /// Display settings to initiate the UI and sequencer with.
 /// </param>
 public void Initialize(IDialogueUI ui, Sequencer sequencer, DisplaySettings displaySettings, DialogueEntrySpokenDelegate dialogueEntrySpokenHandler)
 {
     this.ui = ui;
     this.sequencer = sequencer;
     this.settings = displaySettings;
     this.dialogueEntrySpokenHandler = dialogueEntrySpokenHandler;
     ui.Open ();
     sequencer.Open ();
     ui.SelectedResponseHandler += OnSelectedResponse;
     sequencer.FinishedSequenceHandler += OnFinishedSubtitle;
 }