Exemplo n.º 1
0
        /// <summary>
        /// Waits until a function evaluates to <c>true</c>.
        /// Shows a dialog.
        /// </summary>
        /// <param name="function">The function to evaluate.</param>
        /// <param name="condition">The condition to evaluate on the functions return value.</param>
        /// <param name="expectationText">Text that explains the function's expectation.</param>
        /// <param name="negativeTimeout">The negative timeout.</param>
        /// <param name="positiveTimeout">The positive timeout.</param>
        /// <param name="pollingPeriod">The polling time.</param>
        /// <param name="clickThrough">Whether to enable click-through mode.</param>
        /// <param name="actionText">The action text.</param>
        private void Forr <T>(Func <T> function, Predicate <T> condition, string expectationText, TimeSpan negativeTimeout, TimeSpan positiveTimeout, TimeSpan pollingPeriod, bool clickThrough, string actionText)
        {
            // init
            state = State.init;
            this.positiveTimeout = positiveTimeout;
            this.negativeTimeout = negativeTimeout;
            uic = new DialogView(negativeTimeout != TimeSpan.MaxValue, positiveTimeout != TimeSpan.MaxValue && positiveTimeout != TimeSpan.Zero, clickThrough, function != null, actionText);

            // spawn
            var  c  = new CancellationTokenSource();
            Task ui = new Task(() => uic.UI(() => OnDialogLoad(expectationText, actionText), OnBadClick, OnGoodClick));
            Task ti = new Task(() => Timer(c.Token));
            Task po = new Task(() => Evaluator(c.Token, function, condition, pollingPeriod));

            // join
            ui.Start();
            ti.Start();
            po.Start();
            ui.Wait();

            c.Cancel();
            ti.Wait();
            po.Wait();

            switch (state)
            {
            case State.good_userexit:
            case State.good_timedout:
                return;

            case State.bad_timedout:
                throw new DialogWaitForTimeoutException(expectationText, negativeTimeout);

            case State.bad_userexit:
                throw new DialogWaitForAbortedException(expectationText);

            default: throw new InvalidOperationException(state.ToString());
            }
        }