Exemplo n.º 1
0
        public DialogViewer(DialogEnumerator dialog, Anchor anchor, float width, float height) : base(anchor, width, height)
        {
            _enumerator = dialog;

            _text = new CustomText(Anchor.TopLeft, .5f, "");
            AddChild(_text);

            _image = new Image(Anchor.CenterRight, new Vector2(200, 200), _enumerator.Renderer.Region.ToMlem(), true);
            AddChild(_image);

            _answers = new MenuIB(Anchor.BottomLeft, .5f, .5f);
            AddChild(_answers);

            UpdateState();
            _enumerator.OnChanded += UpdateState;
            _enumerator.OnEnd     += this.Close;
            Log.Debug("DialogViewer init");

            InputListeners.Input.KeyboardListener.Push(new NumericKeyboardListener());
            InputListeners.Input.MouseListener.Push(new MouseListener());
            InputListeners.Keyboard.NumericKeyReleased += OnNumericKeyReleased;
        }
Exemplo n.º 2
0
 private void OnDialogOpened(DialogEnumerator obj)
 {
     Game.ElementSlot.SwitchTo(() => new DialogViewer(obj, Anchor.Center, .9f, .5f));
 }