Exemplo n.º 1
0
 public void CheckPickup(DestroyWhenPickedUp d)
 {
     if (allPickupsInGame.ContainsKey(d.identifier) && allPickupsInGame[d.identifier])
     {
         GameObject.Destroy(d.gameObject);
     }
     else if (!allPickupsInGame.ContainsKey(d.identifier))
     {
         //If for some reason the item hasnt been added already... add it
         allPickupsInGame.Add(d.identifier, d.hasBeenPickedUp);
     }
 }
Exemplo n.º 2
0
 public void AddObjectForDeletion(DestroyWhenPickedUp d)
 {
 }