//for文の初期値iに直す private void Awake() { turnController2 = turnController2Obj.GetComponent <gTurnController2>(); //photonView = GetComponent<PhotonView>(); gPieceList = GetComponent <gPieceList>(); photonViewTurn2 = turnController2Obj.GetComponent <PhotonView>(); scoreController = GetComponent <ScoreController>(); destroyCheck = destroyCheckObj.GetComponent <DestroyCheck>(); }
private void Awake() { //gamemanager = GetComponent<Gamemanager>(); destroyCheck = destroyCheckObj.GetComponent <DestroyCheck>(); }