Exemplo n.º 1
0
    //public ClickParticles enemyParticles;

    public override void Die()
    {
        base.Die();

        Debug.Log("the enemy is dead");
        gameObject.GetComponent <Renderer>().material.color = friendColor;

        destroy.DestroyThis();

        // enemyParticles.ghostPlasm.emissionRate = 0f;
        //Instantiate(coin);
    }