Exemplo n.º 1
0
 public bool Save()
 {
     return(_context.SaveChanges() >= 0);
 }
        public static void EnsureSeedDataForContext(this DestinyDbContext context)
        {
            if (context.Weapons.Any())
            {
                return;
            }

            // init seed data
            var weapons = new List <Weapon>()
            {
                new Weapon()
                {
                    Name        = "Hawkmoon",
                    Description = "The hawkmoon description",
                    Perks       = new List <Perk>()
                    {
                        new Perk()
                        {
                            Name        = "Luck in the chamber",
                            Description = "Luck in the chamber description.",
                            IsActive    = true
                        },
                        new Perk()
                        {
                            Name        = "Hammerforged",
                            Description = "The hammerforged perk description.",
                            IsActive    = false
                        }
                    },
                    ImageUrl   = "https://www.bungie.net/common/destiny_content/icons/4375e2f5ddd225763ae439f7edc8e561.jpg",
                    WeaponType = "Handcannon"
                },
                new Weapon()
                {
                    Name        = "Invective",
                    Description = "Invective description",
                    Perks       = new List <Perk>()
                    {
                        new Perk()
                        {
                            Name        = "Invective exotic perk",
                            Description = "Regenerates ammo over time.",
                            IsActive    = true
                        },
                        new Perk()
                        {
                            Name        = "Rangefinder",
                            Description = "The rangefinder perk description.",
                            IsActive    = false
                        }
                    },
                    ImageUrl   = "https://www.bungie.net/common/destiny_content/icons/ae2c0ae7fb58fed10552c1b29fdbd392.jpg",
                    WeaponType = "Shotgun"
                },
                new Weapon()
                {
                    Name        = "Fatebringer",
                    Description = "The one and only.",
                    Perks       = new List <Perk>()
                    {
                        new Perk()
                        {
                            Name        = "Firefly",
                            Description = "Explosions!",
                            IsActive    = true
                        },
                        new Perk()
                        {
                            Name        = "Explosive Rounds",
                            Description = "More explosions!",
                            IsActive    = true
                        }
                    },
                    ImageUrl   = "https://www.bungie.net/common/destiny_content/icons/e09203d03e58d1e64e3d73c61450a868.jpg",
                    WeaponType = "Handcannon"
                }
            };

            context.Weapons.AddRange(weapons);
            context.SaveChanges();
        }