public async void InitializeLocateFlowDemo() { if (this.currentAppState == AppState.DemoStepChooseFlow) { long anchorNumber; string inputText = XRUXPickerForSharedAnchorDemo.Instance.GetDemoInputField().text; if (!long.TryParse(inputText, out anchorNumber)) { this.feedbackBox.text = "Invalid Anchor Number!"; } else { _anchorNumberToFind = anchorNumber; #if !UNITY_EDITOR _anchorKeyToFind = await anchorExchanger.RetrieveAnchorKey(_anchorNumberToFind.Value); #endif if (_anchorKeyToFind == null) { this.feedbackBox.text = "Anchor Number Not Found!"; } else { this._currentDemoFlow = DemoFlow.LocateFlow; this.currentAppState = AppState.DemoStepCreateSession; SetChooseFlowUIVisibility(false); } } } else { AdvanceDemo(); } }
private void AdvanceCreateFlowDemo() { switch (this.currentAppState) { case AppState.DemoStepCreateSession: this.CloudManager.ResetSessionStatusIndicators(); this.currentCloudAnchor = null; this.currentAppState = AppState.DemoStepConfigSession; break; case AppState.DemoStepConfigSession: this.ConfigureSession(); this.currentAppState = AppState.DemoStepStartSession; break; case AppState.DemoStepStartSession: this.CloudManager.EnableProcessing = true; this.currentAppState = AppState.DemoStepCreateLocalAnchor; break; case AppState.DemoStepCreateLocalAnchor: if (this.spawnedObject != null) { this.currentAppState = AppState.DemoStepSaveCloudAnchor; } break; case AppState.DemoStepSaveCloudAnchor: this.SaveCurrentObjectAnchorToCloud(); this.currentAppState = AppState.DemoStepSavingCloudAnchor; break; case AppState.DemoStepStopSession: this.CloudManager.EnableProcessing = false; this.CleanupSpawnedObjects(); this.CloudManager.ResetSession(); if (_runningOnHoloLens) { this.currentAppState = AppState.DemoStepCreateSessionForQuery; this._currentDemoFlow = DemoFlow.LocateFlow; } else { this.currentAppState = AppState.DemoStepComplete; } break; case AppState.DemoStepComplete: this.currentCloudAnchor = null; this.currentAppState = AppState.DemoStepChooseFlow; SetChooseFlowUIVisibility(true); this.CleanupSpawnedObjects(); break; default: Debug.Log("Shouldn't get here for app state " + this.currentAppState); break; } }
private void AdvanceLocateFlowDemo() { switch (this.currentAppState) { case AppState.DemoStepCreateSession: this.currentAppState = AppState.DemoStepChooseFlow; this.CloudManager.ResetSessionStatusIndicators(); this.currentCloudAnchor = null; this.currentAppState = AppState.DemoStepCreateSessionForQuery; break; case AppState.DemoStepCreateSessionForQuery: this.anchorsLocated = 0; this.ConfigureSession(); this.currentAppState = AppState.DemoStepStartSessionForQuery; break; case AppState.DemoStepStartSessionForQuery: this.CloudManager.EnableProcessing = true; this.currentAppState = AppState.DemoStepLookForAnchor; break; case AppState.DemoStepLookForAnchor: this.currentAppState = AppState.DemoStepLookingForAnchor; this.CloudManager.CreateWatcher(); break; case AppState.DemoStepLookingForAnchor: // Advancement will take place when anchors have all been located. break; case AppState.DemoStepStopSessionForQuery: this.CloudManager.EnableProcessing = false; this.CloudManager.ResetSession(); this.currentAppState = AppState.DemoStepComplete; break; case AppState.DemoStepComplete: this.currentCloudAnchor = null; if (_runningOnHoloLens) { this.currentAppState = AppState.DemoStepCreateSession; this._currentDemoFlow = DemoFlow.CreateFlow; } else { this.currentAppState = AppState.DemoStepChooseFlow; SetChooseFlowUIVisibility(true); } this.CleanupSpawnedObjects(); break; default: Debug.Log("Shouldn't get here for app state " + this.currentAppState); break; } }
public async Task InitializeCreateFlowDemoAsync() { if (currentAppState == AppState.DemoStepChooseFlow) { _currentDemoFlow = DemoFlow.CreateFlow; currentAppState = AppState.DemoStepCreateSession; } else { await AdvanceDemoAsync(); } }
public void InitializeCreateFlowDemo() { if (currentAppState == AppState.DemoStepChooseFlow) { _currentDemoFlow = DemoFlow.CreateFlow; currentAppState = AppState.DemoStepCreateSession; } else { AdvanceDemo(); } }
public async void createAnchorButtonClicked() { // Disable the Regular UI GameObject mainUI = GameObject.Find("MainMenuPanel_Navigation_CombinedExperience"); //mainUI.GetComponent<MeshRenderer>().enabled = false; mainUI.transform.localScale = new Vector3(0, 0, 0); _currentDemoFlow = DemoFlow.CreateFlow; currentAppState = AppState.DemoStepCreateSession; // Enable the Create Anchor UI GameObject createFlowBtn = GameObject.Find("CreateFlowButton"); createFlowBtn.transform.localScale = new Vector3(1, 1, 1); GameObject anchorNbrBox = GameObject.Find("AnchorNumberBox"); anchorNbrBox.transform.localScale = new Vector3(1, 1, 1); GameObject mainMenuText = GameObject.Find("CreateAnchorMenuText"); mainMenuText.transform.localScale = new Vector3(1, 1, 1); GameObject exitBtn = GameObject.Find("ExitBtn"); exitBtn.transform.localScale = new Vector3(1, 1, 1); GameObject submitAnchorNameBtn = GameObject.Find("SubmitAnchorNameBtn"); submitAnchorNameBtn.transform.localScale = new Vector3(1, 1, 1); // Verify input from user // anchorNameForCreation = GameObject.Find("AnchorNumberBox").transform.GetChild(0).transform.GetComponent<UnityEngine.UI.Text>().text; /* * while (anchorNameForCreation.Equals("")) * { * feedbackBox.text = "Provide Name for Spatial Anchor"; * } */ // ConfigureSession(); // currentAppState = AppState.DemoStepStartSession; /* * await CloudManager.StartSessionAsync(); * currentAppState = AppState.DemoStepCreateLocalAnchor; */ await AdvanceCreateFlowDemoAsync(); }
public void InitializeCreateFlowDemo() { if (this.currentAppState == AppState.DemoStepChooseFlow) { this._currentDemoFlow = DemoFlow.CreateFlow; this.currentAppState = AppState.DemoStepCreateSession; SetChooseFlowUIVisibility(false); } else { AdvanceDemo(); } }
#pragma warning disable CS1998 // Conditional compile statements are removing await public async Task InitializeLocateFlowDemoAsync() #pragma warning restore CS1998 { string currentAnchorKey = ""; Debug.LogError("inside "); if (currentAppState == AppState.DemoStepChooseFlow) { currentAppState = AppState.DemoStepInputAnchorNumber; } else if (currentAppState == AppState.DemoStepInputAnchorNumber) { // Get list of Anchors to add from the Anchor List UI if ((GameObject.Find("Content") == null) || (GameObject.Find("Content").transform == null)) { Debug.Log("Null in initlocateflowasync at (0)"); } Transform anchorListTransform = GameObject.Find("Content").transform; if (_anchorKeyToFind == null) { if (feedbackBox == null) { Debug.Log("FEEDBACK TEXT IS NULL!! (4)"); } feedbackBox.text = "Anchor Number Not Found!"; } else { _currentDemoFlow = DemoFlow.LocateFlow; currentAppState = AppState.DemoStepCreateSessionForQuery; // Just added this: Debug.Log("Going into AdvanceLocateFlowDemoAsync()"); await AdvanceLocateFlowDemoAsync(); } } else { await AdvanceDemoAsync(); } }
#pragma warning disable CS1998 // Conditional compile statements are removing await public async Task InitializeLocateFlowDemoAsync() #pragma warning restore CS1998 { if (currentAppState == AppState.DemoStepChooseFlow) { currentAppState = AppState.DemoStepInputAnchorNumber; } else if (currentAppState == AppState.DemoStepInputAnchorNumber) { long anchorNumber; string inputText = XRUXPickerForSharedAnchorDemo.Instance.GetDemoInputField().text; if (!long.TryParse(inputText, out anchorNumber)) { feedbackBox.text = "Invalid Anchor Number!"; } else { _anchorNumberToFind = anchorNumber; #if !UNITY_EDITOR _anchorKeyToFind = await anchorExchanger.RetrieveAnchorKey(_anchorNumberToFind.Value); #endif if (_anchorKeyToFind == null) { feedbackBox.text = "Anchor Number Not Found!"; } else { _currentDemoFlow = DemoFlow.LocateFlow; currentAppState = AppState.DemoStepCreateSession; XRUXPickerForSharedAnchorDemo.Instance.GetDemoButtons()[1].gameObject.SetActive(true); XRUXPickerForSharedAnchorDemo.Instance.GetDemoInputField().text = ""; } } } else { await AdvanceDemoAsync(); } }
#pragma warning disable CS1998 // Conditional compile statements are removing await public async Task InitializeLocateFlowDemoAsync() #pragma warning restore CS1998 { string currentAnchorKey = ""; Debug.LogError("inside "); if (currentAppState == AppState.DemoStepChooseFlow) { currentAppState = AppState.DemoStepInputAnchorNumber; } else if (currentAppState == AppState.DemoStepInputAnchorNumber) { string anchorName; // string inputText = XRUXPickerForMainMenu.Instance.GetDemoInputField().text; // _anchorNumberToFind = anchorName; // This is where I need to change _anchorKeyToFind to a list and cycle through all rowKeys (of interest. Statically set for now) and add them to _anchorKeyToFindList // For now it will ignore user's actual input _anchorNameToFind = new List <string>(); _anchorKeyToFind = new List <String>(); // Add rowkeys // Get list of Anchors to add from the Anchor List UI if ((GameObject.Find("Content") == null) || (GameObject.Find("Content").transform == null)) { Debug.Log("Null in initlocateflowasync at (0)"); } Transform anchorListTransform = GameObject.Find("Content").transform; nbrOfDestinationAnchors = 0; // Now adding directly to the list containing the anchor keys, not the rows. //_anchorNumberToFind.Add(24); // Add first flag //_anchorNumberToFind.Add(25); // Add second flag Debug.LogError("added anchors to the list that need to be searched"); // Add anchor keys #if !UNITY_EDITOR Debug.Log("ONLY ADDING 2 ANCHORS TO SEARCH FOR !!***********************************************************************************!!"); // Now adding directly to the list containing the anchor keys, not the rows. //string currentAnchorKey = await anchorExchanger.RetrieveAnchorKey(_anchorNameToFind[i]); int i = 0; foreach (Transform child in anchorListTransform) { if (((child.Find("Toggle" + i).GetComponent <Toggle>().isOn == true) && child.Find("Toggle" + i)) && (child.Find("Toggle" + i).Find("AnchorContainer").gameObject.transform.childCount > 0)) { Debug.Log("In initlocateflowasync, made it to (1)"); // First need to check if actually selected (above) try { _anchorKeyToFind.Add(child.Find("Toggle" + i).Find("AnchorContainer").gameObject.transform.GetChild(0).name); Debug.Log("In initlocateflowasync, made it to (2)"); } catch (Exception) { Debug.Log("bad value was attempted to be added to _anchorKeyToFind. value was " + (currentAnchorKey != "" ? currentAnchorKey : "")); } nbrOfDestinationAnchors++; } i++; } #endif //_anchorKeyToFind = await anchorExchanger.RetrieveAnchorKey(_anchorNameToFind.Value); if (_anchorKeyToFind == null) { if (feedbackBox == null) { Debug.Log("FEEDBACK TEXT IS NULL!! (4)"); } feedbackBox.text = "Anchor Number Not Found!"; } else { _currentDemoFlow = DemoFlow.LocateFlow; //currentAppState = AppState.DemoStepCreateSession; currentAppState = AppState.DemoStepCreateSessionForQuery; // XRUXPickerForMainMenu.Instance.GetDemoInputField().text = ""; // Just added this: Debug.Log("Going into AdvanceLocateFlowDemoAsync()"); await AdvanceLocateFlowDemoAsync(); } } else { await AdvanceDemoAsync(); } }