public override Result OnAreaValid(Player player, Vector3i position, Quaternion rotation) { Deed deed = PropertyManager.FindNearbyDeedOrCreate(player.User, position.XZ); foreach (var plot in WorldObject.GetOccupiedPropertyPositions(typeof(StarterCampObject), position, rotation)) { PropertyManager.Claim(deed.Id, player.User, player.User.Inventory, plot); } var camp = WorldObjectManager.TryToAdd(typeof(CampsiteObject), player.User, position, rotation, false); var stockpile = WorldObjectManager.TryToAdd(typeof(TinyStockpileObject), player.User, position + rotation.RotateVector(Vector3i.Right * 3), rotation, false); player.User.OnWorldObjectPlaced.Invoke(camp); player.User.Markers.Add(camp.Position3i + Vector3i.Up, camp.UILinkContent()); player.User.Markers.Add(stockpile.Position3i + Vector3i.Up, stockpile.UILinkContent()); var storage = camp.GetComponent <PublicStorageComponent>(); var changeSet = new InventoryChangeSet(storage.Inventory); PlayerDefaults.GetDefaultCampsiteInventory().ForEach(x => { changeSet.AddItems(x.Key, x.Value, storage.Inventory); }); changeSet.Apply(); return(Result.Succeeded); }
/// <summary> /// Occurs when the time has passed /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Timer_Elapsed(object sender, ElapsedEventArgs e) { DateTime currentTime = DateTime.Now; if (Affairs.Count > 0) { Deed compareTime = Affairs.ElementAtOrDefault(0); if (currentTime.Hour == compareTime.Time.Hour && currentTime.Minute == compareTime.Time.Minute && currentTime.Second == compareTime.Time.Second) { timer.Stop(); try { UpdateCollection upd = RemoveFromCollection; if (!dispatcher.CheckAccess()) { dispatcher.Invoke(upd, Affairs); } Notify(compareTime); } catch (Exception ex) { MessageBox.Show(ex.Message, "Message", MessageBoxButton.OK, MessageBoxImage.Error); } } } }
private async Task AddDeed(Guid challengeId, DateTime deedTime, string location, double lat, double lon, string comment, int?rating, string recipient) { var deed = new Deed { CreatorId = CurrentAccess.UserId, CreateDate = DateTime.UtcNow, ChallengeId = challengeId, DeedId = Guid.NewGuid(), DeedDate = deedTime, Location = location, Lat = lat, Lon = lon, Comment = comment, Rating = rating }; if (!string.IsNullOrEmpty(recipient)) { var recipientUser = await RepositoryProvider.UserStore.FindByIdAsync(recipient); if (recipientUser == null) { return; } deed.TaggedUsers.Add(recipientUser); } RepositoryProvider.Get <DeedRepository>().Insert(deed); }
public Deed AddNewDeed(Deed deed) { if (!User.Identity.IsAuthenticated || !ModelState.IsValid || deed == null) return null; deed = db.AddDeed(new Employee(User), deed); return deed; }
public async Task <IActionResult> PutDeed([FromRoute] Guid id, [FromBody] Deed deed) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != deed.DeedId) { return(BadRequest()); } _context.Entry(deed).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!DeedExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public DeedUpdateResponseViewModel(Deed deed) { this.KidID = deed.KidID; this.TimeOfDeed = deed.TimeOfDeed; this.Description = deed.Description; this.Weight = deed.Weight; this.IsNice = deed.IsNice; }
public static InteractResult DoClaim(Deed deed, User actor, Vector2i position, bool notify = true) { // Try to perform the claiming action Result claimResult = AtomicActions.ClaimPropertyNow(deed, actor, actor.Inventory, position, ClaimedOrUnclaimed.ClaimingLand, false, notify); if (!claimResult.Success && !deed.OwnedObjects.Any()) { PropertyManager.TryRemoveDeed(deed); } return((InteractResult)claimResult); }
public async Task <Deed> UpdateAsync(Deed deed) { using (ApplicationContext db = new ApplicationContext()) { db.Update(deed); await db.SaveChangesAsync(); return(deed); } }
public void UpdateDeedModel(Deed deed) { if (deed.KidID == 0) { deed.KidID = this.KidID; deed.TimeOfDeed = this.TimeOfDeed; } deed.Description = this.Description; deed.Weight = this.Weight; deed.IsNice = this.IsNice; }
public async Task <Deed> CreateAsync(Deed deed) { using (ApplicationContext db = new ApplicationContext()) { var entityEntry = await db.Deeds.AddAsync(deed); await db.SaveChangesAsync(); return(entityEntry.Entity); } }
public bool CheckHit(Deed deed) { List <NameSearchResult> grantorHits = this.SelectedGrantors.FindAll(g => deed.Grantor.Contains(g.Name)); List <NameSearchResult> granteeHits = this.SelectedGrantees.FindAll(g => deed.Grantee.Contains(g.Name)); if (grantorHits.Count > 0 && granteeHits.Count > 0) { this.DeedResults.Add(deed); } return(grantorHits.Count > 0 && granteeHits.Count > 0); }
public async Task <IActionResult> PostDeed([FromBody] Deed deed) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } _context.Deeds.Add(deed); await _context.SaveChangesAsync(); return(CreatedAtAction("GetDeed", new { id = deed.DeedId }, deed)); }
public DeedDetailsViewModel(Deed deed) { this.KidID = deed.KidID; this.Description = deed.Description; this.TimeOfDeed = deed.TimeOfDeed; this.Weight = deed.Weight; this.IsNice = deed.IsNice; var kid = KidsManager.GetByID(deed.KidID); this.KidName = kid.Name; }
private void ResultsList_SelectionChanged(object sender, SelectionChangedEventArgs e) { Deed deed = ((sender as ListBox).SelectedItem as Deed); this.GrantorResultList.ItemsSource = deed.Grantor; this.GranteeResultList.ItemsSource = deed.Grantee; this.CountyResult.Text = deed.County; this.BookResult.Text = deed.Book; this.PageResult.Text = deed.Page; this.IssueResult.Text = deed.DateFiled; this.TimeResult.Text = deed.Time; this.InstrumentResult.Text = deed.InstrumentType; }
public override void OnExecute(IDialogueOwner dialogueOwner) { // var factionManager = QuestSystemLoveHateBridgeManager.factionManager; FactionMember factionMember = null; switch (ownerType) { case DialogueOwnerType.Player: { var p = PlayerManager.instance.currentPlayer; factionMember = p.GetComponent <FactionMember>(); break; } case DialogueOwnerType.DialogueOwner: { var qg = QuestManager.instance.currentQuestGiver; if (qg != null) { factionMember = qg.transform.GetComponent <FactionMember>(); } break; } default: throw new ArgumentOutOfRangeException(); } if (factionMember != null) { var deed = Deed.GetNew(deedInfo.tag, factionMember.factionID, deedInfo.targetFactionID, deedInfo.impact, deedInfo.aggression, factionMember.GetPowerLevel(), deedInfo.traits); // int numPersonalityTraits = factionManager.factionDatabase.personalityTraitDefinitions.Length; // float[] traits = Traits.Allocate(numPersonalityTraits, true); // Optional values that describe personality of deed. QuestSystemLoveHateBridgeManager.factionManager.CommitDeed ( factionMember, deed, requiresSight, dimension, radius ); Deed.Release(deed); } Finish(true); }
public static async void DeleteWithDialog(Player player, Deed deed) { try { if (await player?.ConfirmBox(Localizer.Do($"Do you wish to completely unclaim {deed?.MarkedUpName}?"))) { deed?.DeleteDeed(player); } } catch (Exception e) { Log.WriteException(e); } }
public ActionResult Create(DeedUpdateRequestViewModel requestModel) //Needs a request view model { var deed = new Deed(); requestModel.UpdateDeedModel(deed); bool success = DeedsManager.Save(deed); var viewModel = new DeedUpdateResponseViewModel(deed); viewModel.UpdateSuccess = success; return(RedirectToAction("Details", new { kidId = deed.KidID, timeOfDeed = deed.TimeOfDeed })); }
public override void OnResponse(NetState state, RelayInfo info) { if (!state.Mobile.InRange(Point, 3)) { state.Mobile.SendLocalizedMessage(500251); // That location is too far away. } else if (info.ButtonID == 1) { Deed.DeployAddon(true, Point, Map); } else if (info.ButtonID == 2) { Deed.DeployAddon(false, Point, Map); } }
public override void OnClick() { if (Deed.DeploymentType == DeploymentType.Proximaty) { Deed.DeploymentType = DeploymentType.Tripwire; } else { Deed.DeploymentType = DeploymentType.Proximaty; } Deed.InvalidateProperties(); Clicker.PrivateOverheadMessage(Network.MessageType.Regular, 1154, 1155515, Clicker.NetState); // *You adjust the deployment mechanism* }
private void Image_Button_Click(object sender, RoutedEventArgs e) { if (this.ResultsList.SelectedItem != null) { Deed deed = this.ResultsList.SelectedItem as Deed; if (!String.IsNullOrWhiteSpace(deed.ImageUrl)) { Log.Information($"Opening deed: {deed.ImageUrl}"); DeedImageWindow deedImage = new DeedImageWindow(); deedImage.Source = new Uri(deed.ImageUrl); deedImage.Show(); //System.Diagnostics.Process.Start(deed.ImageUrl.Replace("&", "^&")); } } }
public static void OpenAuth(User user) { if (!user.IsAdmin && !user.GetState <bool>("Moderator"))//admin/mod only { ChatUtils.SendMessage(user, "Not Authorized to use this command!"); return; } Deed deed = PropertyManager.GetDeed(user.Position.XZi); if (deed != null) { deed.OpenAuthorizationMenuOn(user.Player); } else { ChatUtils.SendMessage(user, "Plot is not claimed!", true); } }
// Interact to examine public override InteractResult OnActInteract(InteractionContext context) { Vector2i?position = ClaimingUtils.GetClaimingPosition(context); if (!position.HasValue) { return(InteractResult.NoOp); } Deed deed = PropertyManager.GetDeed(position.Value); if (deed != null) { deed.OpenAuthorizationMenuOn(context.Player); return(InteractResult.Success); } return(base.OnActLeft(context)); }
public static DeedViewModel Create(Deed deed) { var model = new DeedViewModel { ChallengeId = deed.ChallengeId, DeedId = deed.DeedId, DeedTime = deed.DeedDate, Challenge = deed.Challenge.Name, Location = deed.Location }; if (deed.Challenge != null) { model.Challenge = deed.Challenge.Name; model.ChallengeDescription = deed.Challenge.Description; } return(model); }
public static void SetOwner(User user, string newowner) { User newowneruser = UserManager.FindUserByName(newowner); Deed deed = PropertyManager.GetDeed(user.Position.XZi); if (deed == null) { ChatUtils.SendMessage(user, "Plot is not claimed!"); return; } if (newowneruser != null) { deed.SetOwner(newowneruser); ChatUtils.SendMessage(user, newowneruser + " is now the owner of " + deed.Name); } else { ChatUtils.SendMessage(user, "User not found!", true); } }
// Place to claim public override InteractResult OnActRight(InteractionContext context) { Vector2i?position = this.GetPosition(context); Player player = context.Player; if (!position.HasValue) { return(InteractResult.NoOp); } Deed deed = PropertyManager.FindNearbyDeedOrCreate(player.User, position.Value); Result claimResult = PropertyManager.Claim(deed.Id, player.User, position.Value); if (!claimResult.Success && !deed.OwnedObjects.Any()) { PropertyManager.TryRemoveDeed(deed); } return((InteractResult)claimResult); }
public static bool Save(Deed newData) { using (var context = new DataContext()) { var table = context.Deeds; var oldData = table.SingleOrDefault(e => e.KidID == newData.KidID && e.TimeOfDeed == newData.TimeOfDeed); if (oldData == null) { table.Add(newData); } else { string[] dontAlter = new string[] { "KidID", "TimeOfDeed" }; ModelUtils.MergeChanges(ref newData, ref oldData, dontAlter); } return(context.SaveChanges() > 0); } }
// Interact to examine public override InteractResult OnActInteract(InteractionContext context) { Vector2i?position = this.GetPosition(context); if (!position.HasValue) { return(InteractResult.NoOp); } Deed deed = PropertyManager.GetDeed(position.Value); if (deed == null) { return(InteractResult.NoOp); } else { deed.OpenAuthorizationMenuOn(context.Player); return(InteractResult.Success); } }
public IEnumerator DisplayDeedPopUp(Deed deed) { if (!deed.achieved) { deed.achieved = true; toDoDeeds.Remove(deed); doneDeeds.Add(deed); } deedTitle.text = deed.title; deedBlurb.text = deed.blurb; deedpopUpWindow.SetActive(true); yield return(new WaitForSeconds(5f)); deedGreyScreen.SetActive(true); yield return(new WaitForSeconds(0.5f)); deedpopUpWindow.SetActive(false); yield return(new WaitForSeconds(0.5f)); deedGreyScreen.SetActive(false); }
public override Result OnAreaValid(Player player, Vector3i position, Quaternion rotation) { Result authAtPosOne = AuthManager.IsAuthorized(position, player.User); Result authAtPosTwo = AuthManager.IsAuthorized((position + rotation.RotateVector(Vector3i.Right * 3)).Round, player.User); if (!authAtPosOne.Success) { return(authAtPosOne); } else if (!authAtPosTwo.Success) { return(authAtPosTwo); } Deed deed = PropertyManager.FindNearbyDeedOrCreate(player.User, position.XZ); var dist = position.XZ - World.GetPropertyPos(position.XZ) - (World.PropertyPlotLength / 2); if (dist.x == 0 || dist.y == 0) { dist = rotation.RotateVector(new Vector3i(1, 0, 1)).XZi; } dist = new Vector2i(Math.Sign(dist.x), Math.Sign(dist.y)); Vector2i.XYIter(2).ForEach(x => PropertyManager.Claim(deed.Id, player.User, position.XZ + (new Vector2i(dist.x * x.x, dist.y * x.y) * World.PropertyPlotLength))); var camp = WorldObjectManager.TryToAdd(typeof(CampsiteObject), player.User, position, rotation, false); var stockpile = WorldObjectManager.TryToAdd(typeof(TinyStockpileObject), player.User, position + rotation.RotateVector(Vector3i.Right * 3), rotation, false); player.User.OnWorldObjectPlaced.Invoke(camp); player.User.Markers.Add(camp.Position3i + Vector3i.Up, camp.UILinkContent()); player.User.Markers.Add(stockpile.Position3i + Vector3i.Up, stockpile.UILinkContent()); var storage = camp.GetComponent <PublicStorageComponent>(); var changeSet = new InventoryChangeSet(storage.Inventory); PlayerDefaults.GetDefaultCampsiteInventory().ForEach(x => { changeSet.AddItems(x.Key, x.Value, storage.Inventory); }); changeSet.Apply(); return(Result.Succeeded); }
// Update is called once per frame void Update() { var h = Input.GetAxis("Horizontal"); var v = Input.GetAxis("Vertical"); var wasShooting = current == Deed.shoot; if (v < 0) { dir = Direction.down; spr.flipX = false; current = Deed.walk; } else if (v > 0) { dir = Direction.up; spr.flipX = false; current = Deed.walk; } else if (h > 0) { dir = Direction.side; spr.flipX = false; current = Deed.walk; } else if (h < 0) { dir = Direction.side; spr.flipX = true; current = Deed.walk; } else { current = Deed.idle; } if (wasShooting) { current = Deed.shoot; } if (Input.GetButtonDown("Switch")) { el = (el == Element.fire) ? Element.ice : ((el == Element.ice) ? Element.wind : Element.fire); } if (Input.GetButtonDown("Attack")) { frame = 0; frAccum = 0; current = Deed.shoot; } frAccum += Time.deltaTime; switch (current) { case Deed.idle: frAccum = 0; frame = 0; break; case Deed.walk: if (frAccum >= walkingFrameRate) { frame++; frAccum = 0; } frame %= 4; break; case Deed.shoot: if (frAccum >= shootingFrameRate) { frame++; frAccum = 0; } if (frame >= 3) { frame = 0; current = Deed.idle; } break; } spr.sprite = animationSet[(int)dir + (int)el + (int)current + frame]; }
public Deed EditDeed(int id, Deed deed) { if (!ModelState.IsValid) return null; return db.EditDeed(id, deed, new Employee(User)); }
public DeedViewModel() { Affairs = new ObservableCollection <Deed>(); deed = new Deed(); dispatcher = Dispatcher.CurrentDispatcher; }