private static bool PrefixWindowCheats(DebugToolbar __instance)
        {
            if (MainSystem.NetworkState < ClientState.Connected)
            {
                return(true);
            }

            if (!SettingsSystem.ServerSettings.AllowCheats)
            {
                GUILayout.Label("Cheats are disabled on this server");
                return(false);
            }

            return(true);
        }
        private static void PostFixOnGameSceneLoad(DebugToolbar __instance)
        {
            if (MainSystem.NetworkState < ClientState.Connected)
            {
                return;
            }

            if (!SettingsSystem.ServerSettings.AllowCheats)
            {
                Traverse.Create(__instance).Field("_cheatsLocked").SetValue(true);
            }
            else
            {
                Traverse.Create(__instance).Field("_cheatsLocked").SetValue(false);
            }
        }