Exemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     player     = GameObject.FindGameObjectWithTag("Player");
     dRay       = GameObject.FindGameObjectWithTag("DeathRay").GetComponent <DeathRayUpgrade>();
     speed      = new Vector2(50 * Mathf.Cos(dRay.angle * Mathf.Deg2Rad) + player.rigidbody2D.velocity.x, 50 * Mathf.Sin(dRay.angle * Mathf.Deg2Rad) + player.rigidbody2D.velocity.y);
     laserSound = Resources.Load <AudioClip>("Sounds/Laser");
     AudioSource.PlayClipAtPoint(laserSound, player.transform.position);
 }
Exemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     player = GameObject.FindGameObjectWithTag("Player");
     dRay = GameObject.FindGameObjectWithTag("DeathRay").GetComponent<DeathRayUpgrade>();
     speed = new Vector2(50 * Mathf.Cos (dRay.angle * Mathf.Deg2Rad) + player.rigidbody2D.velocity.x , 50 * Mathf.Sin (dRay.angle * Mathf.Deg2Rad) + player.rigidbody2D.velocity.y);
     laserSound = Resources.Load<AudioClip>("Sounds/Laser");
     AudioSource.PlayClipAtPoint(laserSound, player.transform.position);
 }