Exemplo n.º 1
0
    public static void Y2015_Day06_LightGridDrawsCorrectly3By3()
    {
        // Arrange
        var target = new Day06.LightGrid(3, 3);

        target.TurnOn(new Point(0, 0));
        target.TurnOn(new Point(0, 2));
        target.TurnOn(new Point(1, 1));
        target.TurnOn(new Point(2, 0));
        target.TurnOn(new Point(2, 2));

        string expected = string.Format(CultureInfo.InvariantCulture, "101{0}010{0}101{0}", Environment.NewLine);

        // Act
        string actual = target.ToString();

        // Assert
        actual.ShouldBe(expected);

        // Arrange
        target.TurnOff(new Rectangle(0, 0, 3, 3));
        target.TurnOn(new Rectangle(0, 0, 2, 2));

        expected = string.Format(CultureInfo.InvariantCulture, "110{0}110{0}000{0}", Environment.NewLine);

        // Act
        actual = target.ToString();

        // Assert
        actual.ShouldBe(expected);

        // Arrange
        target.TurnOff(new Rectangle(0, 0, 3, 3));
        target.TurnOn(new Rectangle(1, 1, 2, 2));

        expected = string.Format(CultureInfo.InvariantCulture, "000{0}011{0}011{0}", Environment.NewLine);

        // Act
        actual = target.ToString();

        // Assert
        actual.ShouldBe(expected);

        // Arrange
        target.IncrementBrightness(new Rectangle(1, 1, 2, 2), 2);

        expected = string.Format(CultureInfo.InvariantCulture, "000{0}033{0}033{0}", Environment.NewLine);

        // Act
        actual = target.ToString();

        // Assert
        actual.ShouldBe(expected);
    }
Exemplo n.º 2
0
    public static void Y2015_Day06_LightGridExhibitsCorrectBehavior(int width, int height)
    {
        var target = new Day06.LightGrid(width, height);

        var minimum = new Point(0, 0);
        var maximum = new Point(width - 1, height - 1);

        target.Brightness.ShouldBe(0);
        target.Count.ShouldBe(0);
        target[minimum].ShouldBe(0);
        target[maximum].ShouldBe(0);

        target.Toggle(minimum).ShouldBeTrue();
        target[minimum].ShouldBe(1);
        target.Brightness.ShouldBe(1);
        target.Count.ShouldBe(1);

        target.Toggle(maximum).ShouldBeTrue();
        target[maximum].ShouldBe(1);
        target.Brightness.ShouldBe(2);
        target.Count.ShouldBe(2);

        target.TurnOn(minimum);
        target[minimum].ShouldBe(1);
        target.Brightness.ShouldBe(2);
        target.Count.ShouldBe(2);

        target.TurnOff(minimum);
        target[minimum].ShouldBe(0);
        target.Brightness.ShouldBe(1);
        target.Count.ShouldBe(1);

        target.TurnOff(minimum);
        target[minimum].ShouldBe(0);
        target.Brightness.ShouldBe(1);
        target.Count.ShouldBe(1);

        target.TurnOff(maximum);
        target[maximum].ShouldBe(0);
        target.Brightness.ShouldBe(0);
        target.Count.ShouldBe(0);

        target.TurnOn(minimum);
        target[minimum].ShouldBe(1);
        target.Brightness.ShouldBe(1);
        target.Count.ShouldBe(1);

        target.Toggle(minimum).ShouldBeFalse();
        target[minimum].ShouldBe(0);
        target.Brightness.ShouldBe(0);
        target.Count.ShouldBe(0);

        target.Toggle(maximum).ShouldBeTrue();
        target[maximum].ShouldBe(1);
        target.Brightness.ShouldBe(1);
        target.Count.ShouldBe(1);

        var bounds = new Rectangle(0, 0, width, height);

        target.TurnOff(bounds);
        target[minimum].ShouldBe(0);
        target[maximum].ShouldBe(0);
        target.Brightness.ShouldBe(0);
        target.Count.ShouldBe(0);

        target.TurnOff(bounds);
        target[minimum].ShouldBe(0);
        target[maximum].ShouldBe(0);
        target.Brightness.ShouldBe(0);
        target.Count.ShouldBe(0);

        target.TurnOn(bounds);
        target[minimum].ShouldBe(1);
        target[maximum].ShouldBe(1);
        target.Brightness.ShouldBe(width * height);
        target.Count.ShouldBe(width * height);

        target.TurnOn(bounds);
        target[minimum].ShouldBe(1);
        target[maximum].ShouldBe(1);
        target.Brightness.ShouldBe(width * height);
        target.Count.ShouldBe(width * height);

        target.Toggle(bounds);
        target[minimum].ShouldBe(0);
        target[maximum].ShouldBe(0);
        target.Brightness.ShouldBe(0);
        target.Count.ShouldBe(0);

        target.IncrementBrightness(minimum, 1);
        target.IncrementBrightness(minimum, 2);
        target.IncrementBrightness(minimum, 3);
        target.IncrementBrightness(minimum, -4);

        target[minimum].ShouldBe(2);
        target.Brightness.ShouldBe(2);

        target.IncrementBrightness(maximum, 10);

        target[minimum].ShouldBe(2);
        target[maximum].ShouldBe(10);
        target.Brightness.ShouldBe(12);

        target.IncrementBrightness(minimum, -3);

        target[minimum].ShouldBe(0);
        target[maximum].ShouldBe(10);
        target.Brightness.ShouldBe(10);
    }