Exemplo n.º 1
0
        private static void AddObjectLayerTiles(ReducedLayerInfo reducedLayerInfo, AbstractMapLayer tiledLayer, Tileset tileSet, uint?gid, int tileWidth, int tileHeight)
        {
            var asMapLayer = tiledLayer as mapObjectgroup;

            // early out
            if (asMapLayer.@object == null)
            {
                return;
            }

            foreach (var objectInstance in asMapLayer.@object)
            {
                if (objectInstance.gid > 0)
                {
                    ReducedQuadInfo quad = new DataTypes.ReducedQuadInfo();

                    quad.LeftQuadCoordinate   = (float)objectInstance.x;
                    quad.BottomQuadCoordinate = (float)-objectInstance.y;

                    quad.OverridingWidth  = objectInstance.width;
                    quad.OverridingHeight = objectInstance.height;

                    quad.RotationDegrees = (float)objectInstance.Rotation;

                    quad.FlipFlags = (byte)(gid.Value & 0xf0000000 >> 7);

                    var valueWithoutFlip = gid.Value & 0x0fffffff;

                    int leftPixelCoord;
                    int topPixelCoord;
                    int rightPixelCoord;
                    int bottomPixelCoord;
                    TiledMapSave.GetPixelCoordinatesFromGid(gid.Value, tileSet,
                                                            out leftPixelCoord, out topPixelCoord, out rightPixelCoord, out bottomPixelCoord);

                    quad.LeftTexturePixel = (ushort)Math.Min(leftPixelCoord, rightPixelCoord);
                    quad.TopTexturePixel  = (ushort)Math.Min(topPixelCoord, bottomPixelCoord);

                    quad.Name = objectInstance.Name;
                    if (string.IsNullOrEmpty(quad.Name))
                    {
                        var prop = quad.QuadSpecificProperties.FirstOrDefault(quadProp => quadProp.Name.ToLowerInvariant() == "name");
                        quad.Name = (string)prop.Value;
                    }

                    reducedLayerInfo?.Quads.Add(quad);
                }
            }
        }
        private static void AddTileLayerTiles(TiledMapSave tiledMapSave, ReducedLayerInfo reducedLayerInfo, int i, AbstractMapLayer tiledLayer, Tileset tileSet, int tileWidth, int tileHeight)
        {
            var asMapLayer = tiledLayer as MapLayer;
            var count      = asMapLayer.data[0].tiles.Count;

            for (int dataId = 0; dataId < count; dataId++)
            {
                var dataAtIndex = asMapLayer.data[0].tiles[dataId];

                if (dataAtIndex != 0)
                {
                    ReducedQuadInfo quad = new DataTypes.ReducedQuadInfo();

                    float tileCenterX;
                    float tileCenterY;
                    float tileZ;

                    tiledMapSave.CalculateWorldCoordinates(i, dataId, tileWidth, tileHeight, asMapLayer.width,
                                                           out tileCenterX, out tileCenterY, out tileZ);

                    quad.LeftQuadCoordinate   = tileCenterX - tileWidth / 2.0f;
                    quad.BottomQuadCoordinate = tileCenterY - tileHeight / 2.0f;

                    var gid = dataAtIndex;

                    //quad.FlipFlags = (byte)((gid & 0xf0000000) >> 28);

                    var valueWithoutFlip = gid & 0x0fffffff;

                    spriteSaveForConversion.RotationZ      = 0;
                    spriteSaveForConversion.FlipHorizontal = false;
                    TiledMapSave.SetSpriteTextureCoordinates(gid, spriteSaveForConversion, tileSet, tiledMapSave.orientation);


                    bool isRotated = spriteSaveForConversion.RotationZ != 0;
                    if (isRotated)
                    {
                        quad.FlipFlags = (byte)(quad.FlipFlags | ReducedQuadInfo.FlippedDiagonallyFlag);
                    }

                    var leftTextureCoordinate = System.Math.Min(spriteSaveForConversion.LeftTextureCoordinate, spriteSaveForConversion.RightTextureCoordinate);
                    var topTextureCoordinate  = System.Math.Min(spriteSaveForConversion.TopTextureCoordinate, spriteSaveForConversion.BottomTextureCoordinate);

                    if (spriteSaveForConversion.LeftTextureCoordinate > spriteSaveForConversion.RightTextureCoordinate)
                    {
                        quad.FlipFlags = (byte)(quad.FlipFlags | ReducedQuadInfo.FlippedHorizontallyFlag);
                    }

                    if (spriteSaveForConversion.TopTextureCoordinate > spriteSaveForConversion.BottomTextureCoordinate)
                    {
                        quad.FlipFlags = (byte)(quad.FlipFlags | ReducedQuadInfo.FlippedVerticallyFlag);
                    }

                    quad.LeftTexturePixel = (ushort)FlatRedBall.Math.MathFunctions.RoundToInt(leftTextureCoordinate * tileSet.Images[0].width);
                    quad.TopTexturePixel  = (ushort)FlatRedBall.Math.MathFunctions.RoundToInt(topTextureCoordinate * tileSet.Images[0].height);


                    if (tileSet.TileDictionary.ContainsKey(valueWithoutFlip - tileSet.Firstgid))
                    {
                        var dictionary = tileSet.TileDictionary[valueWithoutFlip - tileSet.Firstgid].PropertyDictionary;
                        if (dictionary.ContainsKey("name"))
                        {
                            quad.Name = tileSet.TileDictionary[valueWithoutFlip - tileSet.Firstgid].PropertyDictionary["name"];
                        }
                        else if (dictionary.ContainsKey("Name"))
                        {
                            quad.Name = tileSet.TileDictionary[valueWithoutFlip - tileSet.Firstgid].PropertyDictionary["Name"];
                        }
                    }

                    reducedLayerInfo?.Quads.Add(quad);
                }
            }
        }