Exemplo n.º 1
0
        void Awake()
        {
            DataPanelWidgets p = GetComponent <DataPanelWidgets>();

            p.AddHeadTitleWidget("Magnitude");
            Listener = p.AddListener();
            Frame    = p.AddFrame();
            //PreferUdp = p.AddToggle("Prefer UDP");
            CloseButton = p.AddTrashButton();
            HideButton  = p.AddHideButton();
            ShowAxis    = p.AddToggle("Show Frame");
            ShowAngle   = p.AddToggle("Show Angle");
            ShowVector  = p.AddToggle("Show Vector");
            ShowTrail   = p.AddToggle("Show Trail");

            Scale = p.AddSlider("Scale (All)").SetMinValue(0.1f).SetMaxValue(10.0f).SetNumberOfSteps(99);

            VectorColor     = p.AddColorPicker("Vector Color");
            VectorScale     = p.AddSlider("Additional Scale (Vector)").SetMinValue(0.1f).SetMaxValue(10.0f).SetNumberOfSteps(99);
            ScaleMultiplier = p.AddSlider("Multiply Scale (Vector) by Power of 10").SetMinValue(-4).SetMaxValue(4).SetIntegerOnly(true);
            p.AddCollapsibleWidget("Vector...")
            .Attach(VectorColor)
            .Attach(VectorScale)
            .Attach(ScaleMultiplier)
            .UpdateSize();

            p.UpdateSize();
            gameObject.SetActive(false);
        }
Exemplo n.º 2
0
        void Awake()
        {
            DataPanelWidgets p = GetComponent <DataPanelWidgets>();

            p.AddHeadTitleWidget("Path");
            Listener = p.AddListener();
            Frame    = p.AddFrame();

            ShowAxes  = p.AddToggle("Show Frames");
            ShowLines = p.AddToggle("Connect Frames");

            AxesLength = p.AddSlider("Frame Size").SetMinValue(0.01f).SetMaxValue(0.5f).SetNumberOfSteps(49);
            LineWidth  = p.AddSlider("Line Width").SetMinValue(0.005f).SetMaxValue(0.1f).SetNumberOfSteps(94);
            LineColor  = p.AddColorPicker("Line Color");

            CloseButton = p.AddTrashButton();
            HideButton  = p.AddHideButton();

            p.UpdateSize();
            gameObject.SetActive(false);
        }
Exemplo n.º 3
0
        void Awake()
        {
            DataPanelWidgets p = GetComponent <DataPanelWidgets>();

            p.AddHeadTitleWidget("Markers");
            Listener  = p.AddListener();
            PreferUdp = p.AddToggle("Prefer UDP");

            Tint  = p.AddColorPicker("Tint");
            Alpha = p.AddSlider("Alpha").SetMinValue(0).SetMaxValue(1).SetNumberOfSteps(256);
            TriangleListFlipWinding = p.AddToggle("Flip Winding in Triangle Lists");
            OcclusionOnlyMode       = p.AddToggle("AR Occlusion Only Mode");

            CloseButton = p.AddTrashButton();
            HideButton  = p.AddHideButton();

            Mask   = p.AddDropdown("Visible Mask");
            Marker = p.AddMarker();

            p.UpdateSize();
            gameObject.SetActive(false);
        }