Exemplo n.º 1
0
    private bool onReceiveUserInfo(DataMessage message)
    {
        message.createReader();
        int callback = message.readInt32();
        int result = message.readInt32();

        switch(result) {
            case Ids.SystemResults.SUCCESS:
                {
                    int requestedUsedId = message.readInt32();
                    Dictionary<string, object> json = message.readJson();
                    message.closeReader();

                    ChatUser user;
                    if (users.ContainsKey(requestedUsedId))
                    {
                        user = users[requestedUsedId];
                    }
                    else
                    {
                        user = new ChatUser();
                        users.Add(requestedUsedId, user);
                    }
                    if (!user.fromJson(json))
                    {
                        Debug.LogError("ReceiveUserInfo : fail to parse user data for "+requestedUsedId.ToString());
                        user.setUnknown(requestedUsedId);
                    }
                    postUpdate(UiUpdates.UserUpdated, user);
                }
                break;
            case Ids.Actions.SimpleChat.RESULT_NO_USER_WITH_SUCH_ID:
                {
                    int requestedUsedId = message.readInt32();
                    message.closeReader();
                    Debug.LogError("ReceiveUserInfo : requested User not found id: " + requestedUsedId.ToString());
                }
                break;
            case Ids.SystemResults.INVALID_SESSION:
                message.closeReader();
                Debug.LogError("ReceiveUserInfo : Internal error - Invalid session");
                break;
            case Ids.SystemResults.INVALID_DATA:
                message.closeReader();
                Debug.LogError("ReceiveUserInfo : Internal error - Invalid data");
                break;
            case Ids.SystemResults.NO_GAME_WITH_SUCH_ID:
                message.closeReader();
                Debug.LogError("ReceiveUserInfo : Internal error - no game with such id");
                break;
        }

        return false;
    }
Exemplo n.º 2
0
    private bool onUserExit(DataMessage message)
    {
        message.createReader();
        int userId = message.readInt32();
        message.closeReader();

        users.Remove(userId);
        dialogs.Remove(userId);
        postUpdate(UiUpdates.UserRemoved, userId);
        return false;
    }
Exemplo n.º 3
0
    private bool onReceiveMessage(DataMessage message)
    {
        message.createReader();
        int userId = message.readInt32();
        string userMessage = message.readString();
        message.closeReader();

        ChatUser user = getUser(userId);
        if (user == null)
        {
            user = new ChatUser();
            user.setUnknown(userId);
            users.Add(userId, user);
            requestUserInfo(userId);
        }

        ChatDialogMessage dialogMessage = new ChatDialogMessage(userMessage, user.userId, -1);
        if (dialogs.ContainsKey(userId))
        {
            dialogs[userId].messages.Add(dialogMessage);
        }
        else
        {
            ChatDialogWithUser dialog = new ChatDialogWithUser();
            dialog.withUser = user;
            dialog.messages.Add(dialogMessage);
            dialogs.Add(userId, dialog);
        }
        postUpdate(UiUpdates.ReceivedMessage, dialogMessage);
        return false;
    }
Exemplo n.º 4
0
    private bool onReceivePlayersList(DataMessage message)
    {
        message.createReader();
        int callback = message.readInt32();

        if (callback != myCallback)
        {
            Debug.LogError("receive users list, but invalid Callback");
        }

        Dictionary<string, object> json = message.readJson();
        message.closeReader();
        object[] usersJson = (object[])json["users"];
        for (int i = 0; i < usersJson.Length; i++)
        {
            ChatUser u = new ChatUser();
            if (u.fromJson((Dictionary<string, object>)usersJson[i]))
            {
                users[u.userId] = u;
            }
        }
        postUpdate(UiUpdates.UpdateUsersList, null);
        sendUserReady();
        return false;
    }
Exemplo n.º 5
0
    private bool errorsHandler(DataMessage message)
    {
        message.createReader();
        int result = message.readInt32();
        message.closeReader();

        if (!checkErrorResult(result))
        {
            uiController.getMessageBox().showMessage("Internal error!");
        }

        return true;
    }
Exemplo n.º 6
0
    private bool onMessageSenedResult(DataMessage message)
    {
        message.createReader();
        int result = message.readInt32();
        int callback = message.readInt32();
        message.closeReader();

        if (result != Ids.SystemResults.SUCCESS)
        {
            Debug.LogError("Fail to send message for callback : " + callback.ToString());
        }
        else
        {
            if (callback != myCallback)
            {
                Debug.LogError("receive send message result, but invalid Callback");
            }
        }
        postUpdate(UiUpdates.MessageSended, callback);
        return false;
    }
Exemplo n.º 7
0
    private bool onRegistrationComplete(DataMessage message)
    {
        RunnableDelegate runnable;

        if (callbacks.TryGetValue(SystemCallbacks.Registration,out runnable) &&
            message!=null && message.Data != null)
        {
            callbacks.Remove(SystemCallbacks.Registration);

            message.createReader();
            int result = message.readInt32();
            message.closeReader();
            switch (result)
            {
                case Ids.UserManagerResults.INVALID_DATA:
                    Handler.getInstance().postAction(runnable, RegistrationResults.InvalidData);
                    break;
                case Ids.UserManagerResults.REGISTER_SUCH_USER_EXIST:
                    Handler.getInstance().postAction(runnable, RegistrationResults.UserExist);
                    break;
                case Ids.UserManagerResults.SUCCESS:
                    Handler.getInstance().postAction(runnable, RegistrationResults.Success);
                    break;
                case Ids.UserManagerResults.REGISTER_UNKNOWN_TYPE:
                case Ids.UserManagerResults.INTERNAL_ERROR:
                    Handler.getInstance().postAction(runnable, RegistrationResults.IntentalServerError);
                    break;
                default:
                    Handler.getInstance().postAction(runnable, RegistrationResults.IntentalServerError);
                    break;
            }
            state = SystemControllerStates.Default;

        }
        return true;
    }
Exemplo n.º 8
0
    private bool onLoginComplete(DataMessage message)
    {
        RunnableDelegate runnable;
        if (callbacks.TryGetValue(SystemCallbacks.Authorization, out runnable) &&
            message != null && message.Data != null)
        {
            message.createReader();
            int result = message.readInt32();

            callbacks.Remove(SystemCallbacks.Authorization);

            switch (result)
            {
                case Ids.UserManagerResults.INVALID_DATA:
                    message.closeReader();
                    Handler.getInstance().postAction(runnable, LoginResults.InvalidData);
                    break;
                case Ids.UserManagerResults.LOGIN_OR_PASSWORD_INVALID:
                    message.closeReader();
                    Handler.getInstance().postAction(runnable, LoginResults.InvalidLoginOrPassword);
                    break;
                case Ids.UserManagerResults.SUCCESS:
                    {
                        int clientId = message.readInt32();
                        string session = message.Session;
                        message.closeReader();
                        userInfo.session = session;
                        userInfo.userId = clientId;
                        Handler.getInstance().postAction(runnable, LoginResults.Success);
                    }
                    break;
                case Ids.UserManagerResults.REGISTER_UNKNOWN_TYPE:
                case Ids.UserManagerResults.INTERNAL_ERROR:
                    message.closeReader();
                    Handler.getInstance().postAction(runnable, LoginResults.IntentalServerError);
                    break;
                default:
                    message.closeReader();
                    Handler.getInstance().postAction(runnable, LoginResults.IntentalServerError);
                    break;
            }
            state = SystemControllerStates.Default;

        }
        else
        {
            UnityEngine.Debug.LogError(GetType().Name + ", onLoginComplete : can`t get callback or empty message = " + message);
        }
        return true;
    }
Exemplo n.º 9
0
    private bool onGameStarted(DataMessage message)
    {
        if (state != SystemControllerStates.WaitGameStart)
            throw new InvalidOperationException("Invalid SystemController state, waiting WaitGameStart, but have : " + state);

        userInfo.session = message.Session;

        if (message !=null && message.Data != null)
        {
            message.createReader();
            int gameId = message.readInt32();
            message.closeReader();

            currentGame.GameId = gameId;
            state = SystemControllerStates.InGame;
            currentGame.startGame();
        }
        return true;
    }
Exemplo n.º 10
0
    private bool onGameRequestComplete(DataMessage message)
    {
        RunnableDelegate runnable;
        if (callbacks.TryGetValue(SystemCallbacks.RequestGame, out runnable) &&
            message != null && message.Data != null)
        {
            message.createReader();
            int result = message.readInt32();
            message.closeReader();
            callbacks.Remove(SystemCallbacks.RequestGame);

            switch (result)
            {
                case Ids.SystemResults.SUCCESS:
                    currentGame.prepareGame();
                    Handler.getInstance().postAction(runnable, RequestGameResults.Success);
                    state = SystemControllerStates.WaitGameStart;

                    break;
                case Ids.SystemResults.GAME_IS_UNAVALABLE_NOW:
                    Handler.getInstance().postAction(runnable, RequestGameResults.GameIsUnavalble);
                    state = SystemControllerStates.Default;
                    break;
                case Ids.SystemResults.INVALID_DATA:
                case Ids.SystemResults.INVALID_SESSION:
                    Handler.getInstance().postAction(runnable, RequestGameResults.InvalidData);
                    state = SystemControllerStates.Default;
                    break;
                case Ids.SystemResults.INTERNAL_ERROR:
                    Handler.getInstance().postAction(runnable, RequestGameResults.IntentalServerError);
                    state = SystemControllerStates.Default;
                    break;
                default:
                    Handler.getInstance().postAction(runnable, RequestGameResults.IntentalServerError);
                    state = SystemControllerStates.Default;
                    break;
            }
        }
        else
        {
            UnityEngine.Debug.LogError(GetType().Name + ", onGameRequestComplete : can`t get callback or empty message = " + message);
        }
        return true;
    }
Exemplo n.º 11
0
    private bool onGameFinished(DataMessage message)
    {
        if (state != SystemControllerStates.InGame)
            throw new InvalidOperationException("Invalid SystemController state, waiting InGame), but have : " + state);

        if (message != null && message.Data != null)
        {
            message.createReader();
            int gameId = message.readInt32();
            int result = message.readInt32();
            Dictionary<string, object> data = message.readJson();
            message.closeReader();

            if (gameId == currentGame.GameId)
            {
                state = SystemControllerStates.Default;
                currentGame.finishGame(result, data);
            }
            else
            {

            }
        }
        return true;
    }