Exemplo n.º 1
0
        private static void Game_OnGameUpdate(EventArgs args)
        {
            // Auto farm Q minions
            if (autoFarmMinions && spell.IsReady() && Orbwalking.CanMove(100))
            {
                var minions = MinionManager.GetMinions(ObjectManager.Player.Position, spell.Range, MinionTypes.All, MinionTeam.Enemy, MinionOrderTypes.MaxHealth);
                minions.AddRange(MinionManager.GetMinions(ObjectManager.Player.Position, spell.Range, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth));
                foreach (var minion in minions)
                {
                    // Predicted health
                    float predictedHealth = HealthPrediction.GetHealthPrediction(minion, (int)((minion.Distance(ObjectManager.Player) / spell.Speed) * 1000 + spell.Delay * 1000), 100);

                    // Calculated damage on minion
                    double damage = DamageLib.CalcMagicMinionDmg((35 + (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Q).Level * 45)) + (0.60 * ObjectManager.Player.FlatMagicDamageMod), minion as Obj_AI_Minion, true);

                    // Valid minion
                    if (predictedHealth > 0 && damage > predictedHealth)
                    {
                        spell.CastOnUnit(minion);
                        lastNetworkId = minion.NetworkId;
                        break;
                    }
                }
            }
        }