Exemplo n.º 1
0
        /// <summary>
        /// 清空场景当中的UI的GameObject
        /// </summary>
        public void clear()
        {
            var enumator = m_uiDic.GetEnumerator();

            while (enumator.MoveNext())
            {
                Daemon.Destroy(enumator.Current.Value.gameObject);
            }
            m_uiDic.Clear();
            m_uiStack.Clear();
        }
Exemplo n.º 2
0
        /// <summary>
        /// 清空场景当中的UI的GameObject
        /// </summary>
        public void clear()
        {
            for (int i = 0; i < m_uiStack.Count; i++)
            {
                if (m_uiDic.ContainsKey(m_uiStack[i]))
                {
                    if (m_uiDic[m_uiStack[i]] != null)
                    {
                        Daemon.Destroy(m_uiDic[m_uiStack[i]].gameObject);
                    }

                    m_uiDic.Remove(m_uiStack[i]);
                }
            }
            m_uiStack.Clear();
        }