Exemplo n.º 1
0
 public PlayerOnRopeState_Move(Player player, PlayerFiniteStateMachine playerFiniteStateMachine, string animationBoolName, D_PlayerOnRopeState onRopeStateData)
     : base(player, playerFiniteStateMachine, animationBoolName, onRopeStateData)
 {
     RopePositions     = new List <Vector2>();
     _wrapPointsLookup = new Dictionary <Vector2, int>();
 }
 public PlayerOnRopeState_Finish(Player player, PlayerFiniteStateMachine playerFiniteStateMachine, string animationBoolName, D_PlayerOnRopeState onRopeStateData)
     : base(player, playerFiniteStateMachine, animationBoolName, onRopeStateData)
 {
 }