public void MyTestInitialize() { ElementData = new Dictionary<DTElement, List<DTState>>(); Random rnd = new Random(); for (int i = 0; i < 10; i++) { DTElement element = new DTElement { Name = string.Format("Element {0}", i), Kind = rnd.Next(1) == 0 ? DTElementKind.Condition : DTElementKind.Action }; List<DTState> states = new List<DTState>(); for (int stateIndex = 0; stateIndex < 10; stateIndex++) states.Add(rnd.Next(1) == 0 ? DTState.Yes : DTState.No); ElementData.Add(element, states); } }
private void CalculateRuleCountTestCase3() { DTState stateA = new DTState { Name = "A" }; DTState stateB = new DTState { Name = "B" }; List<DTElement> elements = new List<DTElement>(); for (int i = 0; i < 3; i++) { DTElement newDTElement = new DTElement { Name = string.Format("Condition {0}", i), Kind = DTElementKind.Condition }; elements.Add(newDTElement); } for (int i = 0; i < 2; i++) elements.Add(new DTElement { Name = string.Format("Action {0}", i), Kind = DTElementKind.Action }); elements[0].AddValidState(stateA); elements[0].AddValidState(stateB); elements[1].AddValidState(stateA); int expected = 24; int actual = DTRuleSet_Accessor.CalculateRuleCount(elements); Assert.AreEqual(expected, actual); }