Exemplo n.º 1
0
        //Get time function
        private float getTime()
        {
            dso.clearOffset();                           //clear offset
            dso.setTimeScale(1.0f / (500.0f));           //set time scale
            dso.setScale(20.0F);                         //set volts scale
            dso.setTrigerSlopePos();                     //set to trigger off positve slope of wavefrom
            dso.setTrigerLevel(-0.3F);                   //triggers off of level edge
            dso.setCoupling(DSO.Coupling.DC);            //set coupling to DC
            dso.clearMeasure();                          //clear measurements
            Thread.Sleep(500);                           //wati .5 sec
            var data = dso.getdata();                    //var data set to getdata from DSO function

            data = data.Skip(data.Length / 2).ToArray(); //skip the first half of data, send to another array called data
            var xinc = 0F;

            try
            {
                xinc = dso.getXInc(); //get time between each x corridonate
            }
            catch
            {
                xinc = dso.getXInc();
            }
            dso.isDone();
            //set d to abs, finds all values that are less than 1V,multiplies it by x increment, send to array time.
            var time = data.Where((d) => Math.Abs(d) < 1).ToArray().Length *xinc;

            return(time);
        }
Exemplo n.º 2
0
        private float getTime()
        {
            dso.clearOffset();
            dso.setTimeScale(1.0f / (500.0f));
            dso.setScale(20.0F);
            dso.setTrigerSlopePos();
            dso.setTrigerLevel(-0.3F);
            dso.setCoupling(DSO.Coupling.DC);
            dso.clearMeasure();
            Thread.Sleep(500);
            var data = dso.getdata();

            data = data.Skip(data.Length / 2).ToArray();
            var xinc = dso.getXInc();
            var time = data.Where((d) => Math.Abs(d) < 1).ToArray().Length *xinc;  //gets on time

            return(time);
        }