Exemplo n.º 1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.A))
     {
         // 这种方式播放,可以点击来暂停
         da.DOTogglePause();
     }
 }
Exemplo n.º 2
0
    protected override void CustomPlayFeedback(Vector3 position, float feedbacksIntensity = 1.0f)
    {
        switch (Mode)
        {
        case Modes.DOPlay:
            TargetDOTweenAnimation.DOPlay();
            break;

        case Modes.DOPlayBackwards:
            TargetDOTweenAnimation.DOPlayBackwards();
            break;

        case Modes.DOPlayForward:
            TargetDOTweenAnimation.DOPlayForward();
            break;

        case Modes.DOPause:
            TargetDOTweenAnimation.DOPause();
            break;

        case Modes.DOTogglePause:
            TargetDOTweenAnimation.DOTogglePause();
            break;

        case Modes.DORewind:
            TargetDOTweenAnimation.DORewind();
            break;

        case Modes.DORestart:
            TargetDOTweenAnimation.DORestart();
            break;

        case Modes.DOComplete:
            TargetDOTweenAnimation.DOComplete();
            break;

        case Modes.DOKill:
            TargetDOTweenAnimation.DOKill();
            break;
        }
    }