// Use this for initialization void Start() { if (AutoRun) { MechScripts = Mech.GetComponent <DN_Mech>(); } }
// Use this for initialization void Start() { if (MechDetection) { MechScripts = Mech.GetComponent <DN_Mech>(); } else { PlayerScript = Player.GetComponent <DN_PlayerMovement>(); } }
// Use this for initialization void Start() { MechScripts = Mech.GetComponent <DN_Mech>(); }
// Use this for initialization void Start() { MechScript = MechSuit.GetComponent <DN_Mech>(); }