private void btnStartOrPause_Click(object sender, EventArgs e) { if (animation == DEFINE.EAnimation.Start) { double sizeDir = Math.Sqrt(r.Direction.X * r.Direction.X + r.Direction.Y * r.Direction.Y); r.Velocity = new Point(DEFINE.Round(tbVelocity.Value * (speedMoveBase * r.Direction.X / sizeDir)), -1 * DEFINE.Round(tbVelocity.Value * (speedMoveBase * r.Direction.Y / sizeDir))); timer1.Interval = 30; animation = DEFINE.EAnimation.Running; timer1.Start(); btnStartOrPause.Text = "Pause"; btnClearOrStop.Text = "Stop"; btnClearOrStop.Enabled = true; } else if (animation == DEFINE.EAnimation.Running) { animation = DEFINE.EAnimation.Pause; btnStartOrPause.Text = "Resume"; } else if (animation == DEFINE.EAnimation.Pause) { animation = DEFINE.EAnimation.Running; btnStartOrPause.Text = "Pause"; } }
private static void ShadedY(int x1, int y1, int x2, int y2, Color color, ref Bitmap bm) { int dx = Math.Abs(x2 - x1); int dy = Math.Abs(y2 - y1); int h = 2 * dx; int w = h - 2 * dy; int d = h - dy; int x = x1; int y = y1; int xend; int yend; if (y1 > y2) { x = x2; y = y2; xend = x1; yend = y1; } else { x = x1; y = y1; xend = x2; yend = y2; } int deltaX = -1; if (x < xend) { deltaX = 1; } int alpha = 255; int y0 = y; for (; y < yend; y++) { double doMo = (yend - y) / (yend - y0 * 1.0); if (y1 == yend) { doMo = 1 - (yend - y) / (yend - y0 * 1.0); } SetPixel(x, y, Color.FromArgb(DEFINE.Round(alpha * doMo), color), ref bm); if (d < 0) { d += h; } else { d += w; x += deltaX; } } }
private static void ShadedX(int x1, int y1, int x2, int y2, Color color, ref Bitmap bm) { int dx = Math.Abs(x2 - x1); int dy = Math.Abs(y2 - y1); int h = 2 * dy; int w = h - 2 * dx; int d = h - dx; int x = x1; int y = y1; int xend; int yend; if (x1 > x2) { x = x2; y = y2; xend = x1; yend = y1; } else { x = x1; y = y1; xend = x2; yend = y2; } int deltaY = -1; if (y < yend) { deltaY = 1; } int alpha = 255; int x0 = x; for (; x < xend; x++) { double doMo = (xend - x) / (xend - x0 * 1.0); if (x1 == xend) { doMo = 1 - (xend - x) / (xend - x0 * 1.0); } SetPixel(x, y, Color.FromArgb(DEFINE.Round(alpha * doMo), color), ref bm); if (d < 0) { d += h; } else { d += w; y += deltaY; } } }
private void tbAlpha_Scroll(object sender, EventArgs e) { if (tbAlpha.Value > 360) { tbAlpha.Value = 0; } if (tbAlpha.Value < 0) { tbAlpha.Value = 360; } double theta = tbAlpha.Value * Math.PI / 180; double alpha2 = DEFINE.DirToRad(r.Direction); double alpha = theta - alpha2; r.Rotate(r.Position, alpha); Oxy.Draw(); pbDraw.Image = bm; }
private static void Decac(int xI, int yI, int r, Color color, ref Bitmap bm) { double y_real; int x; int y; for (x = 0; x <= r * Math.Cos(45 * Math.PI / 180.0) + 0.5; x++) { y_real = Math.Sqrt(1.0 * r * r - x * x); y = DEFINE.Round(y_real); SetPixel(x + xI, y + yI, color, ref bm); SetPixel(y + xI, x + yI, color, ref bm); SetPixel(y + xI, -x + yI, color, ref bm); SetPixel(x + xI, -y + yI, color, ref bm); SetPixel(-x + xI, -y + yI, color, ref bm); SetPixel(-y + xI, -x + yI, color, ref bm); SetPixel(-y + xI, x + yI, color, ref bm); SetPixel(-x + xI, y + yI, color, ref bm); } }
private static void ToaDoCuc(int xI, int yI, int r, Color color, ref Bitmap bm) { double scale = r / 60.0; int alpha0 = DEFINE.Round(90 * scale); int alphaEnd = DEFINE.Round(45 * scale); int x, y; for (; alpha0 >= alphaEnd; alpha0--) { x = DEFINE.Round(r * Math.Cos(alpha0 * Math.PI / 180 / scale)); y = DEFINE.Round(r * Math.Sin(alpha0 * Math.PI / 180 / scale)); SetPixel(x + xI, y + yI, color, ref bm); SetPixel(y + xI, x + yI, color, ref bm); SetPixel(y + xI, -x + yI, color, ref bm); SetPixel(x + xI, -y + yI, color, ref bm); SetPixel(-x + xI, -y + yI, color, ref bm); SetPixel(-y + xI, -x + yI, color, ref bm); SetPixel(-y + xI, x + yI, color, ref bm); SetPixel(-x + xI, y + yI, color, ref bm); } }
private static void Elip(int xI, int yI, int a, int b, Color color, ref Bitmap bm) { int x = 0; int y = b; int d = DEFINE.Round(b * b - a * a * b + a * a * 0.25); for (; (2 * b * b * x) < (2 * a * a * y); x++) // y { SetPixel(x + xI, y + yI, color, ref bm); SetPixel(x + xI, -y + yI, color, ref bm); SetPixel(-x + xI, -y + yI, color, ref bm); SetPixel(-x + xI, y + yI, color, ref bm); if (d < 0) { d += b * b * (2 * x + 3); } else { d += b * b * (2 * x + 3) + a * a * (-2 * y + 2); y--; } } d = DEFINE.Round(b * b * (x + 0.5) * (x + 0.5) + a * a * (y - 1) * (y - 1) - a * a * b * b); for (; y >= 0; y--) { SetPixel(x + xI, y + yI, color, ref bm); SetPixel(x + xI, -y + yI, color, ref bm); SetPixel(-x + xI, -y + yI, color, ref bm); SetPixel(-x + xI, y + yI, color, ref bm); if (d >= 0) { d += a * a * (-2 * y + 3); } else { d += b * b * (2 * x + 2) + a * a * (-2 * y + 3); x++; } } }
public ucRectangleMove() { InitializeComponent(); bm = new Bitmap(pbDraw.Size.Width, pbDraw.Size.Height); Oxy = new Model.Oxy(ref bm) { Position = new Point(DEFINE.Round(pbDraw.Width / 2), DEFINE.Round(pbDraw.Height / 2)), Color = Color.Red }; r = new Model.Rectangle(ref bm) { Position = new Point(Oxy.Position.X, Oxy.Position.Y), Color = Color.Red, Direction = new Point(100, 0), Height = 60, Width = 30, Velocity = new Point(speedMoveBase * tbVelocity.Value, 0) }; r.Draw(); Oxy.Draw(); pbDraw.Image = bm; }
private static void DDA(int x1, int y1, int x2, int y2, Color color, ref Bitmap bm) { //get board //calculating double m = -3; int infinity = 0; if (x1 != x2) { infinity = 1; m = (y2 - y1) / (x2 - x1 * 1.0); // hệ số m } // tăng theo x if (((m <= 1 && m >= 0) || (m >= -1 && m < 0)) && x2 > x1) { double y = y1; int iy; for (int x = x1; x <= x2; x++) { iy = DEFINE.Round(y); //putPixel(x, iy); SetPixel(x, iy, color, ref bm); y += m; } } //tăng theo y else if ((m > 1 || m < -1) && y2 > y1) { double x = x1; int ix; for (int y = y1; y <= y2; y++) { ix = DEFINE.Round(x); //putPixel(x, iy); SetPixel(ix, y, color, ref bm); x += (1 * infinity / m); } } // giảm theo x else if (((m >= -1 && m <= 0) || (m > 0 && m <= 1)) && x1 > x2) { double y = y1; int iy; for (int x = x1; x >= x2; x--) { iy = DEFINE.Round(y); //putPixel(x, iy); SetPixel(x, iy, color, ref bm); y -= m; } } // giảm theo y else if ((m > 1 || m < -1) && y1 > y2) { double x = x1; int ix; for (int y = y1; y >= y2; y--) { ix = DEFINE.Round(x); SetPixel(ix, y, color, ref bm); x -= (1 * infinity / m); } } }
public void updateServantInfo(UserServantData s_data) { //unit_idx = u_idx; for (int i = 0; i < buttonEquip.Length; i++) { buttonEquip[i].gameObject.SetActive(false); } for (int i = 0; i < 3; i++) { buttonEquip[i].gameObject.SetActive(true); } UserServantData unit_data = s_data;// UserDataManager.Inst.GetServantInfo(unit_idx); if (unit_data == null) { DebugLog.Log(false, "Invalid Servant data By ServantInfoManager"); } DBServantData db_unit_data = CSVData.Inst.GetServantData(unit_data.id); if (db_unit_data == null) { DebugLog.Log(false, "Invalid DB_Servant data By ServantInfoManager"); } textUnitName.text = db_unit_data.name; textLevel.text = string.Format("{0}", unit_data.level); for (EQUIPMENT_TYPE type = EQUIPMENT_TYPE.WEAPON; type < EQUIPMENT_TYPE.MAX; type++) { if (unit_data.equipmentDic[type] != 0) { UserEquipmentData equip_info = UserDataManager.Inst.GetEquipmentInfo(unit_data.equipmentDic[type]); if (equip_info == null) { DebugLog.Log(true, "Invalid Index : " + unit_data.equipmentDic[type]); return; } buttonEquip[(int)type].image.sprite = CSVData.Inst.GetSpriteGrade((GRADE_TYPE)equip_info.grade); buttonEquip[(int)type].transform.GetChild(0).GetComponent <Image>().enabled = false; buttonEquip[(int)type].transform.GetChild(1).GetComponent <Image>().enabled = true; buttonEquip[(int)type].transform.GetChild(1).GetComponent <Image>().sprite = CSVData.Inst.GetEquipmentData(equip_info.id).equipmentIcon; } else { buttonEquip[(int)type].image.sprite = spriteEmptySlot; buttonEquip[(int)type].transform.GetChild(0).GetComponent <Image>().enabled = true; buttonEquip[(int)type].transform.GetChild(1).GetComponent <Image>().enabled = false; } } if (unit_data.level >= DEFINE.MAX_LEVEL) { textExp.text = "MAX"; imageExp.fillAmount = 1f; } else { DBExpData dbExpData = CSVData.Inst.GetExpData(unit_data.level); if (dbExpData == null) { DebugLog.Log(false, "Invalid Level Data"); } else { int exExp = 0; if (unit_data.level - 1 > 0) { DBExpData exDBExpData = CSVData.Inst.GetExpData(unit_data.level - 1); if (exDBExpData == null) { DebugLog.Log(false, "Invalid Level Data"); } else { exExp = exDBExpData.charExp; } } textExp.text = unit_data.exp + " / " + dbExpData.charExp; imageExp.fillAmount = (exExp - unit_data.exp) / (float)(exExp - dbExpData.charExp); } } //textGradeText.text; textGrade.text = string.Format("{0}", unit_data.gradeType); textGrade.color = DEFINE.GetGradeColor(unit_data.gradeType); //textJobText.text; imagejob.sprite = CSVData.Inst.GetSpriteServantJob(unit_data.jobType); //textStatsText.text; int[] stat_by_set_equipment = Calculator.GetServantStatsEquipAllItem(unit_data); textStr.text = string.Format("{0}", stat_by_set_equipment[(int)EQUIPMENT_OPTION_TYPE.STR]); textDex.text = string.Format("{0}", stat_by_set_equipment[(int)EQUIPMENT_OPTION_TYPE.DEX]); textInt.text = string.Format("{0}", stat_by_set_equipment[(int)EQUIPMENT_OPTION_TYPE.INT]); textHP.text = string.Format("{0}", stat_by_set_equipment[(int)EQUIPMENT_OPTION_TYPE.HP]); textAvoid.text = string.Format("{0}", db_unit_data.avoid); textPAtk.text = string.Format("{0}", stat_by_set_equipment[(int)EQUIPMENT_OPTION_TYPE.ATK]); textPDef.text = string.Format("{0}", stat_by_set_equipment[(int)EQUIPMENT_OPTION_TYPE.DEF]); textMAtk.text = string.Format("{0}", stat_by_set_equipment[(int)EQUIPMENT_OPTION_TYPE.MATK]); textMDef.text = string.Format("{0}", stat_by_set_equipment[(int)EQUIPMENT_OPTION_TYPE.MDEF]); textPCri.text = string.Format("{0}", stat_by_set_equipment[(int)EQUIPMENT_OPTION_TYPE.CriDmg]); textPCriPer.text = string.Format("{0}", stat_by_set_equipment[(int)EQUIPMENT_OPTION_TYPE.CriPer]); /* * textStr.text = string.Format("{0}", unit_data.status.basicStr); * textDex.text = string.Format("{0}", unit_data.status.basicDex); * textInt.text = string.Format("{0}", unit_data.status.basicInt); * * textHP.text = string.Format("{0}", unit_data.maxHP); * textSpeed.text = string.Format("{0}", db_unit_data.speed); * textPAtk.text = string.Format("{0}", unit_data.atk); * textPDef.text = string.Format("{0}", unit_data.def); * textMAtk.text = string.Format("{0}", unit_data.mAtk); * textMDef.text = string.Format("{0}", unit_data.mDef); * textPCri.text = string.Format("{0}", unit_data.criDmg); * textPCriPer.text = string.Format("{0}", unit_data.criPer); */ if (unit_data.activeSkillList.Count > 0) { imageActive.gameObject.SetActive(true); imageActive.sprite = CSVData.Inst.GetSkillActiveData(unit_data.activeSkillList[0].id).activeIcon; } else { imageActive.gameObject.SetActive(false); } if (unit_data.passiveSkillList.Count > 0) { imagePassive.gameObject.SetActive(true); imagePassive.sprite = CSVData.Inst.GetSkillPassiveData(unit_data.passiveSkillList[0].id).passiveIcon; } else { imagePassive.gameObject.SetActive(false); } }
public void updateMonsterInfo(UserMonsterData m_data) { //unit_idx = u_idx; UserMonsterData unit_data = m_data;// UserDataManager.Inst.GetMonsterInfo(unit_idx); if (unit_data == null) { DebugLog.Log(false, "Invalid Monster data By MonsterInfoManager"); } DBMonsterData db_unit_data = CSVData.Inst.GetMonsterData(unit_data.id); if (db_unit_data == null) { DebugLog.Log(false, "Invalid DB_Monster data By MonsterInfoManager"); } textUnitName.text = db_unit_data.name; textLevel.text = string.Format("{0}", unit_data.level); if (unit_data.level >= DEFINE.MAX_LEVEL) { textExp.text = "MAX"; imageExp.fillAmount = 1f; } else { DBExpData dbExpData = CSVData.Inst.GetExpData(unit_data.level); if (dbExpData == null) { DebugLog.Log(false, "Invalid Level Data"); } else { int exExp = 0; if (unit_data.level - 1 > 0) { DBExpData exDBExpData = CSVData.Inst.GetExpData(unit_data.level - 1); if (exDBExpData == null) { DebugLog.Log(false, "Invalid Level Data"); } else { exExp = exDBExpData.charExp; } } textExp.text = unit_data.exp + " / " + dbExpData.charExp; imageExp.fillAmount = (exExp - unit_data.exp) / (float)(exExp - dbExpData.charExp); } } //textGradeText.text; textGrade.text = string.Format("{0}", unit_data.gradeType); textGrade.color = DEFINE.GetGradeColor(unit_data.gradeType); //textUpgradeText.text; textUpgrade.text = string.Format("+{0}", unit_data.upgrade); //textClassText.text; imageTribe.sprite = CSVData.Inst.GetSmallSpriteTribeType(db_unit_data.tribeType); //textTypeText.text; imageType.sprite = CSVData.Inst.GetSpriteElementType(db_unit_data.elementType); //textStatsText.text; textStr.text = string.Format("{0}", unit_data.status.basicStr); textDex.text = string.Format("{0}", unit_data.status.basicDex); textInt.text = string.Format("{0}", unit_data.status.basicInt); textHP.text = string.Format("{0}", unit_data.maxHP); textAvoid.text = string.Format("{0}", db_unit_data.avoid); textPAtk.text = string.Format("{0}", unit_data.atk); textPDef.text = string.Format("{0}", unit_data.def); textMAtk.text = string.Format("{0}", unit_data.mAtk); textMDef.text = string.Format("{0}", unit_data.mDef); textPCri.text = string.Format("{0}", unit_data.criDmg); textPCriPer.text = string.Format("{0}", unit_data.criPer); if (unit_data.passiveSkillList.Count > 0) { imagePassive.gameObject.SetActive(true); imagePassive.sprite = CSVData.Inst.GetSkillPassiveData(unit_data.passiveSkillList[0].id).passiveIcon; } else { imagePassive.gameObject.SetActive(false); } //파티에 등록된 상태인지 if (unit_data.upgrade >= DEFINE.MAX_MONSTER_UPGRADE_COUNT) { buttonUpgrade.interactable = false; textSetParty.fontSize = 40; textSetParty.text = "MAX"; } else if (unit_data.partyIndex > 0) { buttonUpgrade.interactable = false; textSetParty.fontSize = 60; textSetParty.text = "P"; } else { buttonUpgrade.interactable = true; textSetParty.text = ""; } }
//상세정보창 Update public void updateDetailInfo(int _selected_unit_idx) { unit_idx = _selected_unit_idx; UserEquipmentData equipmentData = UserDataManager.Inst.GetEquipmentInfo(EquipmentList[(int)selectedMenu][unit_idx].index); if (equipmentData == null) { DebugLog.Log(false, "Invalid Equipment Inddex : " + unit_idx); } DBEquipmentData dBEquipmentData = CSVData.Inst.GetEquipmentData(equipmentData.id); if (dBEquipmentData == null) { DebugLog.Log(false, "Invalid equipment ID : " + equipmentData.id); } imageEquipment.sprite = dBEquipmentData.equipmentIcon; textEquipmentName.text = dBEquipmentData.name; //textCurrentGradeText.text; textGrade.text = string.Format("{0}", ((GRADE_TYPE)equipmentData.grade)); textGrade.color = DEFINE.GetGradeColor((GRADE_TYPE)equipmentData.grade); //textCurrentUpgradeText.text; textUpgrade.text = string.Format("+{0}", (equipmentData.upgrade));; //textCurrentTierText.text; textTier.text = string.Format("{0}T", dBEquipmentData.tier); //textCurrentJobText.text; Color temp_color = imageJobIcon[0].color; for (int i = 0; i < 5; i++) { imageJobIcon[i].color = new Color(temp_color.r, temp_color.g, temp_color.b, 0.2f); } if (dBEquipmentData.jobLimit == SERVANT_JOB_FLAG.All) { for (int i = 0; i < 5; i++) { imageJobIcon[i].color = new Color(temp_color.r, temp_color.g, temp_color.b, 1f); } } else { for (int i = 0; i < 5; i++) { SERVANT_JOB_FLAG checkJob = (SERVANT_JOB_FLAG)Math.Pow(2, (double)(i + 1)); if (dBEquipmentData.isEquipAble(checkJob) == true) { imageJobIcon[i].color = new Color(temp_color.r, temp_color.g, temp_color.b, 1f); } } } imageStatsIcon.sprite = CSVData.Inst.GetSpriteOptionType(dBEquipmentData.optionType); textStats.text = string.Format("{0}", equipmentData.value); //장착 중인 장비인지. if (equipmentData.upgrade >= DEFINE.MAX_EQUIPMENT_UPGRADE_COUNT) { buttonUpgrade.interactable = false; textEquipItem.fontSize = 40; textEquipItem.text = "MAX"; } else if (equipmentData.equipServantIndex > 0) { buttonUpgrade.interactable = false; textEquipItem.fontSize = 60; textEquipItem.text = "E"; } else { buttonUpgrade.interactable = true; textEquipItem.text = ""; } }
public void updateChangeItemInfo(int selectedChangeItemIdx) { if (selectedChangeItemIdx >= 0) { selectedItemIdx = selectedChangeItemIdx; int change_item_idx = EquipmentList[selectedItemIdx].index; FrameChangeItemInfo.SetActive(true); FrameChangeItemNone.SetActive(false); UserEquipmentData changeEquipmentData = UserDataManager.Inst.GetEquipmentInfo(change_item_idx); if (changeEquipmentData == null) { DebugLog.Log(false, "Invalid Equipment data"); } DBEquipmentData dBChangeEquipment = CSVData.Inst.GetEquipmentData(changeEquipmentData.id); if (dBChangeEquipment == null) { DebugLog.Log(false, "Invalid equipmentData ID : " + changeEquipmentData.id); } imageChangeItem.sprite = dBChangeEquipment.equipmentIcon; textChangeItemName.text = dBChangeEquipment.name; //textCurrentGradeText.text; textChangeGrade.text = string.Format("{0}", ((GRADE_TYPE)changeEquipmentData.grade)); textChangeGrade.color = DEFINE.GetGradeColor((GRADE_TYPE)changeEquipmentData.grade); //textCurrentUpgradeText.text; textChangeUpgrade.text = string.Format("+{0}", (changeEquipmentData.upgrade));; //textCurrentTierText.text; textChangeTier.text = string.Format("{0}T", dBChangeEquipment.tier); //textCurrentJobText.text; Color temp_color = imageChangeJob[0].color; for (int i = 0; i < 5; i++) { imageChangeJob[i].color = new Color(temp_color.r, temp_color.g, temp_color.b, 0.2f); } if (dBChangeEquipment.jobLimit == SERVANT_JOB_FLAG.All) { for (int i = 0; i < 5; i++) { imageChangeJob[i].color = new Color(temp_color.r, temp_color.g, temp_color.b, 1f); } } else { for (int i = 0; i < 5; i++) { SERVANT_JOB_FLAG checkJob = (SERVANT_JOB_FLAG)Math.Pow(2, (double)(i + 1)); if (dBChangeEquipment.isEquipAble(checkJob) == true) { imageChangeJob[i].color = new Color(temp_color.r, temp_color.g, temp_color.b, 1f); } } } //초기화 for (int i = 0; i < 10; i++) { change_stat[i] = 0; } imageChangeStat[0].sprite = CSVData.Inst.GetSpriteOptionType(changeEquipmentData.optionType); textChangeStat[0].text = string.Format("{0}", changeEquipmentData.value); change_stat[(int)changeEquipmentData.optionType] = changeEquipmentData.value; buttonChange.interactable = true; } else { DebugLog.Log(false, "change item none"); FrameChangeItemInfo.SetActive(false); FrameChangeItemNone.SetActive(true); buttonChange.interactable = false; } SetChangeAllValue(); }
void updateAllView() { //Current Item UserServantData servantData = partyInfo.ServantList[partyInfo.selected_unit_idx]; if (servantData == null) { DebugLog.Log(false, "Invalid Servant Index : " + partyInfo.selected_unit_idx); } UserEquipmentData currentEquipmentData = null; if (partyInfo.getSelectedEquipType() == EQUIPMENT_TYPE.MAX) { DebugLog.Log(false, "Invalid Equipment type 'MAX'"); return; } int current_item_idx = servantData.equipmentDic[partyInfo.getSelectedEquipType()]; if (current_item_idx > 0) { FrameCurrentItemInfo.SetActive(true); FrameCurrentItemNone.SetActive(false); currentEquipmentData = UserDataManager.Inst.GetEquipmentInfo(current_item_idx); if (currentEquipmentData == null) { DebugLog.Log(false, "Invalid Equipment data"); } DBEquipmentData dBEquipment = CSVData.Inst.GetEquipmentData(currentEquipmentData.id); if (dBEquipment == null) { DebugLog.Log(false, "Invalid equipmentData ID : " + currentEquipmentData.id); } imageCurrentItem.sprite = dBEquipment.equipmentIcon; textCurrentItemName.text = dBEquipment.name; //textCurrentGradeText.text; textCurrentGrade.text = string.Format("{0}", ((GRADE_TYPE)currentEquipmentData.grade)); textCurrentGrade.color = DEFINE.GetGradeColor((GRADE_TYPE)currentEquipmentData.grade); //textCurrentUpgradeText.text; textCurrentUpgrade.text = string.Format("+{0}", (currentEquipmentData.upgrade));; //textCurrentTierText.text; textCurrentTier.text = string.Format("{0}T", dBEquipment.tier); //textCurrentJobText.text; Color temp_color = imageCurrentJob[0].color; for (int i = 0; i < 5; i++) { imageCurrentJob[i].color = new Color(temp_color.r, temp_color.g, temp_color.b, 0.2f); } if (dBEquipment.jobLimit == SERVANT_JOB_FLAG.All) { for (int i = 0; i < 5; i++) { imageCurrentJob[i].color = new Color(temp_color.r, temp_color.g, temp_color.b, 1f); } } else { for (int i = 0; i < 5; i++) { SERVANT_JOB_FLAG checkJob = (SERVANT_JOB_FLAG)Math.Pow(2, (double)(i + 1)); if (dBEquipment.isEquipAble(checkJob) == true) { imageCurrentJob[i].color = new Color(temp_color.r, temp_color.g, temp_color.b, 1f); } } } //초기화 for (int i = 0; i < 10; i++) { current_stat[i] = 0; } imageCurrentStat[0].sprite = CSVData.Inst.GetSpriteOptionType(currentEquipmentData.optionType); textCurrentStat[0].text = string.Format("{0}", currentEquipmentData.value); current_stat[(int)currentEquipmentData.optionType] = currentEquipmentData.value; //장착된 아이템이 있을땐 Clear버튼 활성화 buttonClear.interactable = true; } else { DebugLog.Log(false, "current item none"); FrameCurrentItemInfo.SetActive(false); FrameCurrentItemNone.SetActive(true); //장착된 아이템이 없을땐 Clear버튼 비활성화 buttonClear.interactable = false; } updateChangeItemInfo(selectedItemIdx); SetChangeAllValue(); }
private void playAnimationMove(Vector3 dir) { DEFINE.DIRECTION DIR = DEFINE.GetDir(dir); animMove.Play("animMove" + "_d" + (int)DIR + "_t" + (int)team); }