Exemplo n.º 1
0
        public void PostSlice(byte[] pixelValues, int antiAliasColor, int materialSmoothingOffset, DAL.Print.PrintJob.AntiAliasType antiAliasSide, PluginTypes.PostSliceActionType postSliceAction, int printerResolutionX)
        {
            var pixelLength = pixelValues.Length;

            switch (postSliceAction)
            {
            case PluginTypes.PostSliceActionType.AntiAliasOffset:
                var antiAliasFactor = antiAliasColor;
                var antiAliasType   = antiAliasSide;
                var smoothingOffset = materialSmoothingOffset;

                if (antiAliasType != DAL.Print.PrintJob.AntiAliasType.None && antiAliasFactor > 1 && antiAliasFactor <= 255 && smoothingOffset > 0)
                {
                    for (var pixelIndex = 0; pixelIndex < pixelLength; pixelIndex += 3)
                    {
                        var currentPixelWhite = pixelValues[pixelIndex] == 255 && pixelValues[pixelIndex + 1] == 255 && pixelValues[pixelIndex + 2] == 255;
                        if (currentPixelWhite)
                        {
                            DrawSmoothing(pixelValues, pixelIndex, pixelLength, currentPixelWhite, printerResolutionX, antiAliasFactor, antiAliasType, smoothingOffset);

                            if (smoothingOffset == 2)
                            {
                                //above
                                var rowAbovePixelIndex = pixelIndex - (printerResolutionX * 3);
                                if (rowAbovePixelIndex > 0)
                                {
                                    DrawSmoothing(pixelValues, rowAbovePixelIndex, pixelLength, currentPixelWhite, printerResolutionX, antiAliasFactor, antiAliasType, smoothingOffset);
                                }

                                //below
                                var rowBelowPixelIndex = pixelIndex + (printerResolutionX * 3);
                                if (rowBelowPixelIndex > 0)
                                {
                                    DrawSmoothing(pixelValues, rowBelowPixelIndex, pixelLength, currentPixelWhite, printerResolutionX, antiAliasFactor, antiAliasType, smoothingOffset);
                                }

                                //left
                                var pixelLeft = pixelIndex - 3;
                                if (pixelLeft > 0)
                                {
                                    DrawSmoothing(pixelValues, pixelLeft, pixelLength, currentPixelWhite, printerResolutionX, antiAliasFactor, antiAliasType, smoothingOffset);
                                }

                                //Right
                                var pixelRight = pixelIndex + 3;
                                if (pixelRight < pixelLength)
                                {
                                    DrawSmoothing(pixelValues, pixelRight, pixelLength, currentPixelWhite, printerResolutionX, antiAliasFactor, antiAliasType, smoothingOffset);
                                }
                            }
                        }
                    }
                }

                break;
            }
        }
Exemplo n.º 2
0
 public void PostSlice(byte[] pixelValues, int antiAliasColor, int materialSmoothingOffset, DAL.Print.PrintJob.AntiAliasType antiAliasSide, PluginTypes.PostSliceActionType postSliceAction, int printerResolutionX)
 {
 }
Exemplo n.º 3
0
        private void DrawSmoothing(byte[] pixelValues, int pixelIndex, int pixelLength, bool currentPixelWhite, int selectedPrinterResolutionX, int antiAliasFactor, DAL.Print.PrintJob.AntiAliasType antiAliasType, int antiAliasOffset)
        {
            int rowAboveBeginPixel = 0;
            int rowBelowBeginPixel = 0;

            //vertical query
            //above
            rowAboveBeginPixel = pixelIndex - (selectedPrinterResolutionX * 3);
            if (rowAboveBeginPixel > 0)
            {
                if (currentPixelWhite &&
                    pixelValues[rowAboveBeginPixel] == 0 &&
                    pixelValues[rowAboveBeginPixel + 1] == 0 &&
                    pixelValues[rowAboveBeginPixel + 2] == 0)
                {
                    if (antiAliasType == DAL.Print.PrintJob.AntiAliasType.Outside)
                    {
                        pixelValues[rowAboveBeginPixel]     = (byte)antiAliasFactor; //BLUE
                        pixelValues[rowAboveBeginPixel + 1] = (byte)antiAliasFactor; //GREEN
                        pixelValues[rowAboveBeginPixel + 2] = (byte)antiAliasFactor; //RED
                    }
                    else
                    {
                        pixelValues[pixelIndex]     = (byte)antiAliasFactor; //BLUE
                        pixelValues[pixelIndex + 1] = (byte)antiAliasFactor; //GREEN
                        pixelValues[pixelIndex + 2] = (byte)antiAliasFactor; //RED
                    }
                }
            }

            //below
            rowBelowBeginPixel = pixelIndex + (selectedPrinterResolutionX * 3);
            if (rowBelowBeginPixel + 2 < pixelLength)
            {
                if (currentPixelWhite &&
                    pixelValues[rowBelowBeginPixel] == 0 &&
                    pixelValues[rowBelowBeginPixel + 1] == 0 &&
                    pixelValues[rowBelowBeginPixel + 2] == 0)
                {
                    if (antiAliasType == DAL.Print.PrintJob.AntiAliasType.Outside)
                    {
                        pixelValues[rowBelowBeginPixel]     = (byte)antiAliasFactor; //BLUE
                        pixelValues[rowBelowBeginPixel + 1] = (byte)antiAliasFactor; //GREEN
                        pixelValues[rowBelowBeginPixel + 2] = (byte)antiAliasFactor; //RED
                    }
                    else
                    {
                        pixelValues[pixelIndex]     = (byte)antiAliasFactor; //BLUE
                        pixelValues[pixelIndex + 1] = (byte)antiAliasFactor; //GREEN
                        pixelValues[pixelIndex + 2] = (byte)antiAliasFactor; //RED
                    }
                }
            }

            //horizontal query
            if (pixelIndex + 6 < pixelLength)
            {
                if (currentPixelWhite &&
                    pixelValues[pixelIndex + 3] == 0 &&
                    pixelValues[pixelIndex + 4] == 0 &&
                    pixelValues[pixelIndex + 5] == 0)
                {
                    if (antiAliasType == DAL.Print.PrintJob.AntiAliasType.Outside)
                    {
                        pixelValues[pixelIndex + 3] = (byte)antiAliasFactor; //BLUE
                        pixelValues[pixelIndex + 4] = (byte)antiAliasFactor; //GREEN
                        pixelValues[pixelIndex + 5] = (byte)antiAliasFactor; //RED
                    }
                    else
                    {
                        pixelValues[pixelIndex]     = (byte)antiAliasFactor; //BLUE
                        pixelValues[pixelIndex + 1] = (byte)antiAliasFactor; //GREEN
                        pixelValues[pixelIndex + 2] = (byte)antiAliasFactor; //RED
                    }
                }
                else if (pixelIndex - 3 > 0 &&
                         currentPixelWhite &&
                         pixelValues[pixelIndex - 3] == 0 &&
                         pixelValues[pixelIndex - 2] == 0 &&
                         pixelValues[pixelIndex - 1] == 0)
                {
                    if (antiAliasType == DAL.Print.PrintJob.AntiAliasType.Outside)
                    {
                        pixelValues[pixelIndex - 3] = (byte)antiAliasFactor; //BLUE
                        pixelValues[pixelIndex - 2] = (byte)antiAliasFactor; //GREEN
                        pixelValues[pixelIndex - 1] = (byte)antiAliasFactor; //RED
                    }
                    else
                    {
                        pixelValues[pixelIndex]     = (byte)antiAliasFactor; //BLUE
                        pixelValues[pixelIndex + 1] = (byte)antiAliasFactor; //GREEN
                        pixelValues[pixelIndex + 2] = (byte)antiAliasFactor; //RED
                    }
                }
            }
        }